Files
2024-10-18 01:01:36 +01:00

929 lines
26 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: TopBar
#include "Basic.hpp"
#include "TopBar_classes.hpp"
#include "TopBar_parameters.hpp"
namespace SDK
{
// Function TopBar.TopBar_C.MainMenuStateChanged__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool Open (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UTopBar_C::MainMenuStateChanged__DelegateSignature(bool Open)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "MainMenuStateChanged__DelegateSignature");
Params::TopBar_C_MainMenuStateChanged__DelegateSignature Parms{};
Parms.Open = Open;
UObject::ProcessEvent(Func, &Parms);
}
// Function TopBar.TopBar_C.OpenAccountPicker__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
void UTopBar_C::OpenAccountPicker__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "OpenAccountPicker__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopBar.TopBar_C.ExecuteUbergraph_TopBar
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UTopBar_C::ExecuteUbergraph_TopBar(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "ExecuteUbergraph_TopBar");
Params::TopBar_C_ExecuteUbergraph_TopBar Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function TopBar.TopBar_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UTopBar_C::Construct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopBar.TopBar_C.BndEvt__MainMenuButton_K2Node_ComponentBoundEvent_70_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UTopBar_C::BndEvt__MainMenuButton_K2Node_ComponentBoundEvent_70_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "BndEvt__MainMenuButton_K2Node_ComponentBoundEvent_70_CommonButtonClicked__DelegateSignature");
Params::TopBar_C_BndEvt__MainMenuButton_K2Node_ComponentBoundEvent_70_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function TopBar.TopBar_C.SetActiveInvitesCount
// (Event, Protected, BlueprintEvent)
// Parameters:
// int32 NewActiveInvitesCount (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UTopBar_C::SetActiveInvitesCount(int32 NewActiveInvitesCount)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "SetActiveInvitesCount");
Params::TopBar_C_SetActiveInvitesCount Parms{};
Parms.NewActiveInvitesCount = NewActiveInvitesCount;
UObject::ProcessEvent(Func, &Parms);
}
// Function TopBar.TopBar_C.SetOnlineFriendsCount
// (Event, Protected, BlueprintEvent)
// Parameters:
// int32 NewOnlineFriendsCount (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UTopBar_C::SetOnlineFriendsCount(int32 NewOnlineFriendsCount)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "SetOnlineFriendsCount");
Params::TopBar_C_SetOnlineFriendsCount Parms{};
Parms.NewOnlineFriendsCount = NewOnlineFriendsCount;
UObject::ProcessEvent(Func, &Parms);
}
// Function TopBar.TopBar_C.BndEvt__SocialPanel_K2Node_ComponentBoundEvent_0_SocialPanelCloseRequested__DelegateSignature
// (BlueprintEvent)
void UTopBar_C::BndEvt__SocialPanel_K2Node_ComponentBoundEvent_0_SocialPanelCloseRequested__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "BndEvt__SocialPanel_K2Node_ComponentBoundEvent_0_SocialPanelCloseRequested__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopBar.TopBar_C.BndEvt__MainMenu_K2Node_ComponentBoundEvent_5_OnRequestShowPlayerReportWidget__DelegateSignature
// (BlueprintEvent)
void UTopBar_C::BndEvt__MainMenu_K2Node_ComponentBoundEvent_5_OnRequestShowPlayerReportWidget__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "BndEvt__MainMenu_K2Node_ComponentBoundEvent_5_OnRequestShowPlayerReportWidget__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopBar.TopBar_C.BndEvt__MainMenu_K2Node_ComponentBoundEvent_0_OnRequestShowSocialWidget__DelegateSignature
// (BlueprintEvent)
void UTopBar_C::BndEvt__MainMenu_K2Node_ComponentBoundEvent_0_OnRequestShowSocialWidget__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "BndEvt__MainMenu_K2Node_ComponentBoundEvent_0_OnRequestShowSocialWidget__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopBar.TopBar_C.ManualToggleMainMenu
// (BlueprintCallable, BlueprintEvent)
void UTopBar_C::ManualToggleMainMenu()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "ManualToggleMainMenu");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopBar.TopBar_C.AddIconToScreen
// (Event, Protected, BlueprintEvent)
// Parameters:
// class UCommonLazyImage* Image (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UTopBar_C::AddIconToScreen(class UCommonLazyImage* Image)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "AddIconToScreen");
Params::TopBar_C_AddIconToScreen Parms{};
Parms.Image = Image;
UObject::ProcessEvent(Func, &Parms);
}
// Function TopBar.TopBar_C.On Power Increased
// (BlueprintCallable, BlueprintEvent)
