Files
UnrealEvent/Aeon-740/SDK/RecentMatchesStatScreen_functions.cpp
2024-10-18 01:01:36 +01:00

160 lines
4.1 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: RecentMatchesStatScreen
#include "Basic.hpp"
#include "RecentMatchesStatScreen_classes.hpp"
#include "RecentMatchesStatScreen_parameters.hpp"
namespace SDK
{
// Function RecentMatchesStatScreen.RecentMatchesStatScreen_C.ExecuteUbergraph_RecentMatchesStatScreen
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void URecentMatchesStatScreen_C::ExecuteUbergraph_RecentMatchesStatScreen(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RecentMatchesStatScreen_C", "ExecuteUbergraph_RecentMatchesStatScreen");
Params::RecentMatchesStatScreen_C_ExecuteUbergraph_RecentMatchesStatScreen Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function RecentMatchesStatScreen.RecentMatchesStatScreen_C.OnRecentMatcheChanged
// (Event, Public, BlueprintEvent)
void URecentMatchesStatScreen_C::OnRecentMatcheChanged()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RecentMatchesStatScreen_C", "OnRecentMatcheChanged");
UObject::ProcessEvent(Func, nullptr);
}
// Function RecentMatchesStatScreen.RecentMatchesStatScreen_C.OnDataRecieved
// (Event, Public, BlueprintEvent)
void URecentMatchesStatScreen_C::OnDataRecieved()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RecentMatchesStatScreen_C", "OnDataRecieved");
UObject::ProcessEvent(Func, nullptr);
}
// Function RecentMatchesStatScreen.RecentMatchesStatScreen_C.OnNoData
// (Event, Public, BlueprintEvent)
void URecentMatchesStatScreen_C::OnNoData()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RecentMatchesStatScreen_C", "OnNoData");
UObject::ProcessEvent(Func, nullptr);
}
// Function RecentMatchesStatScreen.RecentMatchesStatScreen_C.OnStartFetchingData
// (Event, Public, BlueprintEvent)
void URecentMatchesStatScreen_C::OnStartFetchingData()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RecentMatchesStatScreen_C", "OnStartFetchingData");
UObject::ProcessEvent(Func, nullptr);
}
// Function RecentMatchesStatScreen.RecentMatchesStatScreen_C.OnActivated
// (Event, Protected, BlueprintEvent)
void URecentMatchesStatScreen_C::OnActivated()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RecentMatchesStatScreen_C", "OnActivated");
UObject::ProcessEvent(Func, nullptr);
}
// Function RecentMatchesStatScreen.RecentMatchesStatScreen_C.OnDeactivated
// (Event, Protected, BlueprintEvent)
void URecentMatchesStatScreen_C::OnDeactivated()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RecentMatchesStatScreen_C", "OnDeactivated");
UObject::ProcessEvent(Func, nullptr);
}
// Function RecentMatchesStatScreen.RecentMatchesStatScreen_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void URecentMatchesStatScreen_C::Construct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RecentMatchesStatScreen_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function RecentMatchesStatScreen.RecentMatchesStatScreen_C.HandleBack
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool PassThrough (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
void URecentMatchesStatScreen_C::HandleBack(bool* PassThrough)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RecentMatchesStatScreen_C", "HandleBack");
Params::RecentMatchesStatScreen_C_HandleBack Parms{};
UObject::ProcessEvent(Func, &Parms);
if (PassThrough != nullptr)
*PassThrough = Parms.PassThrough;
}
}