mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-09-03 04:03:37 +00:00
18 lines
542 B
C++
18 lines
542 B
C++
#include "AthenaBatchedDamageGameplayCues_Shared.h"
|
|
|
|
FAthenaBatchedDamageGameplayCues_Shared::FAthenaBatchedDamageGameplayCues_Shared() {
|
|
this->Magnitude = 0.00f;
|
|
this->bWeaponActivate = false;
|
|
this->bIsFatal = false;
|
|
this->bIsCritical = false;
|
|
this->bIsShield = false;
|
|
this->bIsShieldDestroyed = false;
|
|
this->bIsShieldApplied = false;
|
|
this->bIsBallistic = false;
|
|
this->NonPlayerMagnitude = 0.00f;
|
|
this->NonPlayerbIsFatal = false;
|
|
this->NonPlayerbIsCritical = false;
|
|
this->bIsValid = false;
|
|
}
|
|
|