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2026-04-22 15:51:07 +02:00

12 lines
256 B
C++

#include "BuildingMusicSequencer.h"
void ABuildingMusicSequencer::ResetHitActors() {
}
void ABuildingMusicSequencer::HitActorsAsync(const FTransform& Transform, const FBoxSphereBounds& Bounds) {
}
ABuildingMusicSequencer::ABuildingMusicSequencer() {
}