Files
UnrealEvent/Aeon-740/SDK/ShowdownEventTileInfo_functions.cpp
2024-10-18 01:01:36 +01:00

191 lines
5.5 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: ShowdownEventTileInfo
#include "Basic.hpp"
#include "ShowdownEventTileInfo_classes.hpp"
#include "ShowdownEventTileInfo_parameters.hpp"
namespace SDK
{
// Function ShowdownEventTileInfo.ShowdownEventTileInfo_C.SetEventState__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
// EFortShowdownEventState EventState (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UShowdownEventTileInfo_C::SetEventState__DelegateSignature(EFortShowdownEventState EventState)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ShowdownEventTileInfo_C", "SetEventState__DelegateSignature");
Params::ShowdownEventTileInfo_C_SetEventState__DelegateSignature Parms{};
Parms.EventState = EventState;
UObject::ProcessEvent(Func, &Parms);
}
// Function ShowdownEventTileInfo.ShowdownEventTileInfo_C.SetDisplayInfo__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FFortTournamentDisplayInfo DisplayInfo (BlueprintVisible, BlueprintReadOnly, Parm)
void UShowdownEventTileInfo_C::SetDisplayInfo__DelegateSignature(const struct FFortTournamentDisplayInfo& DisplayInfo)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ShowdownEventTileInfo_C", "SetDisplayInfo__DelegateSignature");
Params::ShowdownEventTileInfo_C_SetDisplayInfo__DelegateSignature Parms{};
Parms.DisplayInfo = std::move(DisplayInfo);
UObject::ProcessEvent(Func, &Parms);
}
// Function ShowdownEventTileInfo.ShowdownEventTileInfo_C.MultiRoundSession__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
void UShowdownEventTileInfo_C::MultiRoundSession__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ShowdownEventTileInfo_C", "MultiRoundSession__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function ShowdownEventTileInfo.ShowdownEventTileInfo_C.ExecuteUbergraph_ShowdownEventTileInfo
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UShowdownEventTileInfo_C::ExecuteUbergraph_ShowdownEventTileInfo(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ShowdownEventTileInfo_C", "ExecuteUbergraph_ShowdownEventTileInfo");
Params::ShowdownEventTileInfo_C_ExecuteUbergraph_ShowdownEventTileInfo Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function ShowdownEventTileInfo.ShowdownEventTileInfo_C.EventColorize
// (BlueprintCallable, BlueprintEvent)
void UShowdownEventTileInfo_C::EventColorize()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ShowdownEventTileInfo_C", "EventColorize");
UObject::ProcessEvent(Func, nullptr);
}
// Function ShowdownEventTileInfo.ShowdownEventTileInfo_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UShowdownEventTileInfo_C::Construct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ShowdownEventTileInfo_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function ShowdownEventTileInfo.ShowdownEventTileInfo_C.EventAnimHover
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// bool In (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UShowdownEventTileInfo_C::EventAnimHover(bool In)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ShowdownEventTileInfo_C", "EventAnimHover");
Params::ShowdownEventTileInfo_C_EventAnimHover Parms{};
Parms.In = In;
UObject::ProcessEvent(Func, &Parms);
}
// Function ShowdownEventTileInfo.ShowdownEventTileInfo_C.EventStyleSocket
// (BlueprintCallable, BlueprintEvent)
void UShowdownEventTileInfo_C::EventStyleSocket()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ShowdownEventTileInfo_C", "EventStyleSocket");
UObject::ProcessEvent(Func, nullptr);
}
// Function ShowdownEventTileInfo.ShowdownEventTileInfo_C.EventAnimFocus
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// bool In (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UShowdownEventTileInfo_C::EventAnimFocus(bool In)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ShowdownEventTileInfo_C", "EventAnimFocus");
Params::ShowdownEventTileInfo_C_EventAnimFocus Parms{};
Parms.In = In;
UObject::ProcessEvent(Func, &Parms);
}
// Function ShowdownEventTileInfo.ShowdownEventTileInfo_C.RefreshDataBP
// (Event, Protected, BlueprintEvent)
void UShowdownEventTileInfo_C::RefreshDataBP()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ShowdownEventTileInfo_C", "RefreshDataBP");
UObject::ProcessEvent(Func, nullptr);
}
}