Files
UnrealEvent/Aeon-740/SDK/RotatorSelector_functions.cpp
2024-10-18 01:01:36 +01:00

340 lines
12 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: RotatorSelector
#include "Basic.hpp"
#include "RotatorSelector_classes.hpp"
#include "RotatorSelector_parameters.hpp"
namespace SDK
{
// Function RotatorSelector.RotatorSelector_C.Selection Changed__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
// int32 Selected_Index (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void URotatorSelector_C::Selection_Changed__DelegateSignature(int32 Selected_Index)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RotatorSelector_C", "Selection Changed__DelegateSignature");
Params::RotatorSelector_C_Selection_Changed__DelegateSignature Parms{};
Parms.Selected_Index = Selected_Index;
UObject::ProcessEvent(Func, &Parms);
}
// Function RotatorSelector.RotatorSelector_C.ExecuteUbergraph_RotatorSelector
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void URotatorSelector_C::ExecuteUbergraph_RotatorSelector(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RotatorSelector_C", "ExecuteUbergraph_RotatorSelector");
Params::RotatorSelector_C_ExecuteUbergraph_RotatorSelector Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function RotatorSelector.RotatorSelector_C.PreConstruct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
// Parameters:
// bool IsDesignTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void URotatorSelector_C::PreConstruct(bool IsDesignTime)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RotatorSelector_C", "PreConstruct");
Params::RotatorSelector_C_PreConstruct Parms{};
Parms.IsDesignTime = IsDesignTime;
UObject::ProcessEvent(Func, &Parms);
}
// Function RotatorSelector.RotatorSelector_C.BndEvt__ButtonRight_K2Node_ComponentBoundEvent_15_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void URotatorSelector_C::BndEvt__ButtonRight_K2Node_ComponentBoundEvent_15_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RotatorSelector_C", "BndEvt__ButtonRight_K2Node_ComponentBoundEvent_15_CommonButtonClicked__DelegateSignature");
Params::RotatorSelector_C_BndEvt__ButtonRight_K2Node_ComponentBoundEvent_15_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function RotatorSelector.RotatorSelector_C.BndEvt__ButtonLeft_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void URotatorSelector_C::BndEvt__ButtonLeft_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RotatorSelector_C", "BndEvt__ButtonLeft_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature");
Params::RotatorSelector_C_BndEvt__ButtonLeft_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function RotatorSelector.RotatorSelector_C.BndEvt__TextRotator_K2Node_ComponentBoundEvent_5_OnRotated__DelegateSignature
// (BlueprintEvent)
// Parameters:
// int32 Value (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void URotatorSelector_C::BndEvt__TextRotator_K2Node_ComponentBoundEvent_5_OnRotated__DelegateSignature(int32 Value)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RotatorSelector_C", "BndEvt__TextRotator_K2Node_ComponentBoundEvent_5_OnRotated__DelegateSignature");
Params::RotatorSelector_C_BndEvt__TextRotator_K2Node_ComponentBoundEvent_5_OnRotated__DelegateSignature Parms{};
Parms.Value = Value;
UObject::ProcessEvent(Func, &Parms);
}
// Function RotatorSelector.RotatorSelector_C.OnMouseEnter
// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent)
// Parameters:
// struct FGeometry MyGeometry (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor)
// struct FPointerEvent MouseEvent (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
void URotatorSelector_C::OnMouseEnter(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RotatorSelector_C", "OnMouseEnter");
Params::RotatorSelector_C_OnMouseEnter Parms{};
Parms.MyGeometry = std::move(MyGeometry);
Parms.MouseEvent = std::move(MouseEvent);
UObject::ProcessEvent(Func, &Parms);
}
// Function RotatorSelector.RotatorSelector_C.OnMouseLeave
// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent)
// Parameters:
// struct FPointerEvent MouseEvent (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
void URotatorSelector_C::OnMouseLeave(const struct FPointerEvent& MouseEvent)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RotatorSelector_C", "OnMouseLeave");
Params::RotatorSelector_C_OnMouseLeave Parms{};
Parms.MouseEvent = std::move(MouseEvent);
UObject::ProcessEvent(Func, &Parms);
}
// Function RotatorSelector.RotatorSelector_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void URotatorSelector_C::Construct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RotatorSelector_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function RotatorSelector.RotatorSelector_C.Update Row Selector
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// int32 Currently_Selected (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void URotatorSelector_C::Update_Row_Selector(int32 Currently_Selected)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RotatorSelector_C", "Update Row Selector");
Params::RotatorSelector_C_Update_Row_Selector Parms{};
Parms.Currently_Selected = Currently_Selected;
UObject::ProcessEvent(Func, &Parms);
}
// Function RotatorSelector.RotatorSelector_C.Initialize
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// class FText Display_Text (BlueprintVisible, BlueprintReadOnly, Parm)
// TArray<class FText> Options (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm)
// class FText Hover_Text (BlueprintVisible, BlueprintReadOnly, Parm)
// class UCommonTextBlock* Tab_Tooltip (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void URotatorSelector_C::Initialize(const class FText& Display_Text, TArray<class FText>& Options, const class FText& Hover_Text, class UCommonTextBlock* Tab_Tooltip)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RotatorSelector_C", "Initialize");
Params::RotatorSelector_C_Initialize Parms{};
Parms.Display_Text = std::move(Display_Text);
Parms.Options = std::move(Options);
Parms.Hover_Text = std::move(Hover_Text);
Parms.Tab_Tooltip = Tab_Tooltip;
UObject::ProcessEvent(Func, &Parms);
Options = std::move(Parms.Options);
}
// Function RotatorSelector.RotatorSelector_C.Center on Widget
// (Public, BlueprintCallable, BlueprintEvent)
void URotatorSelector_C::Center_on_Widget()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RotatorSelector_C", "Center on Widget");
UObject::ProcessEvent(Func, nullptr);
}
// Function RotatorSelector.RotatorSelector_C.Update Options
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// TArray<class FText> NewParam (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm)
void URotatorSelector_C::Update_Options(TArray<class FText>& NewParam)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RotatorSelector_C", "Update Options");
Params::RotatorSelector_C_Update_Options Parms{};
Parms.NewParam = std::move(NewParam);
UObject::ProcessEvent(Func, &Parms);
NewParam = std::move(Parms.NewParam);
}
// Function RotatorSelector.RotatorSelector_C.OnFocusReceived
// (BlueprintCosmetic, Event, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FGeometry MyGeometry (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor)
// struct FFocusEvent InFocusEvent (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm)
struct FEventReply URotatorSelector_C::OnFocusReceived(const struct FGeometry& MyGeometry, const struct FFocusEvent& InFocusEvent)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RotatorSelector_C", "OnFocusReceived");
Params::RotatorSelector_C_OnFocusReceived Parms{};
Parms.MyGeometry = std::move(MyGeometry);
Parms.InFocusEvent = std::move(InFocusEvent);
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function RotatorSelector.RotatorSelector_C.Update Size
// (Public, BlueprintCallable, BlueprintEvent)
void URotatorSelector_C::Update_Size()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RotatorSelector_C", "Update Size");
UObject::ProcessEvent(Func, nullptr);
}
// Function RotatorSelector.RotatorSelector_C.Show Param Name
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool Show (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void URotatorSelector_C::Show_Param_Name(bool Show)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RotatorSelector_C", "Show Param Name");
Params::RotatorSelector_C_Show_Param_Name Parms{};
Parms.Show = Show;
UObject::ProcessEvent(Func, &Parms);
}
}