Files
UnrealEvent/Project/Source/FortniteGame/Private/BuildingActorMinimalReplicationProxy.cpp
2026-04-22 15:51:07 +02:00

8 lines
182 B
C++

#include "BuildingActorMinimalReplicationProxy.h"
FBuildingActorMinimalReplicationProxy::FBuildingActorMinimalReplicationProxy() {
this->Health = 0;
this->MaxHealth = 0;
}