void UTopBar_C::On_Power_Increased()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "On Power Increased");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopBar.TopBar_C.ShowSocialConfirmation
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class FText MESSAGE (BlueprintVisible, BlueprintReadOnly, Parm)
void UTopBar_C::ShowSocialConfirmation(const class FText& MESSAGE)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "ShowSocialConfirmation");
Params::TopBar_C_ShowSocialConfirmation Parms{};
Parms.MESSAGE = std::move(MESSAGE);
UObject::ProcessEvent(Func, &Parms);
}
// Function TopBar.TopBar_C.BndEvt__BP_FortLiveStreamGrantWindowExpires_K2Node_ComponentBoundEvent_108_StreamTimerExpired__DelegateSignature
// (BlueprintEvent)
void UTopBar_C::BndEvt__BP_FortLiveStreamGrantWindowExpires_K2Node_ComponentBoundEvent_108_StreamTimerExpired__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "BndEvt__BP_FortLiveStreamGrantWindowExpires_K2Node_ComponentBoundEvent_108_StreamTimerExpired__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopBar.TopBar_C.BndEvt__BP_FortLiveStreamGrantWindowExpires_K2Node_ComponentBoundEvent_101_StreamTimerStarted__DelegateSignature
// (BlueprintEvent)
void UTopBar_C::BndEvt__BP_FortLiveStreamGrantWindowExpires_K2Node_ComponentBoundEvent_101_StreamTimerStarted__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "BndEvt__BP_FortLiveStreamGrantWindowExpires_K2Node_ComponentBoundEvent_101_StreamTimerStarted__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopBar.TopBar_C.OnAnimationFinished
// (BlueprintCosmetic, Event, Protected, BlueprintEvent)
// Parameters:
// class UWidgetAnimation* Animation (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UTopBar_C::OnAnimationFinished(const class UWidgetAnimation* Animation)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "OnAnimationFinished");
Params::TopBar_C_OnAnimationFinished Parms{};
Parms.Animation = Animation;
UObject::ProcessEvent(Func, &Parms);
}
// Function TopBar.TopBar_C.Destruct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UTopBar_C::Destruct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "Destruct");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopBar.TopBar_C.PreConstruct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
// Parameters:
// bool IsDesignTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UTopBar_C::PreConstruct(bool IsDesignTime)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "PreConstruct");
Params::TopBar_C_PreConstruct Parms{};
Parms.IsDesignTime = IsDesignTime;
UObject::ProcessEvent(Func, &Parms);
}
// Function TopBar.TopBar_C.BndEvt__Social_K2Node_ComponentBoundEvent_64_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UTopBar_C::BndEvt__Social_K2Node_ComponentBoundEvent_64_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "BndEvt__Social_K2Node_ComponentBoundEvent_64_CommonButtonClicked__DelegateSignature");
Params::TopBar_C_BndEvt__Social_K2Node_ComponentBoundEvent_64_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function TopBar.TopBar_C.BndEvt__MainMenu_K2Node_ComponentBoundEvent_48_OnRequestShowFeedbackWidget__DelegateSignature
// (BlueprintEvent)
void UTopBar_C::BndEvt__MainMenu_K2Node_ComponentBoundEvent_48_OnRequestShowFeedbackWidget__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "BndEvt__MainMenu_K2Node_ComponentBoundEvent_48_OnRequestShowFeedbackWidget__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopBar.TopBar_C.Hidden
// (BlueprintCallable, BlueprintEvent)
void UTopBar_C::Hidden()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "Hidden");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopBar.TopBar_C.OnActivated
// (Event, Protected, BlueprintEvent)
void UTopBar_C::OnActivated()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "OnActivated");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopBar.TopBar_C.OnBeginOutro
// (Event, Public, BlueprintEvent)
void UTopBar_C::OnBeginOutro()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "OnBeginOutro");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopBar.TopBar_C.OnBeginIntro
// (Event, Public, BlueprintEvent)
void UTopBar_C::OnBeginIntro()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "OnBeginIntro");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopBar.TopBar_C.DialogResult_32D813B145A5E184B01A15AABE16B774
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// EFortDialogResult Result (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName ResultName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UTopBar_C::DialogResult_32D813B145A5E184B01A15AABE16B774(EFortDialogResult Result, class FName ResultName)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "DialogResult_32D813B145A5E184B01A15AABE16B774");
Params::TopBar_C_DialogResult_32D813B145A5E184B01A15AABE16B774 Parms{};
