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11 lines
267 B
C++
11 lines
267 B
C++
#include "FireModeData.h"
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FFireModeData::FFireModeData() {
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this->bAutoFireIsEnabled = false;
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this->b3DTouchEnabled = false;
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this->bTapToShootEnabled = false;
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this->bAlwaysShowDedicatedButton = false;
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this->FireModeType = EFireModeType::Unset;
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}
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