Files
UnrealEvent/Project/Source/FortniteGame/Private/AthenaCharacterPartItemDefinition.cpp
2026-04-22 15:51:07 +02:00

10 lines
267 B
C++

#include "AthenaCharacterPartItemDefinition.h"
TArray<UCustomCharacterPart*> UAthenaCharacterPartItemDefinition::GetCharacterParts() const {
return TArray<UCustomCharacterPart*>();
}
UAthenaCharacterPartItemDefinition::UAthenaCharacterPartItemDefinition() {
}