Parms.Result = Result;
Parms.ResultName = ResultName;
UObject::ProcessEvent(Func, &Parms);
}
// Function TopBar.TopBar_C.OpenMainMenu
// (Private, BlueprintCallable, BlueprintEvent)
void UTopBar_C::OpenMainMenu()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "OpenMainMenu");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopBar.TopBar_C.CloseMainMenu
// (Private, BlueprintCallable, BlueprintEvent)
void UTopBar_C::CloseMainMenu()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "CloseMainMenu");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopBar.TopBar_C.BindPanelControl
// (Private, HasDefaults, BlueprintCallable, BlueprintEvent)
void UTopBar_C::BindPanelControl()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "BindPanelControl");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopBar.TopBar_C.HandleCloseAction
// (Private, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool PassThrough (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UTopBar_C::HandleCloseAction(bool* PassThrough)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "HandleCloseAction");
Params::TopBar_C_HandleCloseAction Parms{};
UObject::ProcessEvent(Func, &Parms);
if (PassThrough != nullptr)
*PassThrough = Parms.PassThrough;
}
// Function TopBar.TopBar_C.CreateWidgets
// (Public, BlueprintCallable, BlueprintEvent)
void UTopBar_C::CreateWidgets()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "CreateWidgets");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopBar.TopBar_C.ForceMenuOpen
// (Public, BlueprintCallable, BlueprintEvent)
void UTopBar_C::ForceMenuOpen()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "ForceMenuOpen");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopBar.TopBar_C.BindNavigationDelegates
// (Public, BlueprintCallable, BlueprintEvent)
void UTopBar_C::BindNavigationDelegates()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "BindNavigationDelegates");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopBar.TopBar_C.UnbindNavigationDelegates
// (Public, BlueprintCallable, BlueprintEvent)
void UTopBar_C::UnbindNavigationDelegates()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "UnbindNavigationDelegates");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopBar.TopBar_C.HandleFeatureSwitchOp
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// EFortUIFeature Feature (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UTopBar_C::HandleFeatureSwitchOp(EFortUIFeature Feature)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "HandleFeatureSwitchOp");
Params::TopBar_C_HandleFeatureSwitchOp Parms{};
Parms.Feature = Feature;
UObject::ProcessEvent(Func, &Parms);
}
// Function TopBar.TopBar_C.HandleSwitchProfileAction
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool PassThrough (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UTopBar_C::HandleSwitchProfileAction(bool* PassThrough)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "HandleSwitchProfileAction");
Params::TopBar_C_HandleSwitchProfileAction Parms{};
UObject::ProcessEvent(Func, &Parms);
if (PassThrough != nullptr)
*PassThrough = Parms.PassThrough;
}
// Function TopBar.TopBar_C.BindSwitchProfileAction
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void UTopBar_C::BindSwitchProfileAction()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "BindSwitchProfileAction");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopBar.TopBar_C.HandleAccountPickerResult
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// int32 ControllerIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool UserSwitched (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UTopBar_C::HandleAccountPickerResult(int32 ControllerIndex, bool UserSwitched)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "HandleAccountPickerResult");
Params::TopBar_C_HandleAccountPickerResult Parms{};
Parms.ControllerIndex = ControllerIndex;
Parms.UserSwitched = UserSwitched;
UObject::ProcessEvent(Func, &Parms);
}
// Function TopBar.TopBar_C.HandleActiveInvitesCountChanged
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// int32 ActiveInvitesCount (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UTopBar_C::HandleActiveInvitesCountChanged(int32 ActiveInvitesCount)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "HandleActiveInvitesCountChanged");
Params::TopBar_C_HandleActiveInvitesCountChanged Parms{};
Parms.ActiveInvitesCount = ActiveInvitesCount;
UObject::ProcessEvent(Func, &Parms);
}
// Function TopBar.TopBar_C.GetFriendsTooltipWidget
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// class UWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UWidget* UTopBar_C::GetFriendsTooltipWidget()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "GetFriendsTooltipWidget");
