mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
340 lines
12 KiB
C++
340 lines
12 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: RotatorSelector
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#include "Basic.hpp"
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#include "RotatorSelector_classes.hpp"
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#include "RotatorSelector_parameters.hpp"
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namespace SDK
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{
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// Function RotatorSelector.RotatorSelector_C.Selection Changed__DelegateSignature
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// (Public, Delegate, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// int32 Selected_Index (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void URotatorSelector_C::Selection_Changed__DelegateSignature(int32 Selected_Index)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("RotatorSelector_C", "Selection Changed__DelegateSignature");
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Params::RotatorSelector_C_Selection_Changed__DelegateSignature Parms{};
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Parms.Selected_Index = Selected_Index;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function RotatorSelector.RotatorSelector_C.ExecuteUbergraph_RotatorSelector
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// (Final, UbergraphFunction, HasDefaults)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void URotatorSelector_C::ExecuteUbergraph_RotatorSelector(int32 EntryPoint)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("RotatorSelector_C", "ExecuteUbergraph_RotatorSelector");
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Params::RotatorSelector_C_ExecuteUbergraph_RotatorSelector Parms{};
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Parms.EntryPoint = EntryPoint;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function RotatorSelector.RotatorSelector_C.PreConstruct
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// (BlueprintCosmetic, Event, Public, BlueprintEvent)
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// Parameters:
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// bool IsDesignTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void URotatorSelector_C::PreConstruct(bool IsDesignTime)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("RotatorSelector_C", "PreConstruct");
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Params::RotatorSelector_C_PreConstruct Parms{};
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Parms.IsDesignTime = IsDesignTime;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function RotatorSelector.RotatorSelector_C.BndEvt__ButtonRight_K2Node_ComponentBoundEvent_15_CommonButtonClicked__DelegateSignature
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// (BlueprintEvent)
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// Parameters:
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// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void URotatorSelector_C::BndEvt__ButtonRight_K2Node_ComponentBoundEvent_15_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("RotatorSelector_C", "BndEvt__ButtonRight_K2Node_ComponentBoundEvent_15_CommonButtonClicked__DelegateSignature");
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Params::RotatorSelector_C_BndEvt__ButtonRight_K2Node_ComponentBoundEvent_15_CommonButtonClicked__DelegateSignature Parms{};
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Parms.Button = Button;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function RotatorSelector.RotatorSelector_C.BndEvt__ButtonLeft_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature
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// (BlueprintEvent)
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// Parameters:
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// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void URotatorSelector_C::BndEvt__ButtonLeft_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("RotatorSelector_C", "BndEvt__ButtonLeft_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature");
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Params::RotatorSelector_C_BndEvt__ButtonLeft_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature Parms{};
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Parms.Button = Button;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function RotatorSelector.RotatorSelector_C.BndEvt__TextRotator_K2Node_ComponentBoundEvent_5_OnRotated__DelegateSignature
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// (BlueprintEvent)
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// Parameters:
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// int32 Value (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void URotatorSelector_C::BndEvt__TextRotator_K2Node_ComponentBoundEvent_5_OnRotated__DelegateSignature(int32 Value)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("RotatorSelector_C", "BndEvt__TextRotator_K2Node_ComponentBoundEvent_5_OnRotated__DelegateSignature");
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Params::RotatorSelector_C_BndEvt__TextRotator_K2Node_ComponentBoundEvent_5_OnRotated__DelegateSignature Parms{};
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Parms.Value = Value;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function RotatorSelector.RotatorSelector_C.OnMouseEnter
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// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent)
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// Parameters:
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// struct FGeometry MyGeometry (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor)
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// struct FPointerEvent MouseEvent (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
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void URotatorSelector_C::OnMouseEnter(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("RotatorSelector_C", "OnMouseEnter");
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Params::RotatorSelector_C_OnMouseEnter Parms{};
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Parms.MyGeometry = std::move(MyGeometry);
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Parms.MouseEvent = std::move(MouseEvent);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function RotatorSelector.RotatorSelector_C.OnMouseLeave
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// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent)
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// Parameters:
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// struct FPointerEvent MouseEvent (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
