Files
UnrealEvent/Aeon-740/SDK/RewardInfoSimpleMediumWidget_functions.cpp
2024-10-18 01:01:36 +01:00

76 lines
2.2 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: RewardInfoSimpleMediumWidget
#include "Basic.hpp"
#include "RewardInfoSimpleMediumWidget_classes.hpp"
#include "RewardInfoSimpleMediumWidget_parameters.hpp"
namespace SDK
{
// Function RewardInfoSimpleMediumWidget.RewardInfoSimpleMediumWidget_C.ExecuteUbergraph_RewardInfoSimpleMediumWidget
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void URewardInfoSimpleMediumWidget_C::ExecuteUbergraph_RewardInfoSimpleMediumWidget(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RewardInfoSimpleMediumWidget_C", "ExecuteUbergraph_RewardInfoSimpleMediumWidget");
Params::RewardInfoSimpleMediumWidget_C_ExecuteUbergraph_RewardInfoSimpleMediumWidget Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function RewardInfoSimpleMediumWidget.RewardInfoSimpleMediumWidget_C.HandleDifferentItemOrQuantitySetBP
// (Event, Protected, BlueprintEvent)
void URewardInfoSimpleMediumWidget_C::HandleDifferentItemOrQuantitySetBP()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RewardInfoSimpleMediumWidget_C", "HandleDifferentItemOrQuantitySetBP");
UObject::ProcessEvent(Func, nullptr);
}
// Function RewardInfoSimpleMediumWidget.RewardInfoSimpleMediumWidget_C.GetDisplayName
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class FText DisplayName (Parm, OutParm)
void URewardInfoSimpleMediumWidget_C::GetDisplayName(class FText* DisplayName)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RewardInfoSimpleMediumWidget_C", "GetDisplayName");
Params::RewardInfoSimpleMediumWidget_C_GetDisplayName Parms{};
UObject::ProcessEvent(Func, &Parms);
if (DisplayName != nullptr)
*DisplayName = std::move(Parms.DisplayName);
}
}