Files
UnrealEvent/Aeon-740/SDK/V3_PlayerCameraModeTargetingAssault_classes.hpp
2024-10-18 01:01:36 +01:00

38 lines
1000 B
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: V3_PlayerCameraModeTargetingAssault
#include "Basic.hpp"
#include "V3_PlayerCameraModeRanged_classes.hpp"
namespace SDK
{
// BlueprintGeneratedClass v3_PlayerCameraModeTargetingAssault.v3_PlayerCameraModeTargetingAssault_C
// 0x0000 (0x0C50 - 0x0C50)
class UV3_PlayerCameraModeTargetingAssault_C final : public UV3_PlayerCameraModeRanged_C
{
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"v3_PlayerCameraModeTargetingAssault_C">();
}
static class UV3_PlayerCameraModeTargetingAssault_C* GetDefaultObj()
{
return GetDefaultObjImpl<UV3_PlayerCameraModeTargetingAssault_C>();
}
};
static_assert(alignof(UV3_PlayerCameraModeTargetingAssault_C) == 0x000010, "Wrong alignment on UV3_PlayerCameraModeTargetingAssault_C");
static_assert(sizeof(UV3_PlayerCameraModeTargetingAssault_C) == 0x000C50, "Wrong size on UV3_PlayerCameraModeTargetingAssault_C");
}