Files
UnrealEvent/Project/Source/FortniteGame/Private/AthenaBatchedDamageGameplayCues_Shared.cpp
2026-04-22 15:51:07 +02:00

18 lines
542 B
C++

#include "AthenaBatchedDamageGameplayCues_Shared.h"
FAthenaBatchedDamageGameplayCues_Shared::FAthenaBatchedDamageGameplayCues_Shared() {
this->Magnitude = 0.00f;
this->bWeaponActivate = false;
this->bIsFatal = false;
this->bIsCritical = false;
this->bIsShield = false;
this->bIsShieldDestroyed = false;
this->bIsShieldApplied = false;
this->bIsBallistic = false;
this->NonPlayerMagnitude = 0.00f;
this->NonPlayerbIsFatal = false;
this->NonPlayerbIsCritical = false;
this->bIsValid = false;
}