mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
147 lines
5.1 KiB
C++
147 lines
5.1 KiB
C++
#pragma once
|
|
|
|
/*
|
|
* SDK generated by Dumper-7
|
|
*
|
|
* https://github.com/Encryqed/Dumper-7
|
|
*/
|
|
|
|
// Package: TabGameOptionsHud
|
|
|
|
#include "Basic.hpp"
|
|
|
|
#include "TabGameOptionsHud_classes.hpp"
|
|
#include "TabGameOptionsHud_parameters.hpp"
|
|
|
|
|
|
namespace SDK
|
|
{
|
|
|
|
// Function TabGameOptionsHud.TabGameOptionsHud_C.ExecuteUbergraph_TabGameOptionsHud
|
|
// (Final, UbergraphFunction, HasDefaults)
|
|
// Parameters:
|
|
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void UTabGameOptionsHud_C::ExecuteUbergraph_TabGameOptionsHud(int32 EntryPoint)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("TabGameOptionsHud_C", "ExecuteUbergraph_TabGameOptionsHud");
|
|
|
|
Params::TabGameOptionsHud_C_ExecuteUbergraph_TabGameOptionsHud Parms{};
|
|
|
|
Parms.EntryPoint = EntryPoint;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function TabGameOptionsHud.TabGameOptionsHud_C.BndEvt__HUDCommonListView_K2Node_ComponentBoundEvent_37_OnListViewItemWidgetCreated__DelegateSignature
|
|
// (BlueprintEvent)
|
|
// Parameters:
|
|
// class UUserWidget* Widget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void UTabGameOptionsHud_C::BndEvt__HUDCommonListView_K2Node_ComponentBoundEvent_37_OnListViewItemWidgetCreated__DelegateSignature(class UUserWidget* Widget)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("TabGameOptionsHud_C", "BndEvt__HUDCommonListView_K2Node_ComponentBoundEvent_37_OnListViewItemWidgetCreated__DelegateSignature");
|
|
|
|
Params::TabGameOptionsHud_C_BndEvt__HUDCommonListView_K2Node_ComponentBoundEvent_37_OnListViewItemWidgetCreated__DelegateSignature Parms{};
|
|
|
|
Parms.Widget = Widget;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function TabGameOptionsHud.TabGameOptionsHud_C.BndEvt__HUDCommonListView_K2Node_ComponentBoundEvent_5_OnListViewItemScrolledIntoView__DelegateSignature
|
|
// (BlueprintEvent)
|
|
// Parameters:
|
|
// class UObject* Item (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// class UUserWidget* Widget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void UTabGameOptionsHud_C::BndEvt__HUDCommonListView_K2Node_ComponentBoundEvent_5_OnListViewItemScrolledIntoView__DelegateSignature(class UObject* Item, class UUserWidget* Widget)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("TabGameOptionsHud_C", "BndEvt__HUDCommonListView_K2Node_ComponentBoundEvent_5_OnListViewItemScrolledIntoView__DelegateSignature");
|
|
|
|
Params::TabGameOptionsHud_C_BndEvt__HUDCommonListView_K2Node_ComponentBoundEvent_5_OnListViewItemScrolledIntoView__DelegateSignature Parms{};
|
|
|
|
Parms.Item = Item;
|
|
Parms.Widget = Widget;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function TabGameOptionsHud.TabGameOptionsHud_C.CenterOnTab
|
|
// (Event, Protected, BlueprintCallable, BlueprintEvent)
|
|
|
|
void UTabGameOptionsHud_C::CenterOnTab()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("TabGameOptionsHud_C", "CenterOnTab");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function TabGameOptionsHud.TabGameOptionsHud_C.Construct
|
|
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
|
|
|
|
void UTabGameOptionsHud_C::Construct()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("TabGameOptionsHud_C", "Construct");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function TabGameOptionsHud.TabGameOptionsHud_C.HUD Changed
|
|
// (BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// int32 Selected_Index (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// struct FGameplayTag Gameplay_Tag (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void UTabGameOptionsHud_C::HUD_Changed(int32 Selected_Index, const struct FGameplayTag& Gameplay_Tag)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("TabGameOptionsHud_C", "HUD Changed");
|
|
|
|
Params::TabGameOptionsHud_C_HUD_Changed Parms{};
|
|
|
|
Parms.Selected_Index = Selected_Index;
|
|
Parms.Gameplay_Tag = std::move(Gameplay_Tag);
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function TabGameOptionsHud.TabGameOptionsHud_C.UpdateOptionsTab
|
|
// (Event, Protected, BlueprintCallable, BlueprintEvent)
|
|
|
|
void UTabGameOptionsHud_C::UpdateOptionsTab()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("TabGameOptionsHud_C", "UpdateOptionsTab");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
}
|
|
|