Files
UnrealEvent/Aeon-740/SDK/TeamMemberPedestal_Nameplate_functions.cpp
2024-10-18 01:01:36 +01:00

137 lines
4.7 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: TeamMemberPedestal_Nameplate
#include "Basic.hpp"
#include "TeamMemberPedestal_Nameplate_classes.hpp"
#include "TeamMemberPedestal_Nameplate_parameters.hpp"
namespace SDK
{
// Function TeamMemberPedestal_Nameplate.TeamMemberPedestal_Nameplate_C.ExecuteUbergraph_TeamMemberPedestal_Nameplate
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UTeamMemberPedestal_Nameplate_C::ExecuteUbergraph_TeamMemberPedestal_Nameplate(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TeamMemberPedestal_Nameplate_C", "ExecuteUbergraph_TeamMemberPedestal_Nameplate");
Params::TeamMemberPedestal_Nameplate_C_ExecuteUbergraph_TeamMemberPedestal_Nameplate Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function TeamMemberPedestal_Nameplate.TeamMemberPedestal_Nameplate_C.OnPlayReadyAudio
// (Event, Protected, BlueprintEvent)
// Parameters:
// bool bIsReadyForMatchmaking (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UTeamMemberPedestal_Nameplate_C::OnPlayReadyAudio(bool bIsReadyForMatchmaking)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TeamMemberPedestal_Nameplate_C", "OnPlayReadyAudio");
Params::TeamMemberPedestal_Nameplate_C_OnPlayReadyAudio Parms{};
Parms.bIsReadyForMatchmaking = bIsReadyForMatchmaking;
UObject::ProcessEvent(Func, &Parms);
}
// Function TeamMemberPedestal_Nameplate.TeamMemberPedestal_Nameplate_C.OnFrontEndCameraChanged
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// EFrontEndCamera NewCamera (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// EFrontEndCamera OldCamera (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UTeamMemberPedestal_Nameplate_C::OnFrontEndCameraChanged(EFrontEndCamera NewCamera, EFrontEndCamera OldCamera)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TeamMemberPedestal_Nameplate_C", "OnFrontEndCameraChanged");
Params::TeamMemberPedestal_Nameplate_C_OnFrontEndCameraChanged Parms{};
Parms.NewCamera = NewCamera;
Parms.OldCamera = OldCamera;
UObject::ProcessEvent(Func, &Parms);
}
// Function TeamMemberPedestal_Nameplate.TeamMemberPedestal_Nameplate_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UTeamMemberPedestal_Nameplate_C::Construct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TeamMemberPedestal_Nameplate_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function TeamMemberPedestal_Nameplate.TeamMemberPedestal_Nameplate_C.OnTeamMemberEstablished
// (Event, Protected, HasOutParams, BlueprintEvent)
// Parameters:
// struct FUniqueNetIdRepl UniqueId (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, HasGetValueTypeHash)
void UTeamMemberPedestal_Nameplate_C::OnTeamMemberEstablished(const struct FUniqueNetIdRepl& UniqueId)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TeamMemberPedestal_Nameplate_C", "OnTeamMemberEstablished");
Params::TeamMemberPedestal_Nameplate_C_OnTeamMemberEstablished Parms{};
Parms.UniqueId = std::move(UniqueId);
UObject::ProcessEvent(Func, &Parms);
}
// Function TeamMemberPedestal_Nameplate.TeamMemberPedestal_Nameplate_C.OnReadyStatusChanged
// (Event, Protected, BlueprintEvent)
// Parameters:
// bool bIsReadyForMatchmaking (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UTeamMemberPedestal_Nameplate_C::OnReadyStatusChanged(bool bIsReadyForMatchmaking)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TeamMemberPedestal_Nameplate_C", "OnReadyStatusChanged");
Params::TeamMemberPedestal_Nameplate_C_OnReadyStatusChanged Parms{};
Parms.bIsReadyForMatchmaking = bIsReadyForMatchmaking;
UObject::ProcessEvent(Func, &Parms);
}
}