Files
UnrealEvent/Aeon-740/SDK/SubsystemNameDisplay_classes.hpp
2024-10-18 01:01:36 +01:00

38 lines
823 B
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: SubsystemNameDisplay
#include "Basic.hpp"
#include "FortniteUI_classes.hpp"
namespace SDK
{
// WidgetBlueprintGeneratedClass SubsystemNameDisplay.SubsystemNameDisplay_C
// 0x0000 (0x0240 - 0x0240)
class USubsystemNameDisplay_C final : public UFortSubsystemNameDisplay
{
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"SubsystemNameDisplay_C">();
}
static class USubsystemNameDisplay_C* GetDefaultObj()
{
return GetDefaultObjImpl<USubsystemNameDisplay_C>();
}
};
static_assert(alignof(USubsystemNameDisplay_C) == 0x000008, "Wrong alignment on USubsystemNameDisplay_C");
static_assert(sizeof(USubsystemNameDisplay_C) == 0x000240, "Wrong size on USubsystemNameDisplay_C");
}