mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
170 lines
4.8 KiB
C++
170 lines
4.8 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: StoreItemCardFront
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#include "Basic.hpp"
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#include "StoreItemCardFront_classes.hpp"
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#include "StoreItemCardFront_parameters.hpp"
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namespace SDK
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{
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// Function StoreItemCardFront.StoreItemCardFront_C.ExecuteUbergraph_StoreItemCardFront
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// (Final, UbergraphFunction, HasDefaults)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UStoreItemCardFront_C::ExecuteUbergraph_StoreItemCardFront(int32 EntryPoint)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("StoreItemCardFront_C", "ExecuteUbergraph_StoreItemCardFront");
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Params::StoreItemCardFront_C_ExecuteUbergraph_StoreItemCardFront Parms{};
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Parms.EntryPoint = EntryPoint;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function StoreItemCardFront.StoreItemCardFront_C.InitFromObject
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// (Event, Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class UObject* InitObject (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UStoreItemCardFront_C::InitFromObject(class UObject* InitObject)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("StoreItemCardFront_C", "InitFromObject");
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Params::StoreItemCardFront_C_InitFromObject Parms{};
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Parms.InitObject = InitObject;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function StoreItemCardFront.StoreItemCardFront_C.OnFortStoreStateChanged
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// (BlueprintCallable, BlueprintEvent)
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// Parameters:
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// EFortStoreState NewStoreState (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UStoreItemCardFront_C::OnFortStoreStateChanged(EFortStoreState NewStoreState)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("StoreItemCardFront_C", "OnFortStoreStateChanged");
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Params::StoreItemCardFront_C_OnFortStoreStateChanged Parms{};
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Parms.NewStoreState = NewStoreState;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function StoreItemCardFront.StoreItemCardFront_C.Construct
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// (BlueprintCosmetic, Event, Public, BlueprintEvent)
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void UStoreItemCardFront_C::Construct()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("StoreItemCardFront_C", "Construct");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function StoreItemCardFront.StoreItemCardFront_C.Initialize_Card
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// struct FCard InCard (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
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void UStoreItemCardFront_C::Initialize_Card(const struct FCard& InCard)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("StoreItemCardFront_C", "Initialize_Card");
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Params::StoreItemCardFront_C_Initialize_Card Parms{};
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Parms.InCard = std::move(InCard);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function StoreItemCardFront.StoreItemCardFront_C.Draw_Card
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// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
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void UStoreItemCardFront_C::Draw_Card()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("StoreItemCardFront_C", "Draw_Card");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function StoreItemCardFront.StoreItemCardFront_C.Get Card Name Text
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// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class FText ReturnValue (Parm, OutParm, ReturnParm)
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class FText UStoreItemCardFront_C::Get_Card_Name_Text()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("StoreItemCardFront_C", "Get Card Name Text");
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Params::StoreItemCardFront_C_Get_Card_Name_Text Parms{};
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UObject::ProcessEvent(Func, &Parms);
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return Parms.ReturnValue;
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}
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// Function StoreItemCardFront.StoreItemCardFront_C.Get Type Text
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// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class FText OutText (Parm, OutParm)
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void UStoreItemCardFront_C::Get_Type_Text(class FText* OutText)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("StoreItemCardFront_C", "Get Type Text");
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Params::StoreItemCardFront_C_Get_Type_Text Parms{};
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UObject::ProcessEvent(Func, &Parms);
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if (OutText != nullptr)
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*OutText = std::move(Parms.OutText);
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}
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}
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