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12 lines
256 B
C++
12 lines
256 B
C++
#include "BuildingMusicSequencer.h"
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void ABuildingMusicSequencer::ResetHitActors() {
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}
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void ABuildingMusicSequencer::HitActorsAsync(const FTransform& Transform, const FBoxSphereBounds& Bounds) {
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}
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ABuildingMusicSequencer::ABuildingMusicSequencer() {
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}
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