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2026-04-22 15:51:07 +02:00

9 lines
289 B
C++

#include "AIDirectorEventData.h"
FAIDirectorEventData::FAIDirectorEventData() {
this->Event = EFortAIDirectorEvent::PlayerAIEnemies;
this->ContributionType = EFortAIDirectorEventContribution::Increment;
this->OwnerParticipantType = EFortAIDirectorEventParticipant::Target;
}