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9 lines
289 B
C++
9 lines
289 B
C++
#include "AIDirectorEventData.h"
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FAIDirectorEventData::FAIDirectorEventData() {
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this->Event = EFortAIDirectorEvent::PlayerAIEnemies;
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this->ContributionType = EFortAIDirectorEventContribution::Increment;
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this->OwnerParticipantType = EFortAIDirectorEventParticipant::Target;
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}
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