Files
UnrealEvent/Aeon-740/SDK/ReplicationGraph_functions.cpp
2024-10-18 01:01:36 +01:00

211 lines
6.8 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: ReplicationGraph
#include "Basic.hpp"
#include "ReplicationGraph_classes.hpp"
#include "ReplicationGraph_parameters.hpp"
namespace SDK
{
// Function ReplicationGraph.ReplicationGraphDebugActor.ClientCellInfo
// (Net, NetReliable, Native, Event, Public, HasDefaults, NetClient)
// Parameters:
// struct FVector CellLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// struct FVector CellExtent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// TArray<class AActor*> Actors (ConstParm, Parm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
void AReplicationGraphDebugActor::ClientCellInfo(const struct FVector& CellLocation, const struct FVector& CellExtent, const TArray<class AActor*>& Actors)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ReplicationGraphDebugActor", "ClientCellInfo");
Params::ReplicationGraphDebugActor_ClientCellInfo Parms{};
Parms.CellLocation = std::move(CellLocation);
Parms.CellExtent = std::move(CellExtent);
Parms.Actors = std::move(Actors);
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function ReplicationGraph.ReplicationGraphDebugActor.ServerCellInfo
// (Net, NetReliable, Native, Event, Public, NetServer, NetValidate)
void AReplicationGraphDebugActor::ServerCellInfo()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ReplicationGraphDebugActor", "ServerCellInfo");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function ReplicationGraph.ReplicationGraphDebugActor.ServerPrintAllActorInfo
// (Net, NetReliable, Native, Event, Public, NetServer, NetValidate)
// Parameters:
// class FString Str (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void AReplicationGraphDebugActor::ServerPrintAllActorInfo(const class FString& Str)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ReplicationGraphDebugActor", "ServerPrintAllActorInfo");
Params::ReplicationGraphDebugActor_ServerPrintAllActorInfo Parms{};
Parms.Str = std::move(Str);
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function ReplicationGraph.ReplicationGraphDebugActor.ServerSetConditionalActorBreakpoint
// (Net, NetReliable, Native, Event, Public, NetServer, NetValidate)
// Parameters:
// class AActor* Actor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void AReplicationGraphDebugActor::ServerSetConditionalActorBreakpoint(class AActor* Actor)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ReplicationGraphDebugActor", "ServerSetConditionalActorBreakpoint");
Params::ReplicationGraphDebugActor_ServerSetConditionalActorBreakpoint Parms{};
Parms.Actor = Actor;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function ReplicationGraph.ReplicationGraphDebugActor.ServerSetCullDistanceForClass
// (Net, NetReliable, Native, Event, Public, NetServer, NetValidate)
// Parameters:
// class UClass* Param_Class (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// float CullDistance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void AReplicationGraphDebugActor::ServerSetCullDistanceForClass(class UClass* Param_Class, float CullDistance)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ReplicationGraphDebugActor", "ServerSetCullDistanceForClass");
Params::ReplicationGraphDebugActor_ServerSetCullDistanceForClass Parms{};
Parms.Param_Class = Param_Class;
Parms.CullDistance = CullDistance;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function ReplicationGraph.ReplicationGraphDebugActor.ServerSetPeriodFrameForClass
// (Net, NetReliable, Native, Event, Public, NetServer, NetValidate)
// Parameters:
// class UClass* Param_Class (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
// int32 PeriodFrame (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
void AReplicationGraphDebugActor::ServerSetPeriodFrameForClass(class UClass* Param_Class, int32 PeriodFrame)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ReplicationGraphDebugActor", "ServerSetPeriodFrameForClass");
Params::ReplicationGraphDebugActor_ServerSetPeriodFrameForClass Parms{};
Parms.Param_Class = Param_Class;
Parms.PeriodFrame = PeriodFrame;
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, &Parms);
Func->FunctionFlags = Flgs;
}
// Function ReplicationGraph.ReplicationGraphDebugActor.ServerStartDebugging
// (Net, NetReliable, Native, Event, Public, NetServer, NetValidate)
void AReplicationGraphDebugActor::ServerStartDebugging()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ReplicationGraphDebugActor", "ServerStartDebugging");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
// Function ReplicationGraph.ReplicationGraphDebugActor.ServerStopDebugging
// (Net, NetReliable, Native, Event, Public, NetServer, NetValidate)
void AReplicationGraphDebugActor::ServerStopDebugging()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ReplicationGraphDebugActor", "ServerStopDebugging");
auto Flgs = Func->FunctionFlags;
Func->FunctionFlags |= 0x400;
UObject::ProcessEvent(Func, nullptr);
Func->FunctionFlags = Flgs;
}
}