Files
2026-04-22 15:51:07 +02:00

41 lines
1.2 KiB
C++

#include "AthenaCosmeticItemDefinition.h"
bool UAthenaCosmeticItemDefinition::HasVariants() const {
return false;
}
bool UAthenaCosmeticItemDefinition::HasModifiableVariants(UFortItem* InItem) const {
return false;
}
UFortCosmeticVariant* UAthenaCosmeticItemDefinition::GetVariantChannel(FGameplayTag InVariantChannelTag) const {
return NULL;
}
FRotator UAthenaCosmeticItemDefinition::GetPreviewPawnRotationOffset() const {
return FRotator{};
}
TArray<FFortCosmeticVariantPreview> UAthenaCosmeticItemDefinition::GetItemVariantPreviews() const {
return TArray<FFortCosmeticVariantPreview>();
}
TArray<FFortCosmeticAdaptiveStatPreview> UAthenaCosmeticItemDefinition::GetItemAdaptiveStatPreviews() const {
return TArray<FFortCosmeticAdaptiveStatPreview>();
}
void UAthenaCosmeticItemDefinition::GetDefaultVariantChannels(TArray<FMcpVariantChannelInfo>& OutDefaultVariantData) const {
}
FGameplayTagContainer UAthenaCosmeticItemDefinition::GetAdaptivePlayerStatsList() const {
return FGameplayTagContainer{};
}
void UAthenaCosmeticItemDefinition::ApplyVariants(AActor* InActor, const TArray<FMcpVariantChannelInfo>& VariantChannels) const {
}
UAthenaCosmeticItemDefinition::UAthenaCosmeticItemDefinition() {
this->bIsShuffleTile = false;
}