Files
2026-04-22 15:51:07 +02:00

11 lines
267 B
C++

#include "FireModeData.h"
FFireModeData::FFireModeData() {
this->bAutoFireIsEnabled = false;
this->b3DTouchEnabled = false;
this->bTapToShootEnabled = false;
this->bAlwaysShowDedicatedButton = false;
this->FireModeType = EFireModeType::Unset;
}