Files
UnrealEvent/Aeon-740/SDK/ReportablePlayerEntry_classes.hpp
2024-10-18 01:01:36 +01:00

51 lines
2.1 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: ReportablePlayerEntry
#include "Basic.hpp"
#include "Engine_structs.hpp"
#include "FortniteUI_classes.hpp"
namespace SDK
{
// WidgetBlueprintGeneratedClass ReportablePlayerEntry.ReportablePlayerEntry_C
// 0x0018 (0x0B80 - 0x0B68)
class UReportablePlayerEntry_C final : public UFeedbackReportablePlayerBase
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x0B68(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
class UImage* Image_0; // 0x0B70(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UVerticalBox* VerticalBox_0; // 0x0B78(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
public:
void ExecuteUbergraph_ReportablePlayerEntry(int32 EntryPoint);
void SetSelectionState(bool bIsSelected, bool bAnimateOnSelect);
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"ReportablePlayerEntry_C">();
}
static class UReportablePlayerEntry_C* GetDefaultObj()
{
return GetDefaultObjImpl<UReportablePlayerEntry_C>();
}
};
static_assert(alignof(UReportablePlayerEntry_C) == 0x000008, "Wrong alignment on UReportablePlayerEntry_C");
static_assert(sizeof(UReportablePlayerEntry_C) == 0x000B80, "Wrong size on UReportablePlayerEntry_C");
static_assert(offsetof(UReportablePlayerEntry_C, UberGraphFrame) == 0x000B68, "Member 'UReportablePlayerEntry_C::UberGraphFrame' has a wrong offset!");
static_assert(offsetof(UReportablePlayerEntry_C, Image_0) == 0x000B70, "Member 'UReportablePlayerEntry_C::Image_0' has a wrong offset!");
static_assert(offsetof(UReportablePlayerEntry_C, VerticalBox_0) == 0x000B78, "Member 'UReportablePlayerEntry_C::VerticalBox_0' has a wrong offset!");
}