mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
191 lines
5.5 KiB
C++
191 lines
5.5 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: ShowdownEventTileInfo
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#include "Basic.hpp"
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#include "ShowdownEventTileInfo_classes.hpp"
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#include "ShowdownEventTileInfo_parameters.hpp"
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namespace SDK
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{
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// Function ShowdownEventTileInfo.ShowdownEventTileInfo_C.SetEventState__DelegateSignature
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// (Public, Delegate, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// EFortShowdownEventState EventState (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UShowdownEventTileInfo_C::SetEventState__DelegateSignature(EFortShowdownEventState EventState)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ShowdownEventTileInfo_C", "SetEventState__DelegateSignature");
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Params::ShowdownEventTileInfo_C_SetEventState__DelegateSignature Parms{};
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Parms.EventState = EventState;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function ShowdownEventTileInfo.ShowdownEventTileInfo_C.SetDisplayInfo__DelegateSignature
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// (Public, Delegate, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// struct FFortTournamentDisplayInfo DisplayInfo (BlueprintVisible, BlueprintReadOnly, Parm)
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void UShowdownEventTileInfo_C::SetDisplayInfo__DelegateSignature(const struct FFortTournamentDisplayInfo& DisplayInfo)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ShowdownEventTileInfo_C", "SetDisplayInfo__DelegateSignature");
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Params::ShowdownEventTileInfo_C_SetDisplayInfo__DelegateSignature Parms{};
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Parms.DisplayInfo = std::move(DisplayInfo);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function ShowdownEventTileInfo.ShowdownEventTileInfo_C.MultiRoundSession__DelegateSignature
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// (Public, Delegate, BlueprintCallable, BlueprintEvent)
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void UShowdownEventTileInfo_C::MultiRoundSession__DelegateSignature()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ShowdownEventTileInfo_C", "MultiRoundSession__DelegateSignature");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function ShowdownEventTileInfo.ShowdownEventTileInfo_C.ExecuteUbergraph_ShowdownEventTileInfo
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// (Final, UbergraphFunction, HasDefaults)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UShowdownEventTileInfo_C::ExecuteUbergraph_ShowdownEventTileInfo(int32 EntryPoint)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ShowdownEventTileInfo_C", "ExecuteUbergraph_ShowdownEventTileInfo");
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Params::ShowdownEventTileInfo_C_ExecuteUbergraph_ShowdownEventTileInfo Parms{};
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Parms.EntryPoint = EntryPoint;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function ShowdownEventTileInfo.ShowdownEventTileInfo_C.EventColorize
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// (BlueprintCallable, BlueprintEvent)
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void UShowdownEventTileInfo_C::EventColorize()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ShowdownEventTileInfo_C", "EventColorize");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function ShowdownEventTileInfo.ShowdownEventTileInfo_C.Construct
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// (BlueprintCosmetic, Event, Public, BlueprintEvent)
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void UShowdownEventTileInfo_C::Construct()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ShowdownEventTileInfo_C", "Construct");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function ShowdownEventTileInfo.ShowdownEventTileInfo_C.EventAnimHover
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// (BlueprintCallable, BlueprintEvent)
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// Parameters:
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// bool In (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UShowdownEventTileInfo_C::EventAnimHover(bool In)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ShowdownEventTileInfo_C", "EventAnimHover");
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Params::ShowdownEventTileInfo_C_EventAnimHover Parms{};
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Parms.In = In;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function ShowdownEventTileInfo.ShowdownEventTileInfo_C.EventStyleSocket
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// (BlueprintCallable, BlueprintEvent)
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void UShowdownEventTileInfo_C::EventStyleSocket()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ShowdownEventTileInfo_C", "EventStyleSocket");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function ShowdownEventTileInfo.ShowdownEventTileInfo_C.EventAnimFocus
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// (BlueprintCallable, BlueprintEvent)
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// Parameters:
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// bool In (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UShowdownEventTileInfo_C::EventAnimFocus(bool In)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ShowdownEventTileInfo_C", "EventAnimFocus");
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Params::ShowdownEventTileInfo_C_EventAnimFocus Parms{};
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Parms.In = In;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function ShowdownEventTileInfo.ShowdownEventTileInfo_C.RefreshDataBP
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// (Event, Protected, BlueprintEvent)
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void UShowdownEventTileInfo_C::RefreshDataBP()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ShowdownEventTileInfo_C", "RefreshDataBP");
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UObject::ProcessEvent(Func, nullptr);
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}
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}
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