Files
2026-04-22 15:51:07 +02:00

21 lines
482 B
C++

#include "AthenaSkyCap.h"
#include "Net/UnrealNetwork.h"
void AAthenaSkyCap::OnStopMovement(const FHitResult& ImpactResult, float Time) {
}
void AAthenaSkyCap::OnRep_SkyCapState() {
}
void AAthenaSkyCap::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(AAthenaSkyCap, SkyCapState);
}
AAthenaSkyCap::AAthenaSkyCap() {
this->SkyCapState = ESkyCapState::Hidden;
}