mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
69 lines
1.8 KiB
C++
69 lines
1.8 KiB
C++
#pragma once
|
|
|
|
/*
|
|
* SDK generated by Dumper-7
|
|
*
|
|
* https://github.com/Encryqed/Dumper-7
|
|
*/
|
|
|
|
// Package: SocialPanelWeGameFriendButton
|
|
|
|
#include "Basic.hpp"
|
|
|
|
#include "SocialPanelWeGameFriendButton_classes.hpp"
|
|
#include "SocialPanelWeGameFriendButton_parameters.hpp"
|
|
|
|
|
|
namespace SDK
|
|
{
|
|
|
|
// Function SocialPanelWeGameFriendButton.SocialPanelWeGameFriendButton_C.ExecuteUbergraph_SocialPanelWeGameFriendButton
|
|
// (Final, UbergraphFunction)
|
|
// Parameters:
|
|
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void USocialPanelWeGameFriendButton_C::ExecuteUbergraph_SocialPanelWeGameFriendButton(int32 EntryPoint)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("SocialPanelWeGameFriendButton_C", "ExecuteUbergraph_SocialPanelWeGameFriendButton");
|
|
|
|
Params::SocialPanelWeGameFriendButton_C_ExecuteUbergraph_SocialPanelWeGameFriendButton Parms{};
|
|
|
|
Parms.EntryPoint = EntryPoint;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function SocialPanelWeGameFriendButton.SocialPanelWeGameFriendButton_C.BP_OnHovered
|
|
// (Event, Protected, BlueprintEvent)
|
|
|
|
void USocialPanelWeGameFriendButton_C::BP_OnHovered()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("SocialPanelWeGameFriendButton_C", "BP_OnHovered");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function SocialPanelWeGameFriendButton.SocialPanelWeGameFriendButton_C.BP_OnUnhovered
|
|
// (Event, Protected, BlueprintEvent)
|
|
|
|
void USocialPanelWeGameFriendButton_C::BP_OnUnhovered()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("SocialPanelWeGameFriendButton_C", "BP_OnUnhovered");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
}
|
|
|