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21 lines
482 B
C++
21 lines
482 B
C++
#include "AthenaSkyCap.h"
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#include "Net/UnrealNetwork.h"
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void AAthenaSkyCap::OnStopMovement(const FHitResult& ImpactResult, float Time) {
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}
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void AAthenaSkyCap::OnRep_SkyCapState() {
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}
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void AAthenaSkyCap::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
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Super::GetLifetimeReplicatedProps(OutLifetimeProps);
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DOREPLIFETIME(AAthenaSkyCap, SkyCapState);
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}
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AAthenaSkyCap::AAthenaSkyCap() {
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this->SkyCapState = ESkyCapState::Hidden;
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}
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