Params::TopBar_C_GetFriendsTooltipWidget Parms{};
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function TopBar.TopBar_C.GetMainMenuTooltipWidget
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// class UWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UWidget* UTopBar_C::GetMainMenuTooltipWidget()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "GetMainMenuTooltipWidget");
Params::TopBar_C_GetMainMenuTooltipWidget Parms{};
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function TopBar.TopBar_C.ForceMenuClosed
// (Public, BlueprintCallable, BlueprintEvent)
void UTopBar_C::ForceMenuClosed()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "ForceMenuClosed");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopBar.TopBar_C.UpdateMTXButton
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void UTopBar_C::UpdateMTXButton()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "UpdateMTXButton");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopBar.TopBar_C.FireOpenAnalyticsEvent
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void UTopBar_C::FireOpenAnalyticsEvent()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "FireOpenAnalyticsEvent");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopBar.TopBar_C.OpenSocialMenu
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void UTopBar_C::OpenSocialMenu()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "OpenSocialMenu");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopBar.TopBar_C.ConfigureVisibleItemsForSubGame
// (Public, BlueprintCallable, BlueprintEvent)
void UTopBar_C::ConfigureVisibleItemsForSubGame()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "ConfigureVisibleItemsForSubGame");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopBar.TopBar_C.Set Header Visibility
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool Param_Visibility (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UTopBar_C::Set_Header_Visibility(bool Param_Visibility)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "Set Header Visibility");
Params::TopBar_C_Set_Header_Visibility Parms{};
Parms.Param_Visibility = Param_Visibility;
UObject::ProcessEvent(Func, &Parms);
}
// Function TopBar.TopBar_C.CloseSocialMenu
// (Public, BlueprintCallable, BlueprintEvent)
void UTopBar_C::CloseSocialMenu()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "CloseSocialMenu");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopBar.TopBar_C.HandleMainMenuAnimComplete
// (Public, BlueprintCallable, BlueprintEvent)
void UTopBar_C::HandleMainMenuAnimComplete()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "HandleMainMenuAnimComplete");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopBar.TopBar_C.HandleSocialPanelAnimComplete
// (Public, BlueprintCallable, BlueprintEvent)
void UTopBar_C::HandleSocialPanelAnimComplete()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "HandleSocialPanelAnimComplete");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopBar.TopBar_C.On_TouchZone_MouseButtonDown_0
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FGeometry MyGeometry (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor)
// struct FPointerEvent MouseEvent (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm)
struct FEventReply UTopBar_C::On_TouchZone_MouseButtonDown_0(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "On_TouchZone_MouseButtonDown_0");
Params::TopBar_C_On_TouchZone_MouseButtonDown_0 Parms{};
Parms.MyGeometry = std::move(MyGeometry);
Parms.MouseEvent = std::move(MouseEvent);
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function TopBar.TopBar_C.OnCloseRequested
// (Public, BlueprintCallable, BlueprintEvent)
void UTopBar_C::OnCloseRequested()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "OnCloseRequested");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopBar.TopBar_C.InitializeInput
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void UTopBar_C::InitializeInput()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "InitializeInput");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopBar.TopBar_C.ManualMenuToggle
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool PassThrough (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UTopBar_C::ManualMenuToggle(bool* PassThrough)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "ManualMenuToggle");
Params::TopBar_C_ManualMenuToggle Parms{};
UObject::ProcessEvent(Func, &Parms);
if (PassThrough != nullptr)
*PassThrough = Parms.PassThrough;
}
// Function TopBar.TopBar_C.UninitializeInput
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void UTopBar_C::UninitializeInput()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopBar_C", "UninitializeInput");
UObject::ProcessEvent(Func, nullptr);
}
}