mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
160 lines
4.1 KiB
C++
160 lines
4.1 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: RecentMatchesStatScreen
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#include "Basic.hpp"
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#include "RecentMatchesStatScreen_classes.hpp"
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#include "RecentMatchesStatScreen_parameters.hpp"
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namespace SDK
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{
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// Function RecentMatchesStatScreen.RecentMatchesStatScreen_C.ExecuteUbergraph_RecentMatchesStatScreen
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// (Final, UbergraphFunction)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void URecentMatchesStatScreen_C::ExecuteUbergraph_RecentMatchesStatScreen(int32 EntryPoint)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("RecentMatchesStatScreen_C", "ExecuteUbergraph_RecentMatchesStatScreen");
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Params::RecentMatchesStatScreen_C_ExecuteUbergraph_RecentMatchesStatScreen Parms{};
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Parms.EntryPoint = EntryPoint;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function RecentMatchesStatScreen.RecentMatchesStatScreen_C.OnRecentMatcheChanged
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// (Event, Public, BlueprintEvent)
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void URecentMatchesStatScreen_C::OnRecentMatcheChanged()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("RecentMatchesStatScreen_C", "OnRecentMatcheChanged");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function RecentMatchesStatScreen.RecentMatchesStatScreen_C.OnDataRecieved
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// (Event, Public, BlueprintEvent)
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void URecentMatchesStatScreen_C::OnDataRecieved()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("RecentMatchesStatScreen_C", "OnDataRecieved");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function RecentMatchesStatScreen.RecentMatchesStatScreen_C.OnNoData
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// (Event, Public, BlueprintEvent)
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void URecentMatchesStatScreen_C::OnNoData()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("RecentMatchesStatScreen_C", "OnNoData");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function RecentMatchesStatScreen.RecentMatchesStatScreen_C.OnStartFetchingData
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// (Event, Public, BlueprintEvent)
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void URecentMatchesStatScreen_C::OnStartFetchingData()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("RecentMatchesStatScreen_C", "OnStartFetchingData");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function RecentMatchesStatScreen.RecentMatchesStatScreen_C.OnActivated
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// (Event, Protected, BlueprintEvent)
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void URecentMatchesStatScreen_C::OnActivated()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("RecentMatchesStatScreen_C", "OnActivated");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function RecentMatchesStatScreen.RecentMatchesStatScreen_C.OnDeactivated
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// (Event, Protected, BlueprintEvent)
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void URecentMatchesStatScreen_C::OnDeactivated()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("RecentMatchesStatScreen_C", "OnDeactivated");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function RecentMatchesStatScreen.RecentMatchesStatScreen_C.Construct
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// (BlueprintCosmetic, Event, Public, BlueprintEvent)
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void URecentMatchesStatScreen_C::Construct()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("RecentMatchesStatScreen_C", "Construct");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function RecentMatchesStatScreen.RecentMatchesStatScreen_C.HandleBack
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// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// bool PassThrough (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void URecentMatchesStatScreen_C::HandleBack(bool* PassThrough)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("RecentMatchesStatScreen_C", "HandleBack");
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Params::RecentMatchesStatScreen_C_HandleBack Parms{};
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UObject::ProcessEvent(Func, &Parms);
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if (PassThrough != nullptr)
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*PassThrough = Parms.PassThrough;
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}
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}
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