Files
UnrealEvent/Aeon-740/SDK/SetBonus_MaxShield_High_classes.hpp
2024-10-18 01:01:36 +01:00

38 lines
847 B
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: SetBonus_MaxShield_High
#include "Basic.hpp"
#include "GameplayAbilities_classes.hpp"
namespace SDK
{
// BlueprintGeneratedClass SetBonus_MaxShield_High.SetBonus_MaxShield_High_C
// 0x0000 (0x05F0 - 0x05F0)
class USetBonus_MaxShield_High_C final : public UGameplayEffect
{
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"SetBonus_MaxShield_High_C">();
}
static class USetBonus_MaxShield_High_C* GetDefaultObj()
{
return GetDefaultObjImpl<USetBonus_MaxShield_High_C>();
}
};
static_assert(alignof(USetBonus_MaxShield_High_C) == 0x000008, "Wrong alignment on USetBonus_MaxShield_High_C");
static_assert(sizeof(USetBonus_MaxShield_High_C) == 0x0005F0, "Wrong size on USetBonus_MaxShield_High_C");
}