mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
361 lines
9.7 KiB
C++
361 lines
9.7 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: StoreMain_Root
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#include "Basic.hpp"
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#include "StoreMain_Root_classes.hpp"
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#include "StoreMain_Root_parameters.hpp"
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namespace SDK
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{
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// Function StoreMain_Root.StoreMain_Root_C.ExecuteUbergraph_StoreMain_Root
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// (Final, UbergraphFunction, HasDefaults)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UStoreMain_Root_C::ExecuteUbergraph_StoreMain_Root(int32 EntryPoint)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("StoreMain_Root_C", "ExecuteUbergraph_StoreMain_Root");
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Params::StoreMain_Root_C_ExecuteUbergraph_StoreMain_Root Parms{};
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Parms.EntryPoint = EntryPoint;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function StoreMain_Root.StoreMain_Root_C.OnPurchasingDisabled
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// (Event, Public, BlueprintEvent)
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void UStoreMain_Root_C::OnPurchasingDisabled()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("StoreMain_Root_C", "OnPurchasingDisabled");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function StoreMain_Root.StoreMain_Root_C.GenerateOfferWidget
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// (Event, Public, BlueprintEvent)
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// Parameters:
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// class UFortStoreFrontOfferInfo* OfferData (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UStoreMain_Root_C::GenerateOfferWidget(class UFortStoreFrontOfferInfo* OfferData)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("StoreMain_Root_C", "GenerateOfferWidget");
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Params::StoreMain_Root_C_GenerateOfferWidget Parms{};
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Parms.OfferData = OfferData;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function StoreMain_Root.StoreMain_Root_C.OnUpdateOtherPlatformMTXMessage
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// (Event, Protected, HasOutParams, BlueprintEvent)
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// Parameters:
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// bool HasOtherPlatformCurrency (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// class FText CurrencyMessageLocText (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
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void UStoreMain_Root_C::OnUpdateOtherPlatformMTXMessage(bool HasOtherPlatformCurrency, const class FText& CurrencyMessageLocText)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("StoreMain_Root_C", "OnUpdateOtherPlatformMTXMessage");
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Params::StoreMain_Root_C_OnUpdateOtherPlatformMTXMessage Parms{};
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Parms.HasOtherPlatformCurrency = HasOtherPlatformCurrency;
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Parms.CurrencyMessageLocText = std::move(CurrencyMessageLocText);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function StoreMain_Root.StoreMain_Root_C.OnRemovedFromActivationStack
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// (Event, Protected, BlueprintEvent)
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void UStoreMain_Root_C::OnRemovedFromActivationStack()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("StoreMain_Root_C", "OnRemovedFromActivationStack");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function StoreMain_Root.StoreMain_Root_C.OnAddedToActivationStack
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// (Event, Protected, BlueprintEvent)
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void UStoreMain_Root_C::OnAddedToActivationStack()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("StoreMain_Root_C", "OnAddedToActivationStack");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function StoreMain_Root.StoreMain_Root_C.ClearOfferWidgets
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// (Event, Public, BlueprintEvent)
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void UStoreMain_Root_C::ClearOfferWidgets()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("StoreMain_Root_C", "ClearOfferWidgets");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function StoreMain_Root.StoreMain_Root_C.OnStartReadingOffers
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// (Event, Public, BlueprintEvent)
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void UStoreMain_Root_C::OnStartReadingOffers()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("StoreMain_Root_C", "OnStartReadingOffers");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function StoreMain_Root.StoreMain_Root_C.OnDeactivated
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// (Event, Protected, BlueprintEvent)
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void UStoreMain_Root_C::OnDeactivated()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("StoreMain_Root_C", "OnDeactivated");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function StoreMain_Root.StoreMain_Root_C.OnActivated
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// (Event, Protected, BlueprintEvent)
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void UStoreMain_Root_C::OnActivated()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("StoreMain_Root_C", "OnActivated");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function StoreMain_Root.StoreMain_Root_C.OnOffersGenerated
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// (Event, Public, BlueprintEvent)
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void UStoreMain_Root_C::OnOffersGenerated()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("StoreMain_Root_C", "OnOffersGenerated");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function StoreMain_Root.StoreMain_Root_C.NoOffersAvailable
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// (Event, Public, BlueprintEvent)
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void UStoreMain_Root_C::NoOffersAvailable()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("StoreMain_Root_C", "NoOffersAvailable");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function StoreMain_Root.StoreMain_Root_C.Focus
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// (Public, BlueprintCallable, BlueprintEvent)
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void UStoreMain_Root_C::Focus()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("StoreMain_Root_C", "Focus");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function StoreMain_Root.StoreMain_Root_C.UpdateCurrencyNotification
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// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
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void UStoreMain_Root_C::UpdateCurrencyNotification()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("StoreMain_Root_C", "UpdateCurrencyNotification");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function StoreMain_Root.StoreMain_Root_C.Start Ambient Sound
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// bool Condition (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UStoreMain_Root_C::Start_Ambient_Sound(bool Condition)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("StoreMain_Root_C", "Start Ambient Sound");
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Params::StoreMain_Root_C_Start_Ambient_Sound Parms{};
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Parms.Condition = Condition;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function StoreMain_Root.StoreMain_Root_C.Get Main Tab Reference
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// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor)
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bool UStoreMain_Root_C::Get_Main_Tab_Reference()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("StoreMain_Root_C", "Get Main Tab Reference");
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Params::StoreMain_Root_C_Get_Main_Tab_Reference Parms{};
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UObject::ProcessEvent(Func, &Parms);
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return Parms.ReturnValue;
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}
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// Function StoreMain_Root.StoreMain_Root_C.LayoutVBuckTiles
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// (Public, BlueprintCallable, BlueprintEvent)
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void UStoreMain_Root_C::LayoutVBuckTiles()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("StoreMain_Root_C", "LayoutVBuckTiles");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function StoreMain_Root.StoreMain_Root_C.SetupFirstFocusableTile
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// (Public, BlueprintCallable, BlueprintEvent)
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void UStoreMain_Root_C::SetupFirstFocusableTile()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("StoreMain_Root_C", "SetupFirstFocusableTile");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function StoreMain_Root.StoreMain_Root_C.SetupForCampaignUpsell
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// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
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void UStoreMain_Root_C::SetupForCampaignUpsell()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("StoreMain_Root_C", "SetupForCampaignUpsell");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function StoreMain_Root.StoreMain_Root_C.HandleRedeem
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// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// bool bPassThrough (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UStoreMain_Root_C::HandleRedeem(bool* bPassThrough)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("StoreMain_Root_C", "HandleRedeem");
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Params::StoreMain_Root_C_HandleRedeem Parms{};
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UObject::ProcessEvent(Func, &Parms);
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if (bPassThrough != nullptr)
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*bPassThrough = Parms.bPassThrough;
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}
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// Function StoreMain_Root.StoreMain_Root_C.HandleBack
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// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// bool PassThrough (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UStoreMain_Root_C::HandleBack(bool* PassThrough)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("StoreMain_Root_C", "HandleBack");
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Params::StoreMain_Root_C_HandleBack Parms{};
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UObject::ProcessEvent(Func, &Parms);
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if (PassThrough != nullptr)
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*PassThrough = Parms.PassThrough;
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}
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}
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