Files
UnrealEvent/Aeon-740/SDK/Scoreboard_UI_Row_functions.cpp
2024-10-18 01:01:36 +01:00

97 lines
2.6 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: Scoreboard_UI_Row
#include "Basic.hpp"
#include "Scoreboard_UI_Row_classes.hpp"
#include "Scoreboard_UI_Row_parameters.hpp"
namespace SDK
{
// Function Scoreboard_UI_Row.Scoreboard_UI_Row_C.ExecuteUbergraph_Scoreboard_UI_Row
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UScoreboard_UI_Row_C::ExecuteUbergraph_Scoreboard_UI_Row(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("Scoreboard_UI_Row_C", "ExecuteUbergraph_Scoreboard_UI_Row");
Params::Scoreboard_UI_Row_C_ExecuteUbergraph_Scoreboard_UI_Row Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function Scoreboard_UI_Row.Scoreboard_UI_Row_C.PreConstruct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
// Parameters:
// bool IsDesignTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UScoreboard_UI_Row_C::PreConstruct(bool IsDesignTime)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("Scoreboard_UI_Row_C", "PreConstruct");
Params::Scoreboard_UI_Row_C_PreConstruct Parms{};
Parms.IsDesignTime = IsDesignTime;
UObject::ProcessEvent(Func, &Parms);
}
// Function Scoreboard_UI_Row.Scoreboard_UI_Row_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UScoreboard_UI_Row_C::Construct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("Scoreboard_UI_Row_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function Scoreboard_UI_Row.Scoreboard_UI_Row_C.ProvideData
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// TArray<class FText> InData (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm)
void UScoreboard_UI_Row_C::ProvideData(TArray<class FText>& InData)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("Scoreboard_UI_Row_C", "ProvideData");
Params::Scoreboard_UI_Row_C_ProvideData Parms{};
Parms.InData = std::move(InData);
UObject::ProcessEvent(Func, &Parms);
InData = std::move(Parms.InData);
}
}