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void URotatorSelector_C::OnMouseLeave(const struct FPointerEvent& MouseEvent)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("RotatorSelector_C", "OnMouseLeave");
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Params::RotatorSelector_C_OnMouseLeave Parms{};
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Parms.MouseEvent = std::move(MouseEvent);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function RotatorSelector.RotatorSelector_C.Construct
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// (BlueprintCosmetic, Event, Public, BlueprintEvent)
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void URotatorSelector_C::Construct()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("RotatorSelector_C", "Construct");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function RotatorSelector.RotatorSelector_C.Update Row Selector
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// int32 Currently_Selected (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void URotatorSelector_C::Update_Row_Selector(int32 Currently_Selected)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("RotatorSelector_C", "Update Row Selector");
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Params::RotatorSelector_C_Update_Row_Selector Parms{};
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Parms.Currently_Selected = Currently_Selected;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function RotatorSelector.RotatorSelector_C.Initialize
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// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class FText Display_Text (BlueprintVisible, BlueprintReadOnly, Parm)
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// TArray<class FText> Options (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm)
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// class FText Hover_Text (BlueprintVisible, BlueprintReadOnly, Parm)
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// class UCommonTextBlock* Tab_Tooltip (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void URotatorSelector_C::Initialize(const class FText& Display_Text, TArray<class FText>& Options, const class FText& Hover_Text, class UCommonTextBlock* Tab_Tooltip)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("RotatorSelector_C", "Initialize");
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Params::RotatorSelector_C_Initialize Parms{};
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Parms.Display_Text = std::move(Display_Text);
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Parms.Options = std::move(Options);
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Parms.Hover_Text = std::move(Hover_Text);
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Parms.Tab_Tooltip = Tab_Tooltip;
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UObject::ProcessEvent(Func, &Parms);
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Options = std::move(Parms.Options);
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}
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// Function RotatorSelector.RotatorSelector_C.Center on Widget
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// (Public, BlueprintCallable, BlueprintEvent)
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void URotatorSelector_C::Center_on_Widget()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("RotatorSelector_C", "Center on Widget");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function RotatorSelector.RotatorSelector_C.Update Options
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// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// TArray<class FText> NewParam (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm)
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void URotatorSelector_C::Update_Options(TArray<class FText>& NewParam)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("RotatorSelector_C", "Update Options");
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Params::RotatorSelector_C_Update_Options Parms{};
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Parms.NewParam = std::move(NewParam);
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UObject::ProcessEvent(Func, &Parms);
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NewParam = std::move(Parms.NewParam);
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}
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// Function RotatorSelector.RotatorSelector_C.OnFocusReceived
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// (BlueprintCosmetic, Event, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// struct FGeometry MyGeometry (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor)
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// struct FFocusEvent InFocusEvent (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
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// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm)
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struct FEventReply URotatorSelector_C::OnFocusReceived(const struct FGeometry& MyGeometry, const struct FFocusEvent& InFocusEvent)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("RotatorSelector_C", "OnFocusReceived");
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Params::RotatorSelector_C_OnFocusReceived Parms{};
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Parms.MyGeometry = std::move(MyGeometry);
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Parms.InFocusEvent = std::move(InFocusEvent);
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UObject::ProcessEvent(Func, &Parms);
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return Parms.ReturnValue;
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}
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// Function RotatorSelector.RotatorSelector_C.Update Size
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// (Public, BlueprintCallable, BlueprintEvent)
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void URotatorSelector_C::Update_Size()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("RotatorSelector_C", "Update Size");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function RotatorSelector.RotatorSelector_C.Show Param Name
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// bool Show (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void URotatorSelector_C::Show_Param_Name(bool Show)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("RotatorSelector_C", "Show Param Name");
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Params::RotatorSelector_C_Show_Param_Name Parms{};
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Parms.Show = Show;
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UObject::ProcessEvent(Func, &Parms);
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}
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}
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