Files
UnrealEvent/Aeon-740/SDK/StoreWeaponMaster_BP_classes.hpp
2024-10-18 01:01:36 +01:00

70 lines
4.9 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: StoreWeaponMaster_BP
#include "Basic.hpp"
#include "Engine_structs.hpp"
#include "Engine_classes.hpp"
namespace SDK
{
// BlueprintGeneratedClass StoreWeaponMaster_BP.StoreWeaponMaster_BP_C
// 0x00D8 (0x0408 - 0x0330)
class AStoreWeaponMaster_BP_C final : public AActor
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x0330(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
class UStaticMeshComponent* WeaponHiddenLocation; // 0x0338(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class USkeletalMeshComponent* SKMeleeWeapon; // 0x0340(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* MeleeWeaponDefaultPosition; // 0x0348(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* WeaponRoot; // 0x0350(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class USceneComponent* PinataSceneRoot; // 0x0358(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
TSoftObjectPtr<class USoundBase> SoundWeaponReady; // 0x0360(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash)
TSoftObjectPtr<class USoundBase> SoundWeaponSwing; // 0x0388(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash)
TSoftObjectPtr<class USoundBase> SoundWeaponImpact; // 0x03B0(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash)
class USkeletalMeshComponent* WeaponObject; // 0x03D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
TSoftObjectPtr<class USkeletalMesh> WeaponAssetID; // 0x03E0(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash)
public:
void ExecuteUbergraph_StoreWeaponMaster_BP(int32 EntryPoint);
void ReceiveTick(float DeltaSeconds);
void OnLoaded_F90E39F1410BE83EB4E318A6426EF786(class UObject* Loaded);
void ReceiveBeginPlay();
void UserConstructionScript();
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"StoreWeaponMaster_BP_C">();
}
static class AStoreWeaponMaster_BP_C* GetDefaultObj()
{
return GetDefaultObjImpl<AStoreWeaponMaster_BP_C>();
}
};
static_assert(alignof(AStoreWeaponMaster_BP_C) == 0x000008, "Wrong alignment on AStoreWeaponMaster_BP_C");
static_assert(sizeof(AStoreWeaponMaster_BP_C) == 0x000408, "Wrong size on AStoreWeaponMaster_BP_C");
static_assert(offsetof(AStoreWeaponMaster_BP_C, UberGraphFrame) == 0x000330, "Member 'AStoreWeaponMaster_BP_C::UberGraphFrame' has a wrong offset!");
static_assert(offsetof(AStoreWeaponMaster_BP_C, WeaponHiddenLocation) == 0x000338, "Member 'AStoreWeaponMaster_BP_C::WeaponHiddenLocation' has a wrong offset!");
static_assert(offsetof(AStoreWeaponMaster_BP_C, SKMeleeWeapon) == 0x000340, "Member 'AStoreWeaponMaster_BP_C::SKMeleeWeapon' has a wrong offset!");
static_assert(offsetof(AStoreWeaponMaster_BP_C, MeleeWeaponDefaultPosition) == 0x000348, "Member 'AStoreWeaponMaster_BP_C::MeleeWeaponDefaultPosition' has a wrong offset!");
static_assert(offsetof(AStoreWeaponMaster_BP_C, WeaponRoot) == 0x000350, "Member 'AStoreWeaponMaster_BP_C::WeaponRoot' has a wrong offset!");
static_assert(offsetof(AStoreWeaponMaster_BP_C, PinataSceneRoot) == 0x000358, "Member 'AStoreWeaponMaster_BP_C::PinataSceneRoot' has a wrong offset!");
static_assert(offsetof(AStoreWeaponMaster_BP_C, SoundWeaponReady) == 0x000360, "Member 'AStoreWeaponMaster_BP_C::SoundWeaponReady' has a wrong offset!");
static_assert(offsetof(AStoreWeaponMaster_BP_C, SoundWeaponSwing) == 0x000388, "Member 'AStoreWeaponMaster_BP_C::SoundWeaponSwing' has a wrong offset!");
static_assert(offsetof(AStoreWeaponMaster_BP_C, SoundWeaponImpact) == 0x0003B0, "Member 'AStoreWeaponMaster_BP_C::SoundWeaponImpact' has a wrong offset!");
static_assert(offsetof(AStoreWeaponMaster_BP_C, WeaponObject) == 0x0003D8, "Member 'AStoreWeaponMaster_BP_C::WeaponObject' has a wrong offset!");
static_assert(offsetof(AStoreWeaponMaster_BP_C, WeaponAssetID) == 0x0003E0, "Member 'AStoreWeaponMaster_BP_C::WeaponAssetID' has a wrong offset!");
}