Files
UnrealEvent/Aeon-740/SDK/QuestSpinner_functions.cpp
2024-10-18 01:01:36 +01:00

128 lines
3.5 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: QuestSpinner
#include "Basic.hpp"
#include "QuestSpinner_classes.hpp"
#include "QuestSpinner_parameters.hpp"
namespace SDK
{
// Function QuestSpinner.QuestSpinner_C.ExecuteUbergraph_QuestSpinner
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UQuestSpinner_C::ExecuteUbergraph_QuestSpinner(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("QuestSpinner_C", "ExecuteUbergraph_QuestSpinner");
Params::QuestSpinner_C_ExecuteUbergraph_QuestSpinner Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function QuestSpinner.QuestSpinner_C.OnSpinComplete
// (BlueprintCallable, BlueprintEvent)
void UQuestSpinner_C::OnSpinComplete()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("QuestSpinner_C", "OnSpinComplete");
UObject::ProcessEvent(Func, nullptr);
}
// Function QuestSpinner.QuestSpinner_C.SetQuests
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// TArray<class UFortQuestItem*> Quests (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm)
// float Param_SpinPeriod (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UQuestSpinner_C::SetQuests(TArray<class UFortQuestItem*>& Quests, float Param_SpinPeriod)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("QuestSpinner_C", "SetQuests");
Params::QuestSpinner_C_SetQuests Parms{};
Parms.Quests = std::move(Quests);
Parms.Param_SpinPeriod = Param_SpinPeriod;
UObject::ProcessEvent(Func, &Parms);
Quests = std::move(Parms.Quests);
}
// Function QuestSpinner.QuestSpinner_C.BeginSpinDelayTimer
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void UQuestSpinner_C::BeginSpinDelayTimer()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("QuestSpinner_C", "BeginSpinDelayTimer");
UObject::ProcessEvent(Func, nullptr);
}
// Function QuestSpinner.QuestSpinner_C.OnSpinDelayTimerComplete
// (Public, BlueprintCallable, BlueprintEvent)
void UQuestSpinner_C::OnSpinDelayTimerComplete()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("QuestSpinner_C", "OnSpinDelayTimerComplete");
UObject::ProcessEvent(Func, nullptr);
}
// Function QuestSpinner.QuestSpinner_C.IncrementPoolIndex
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// int32 NewValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UQuestSpinner_C::IncrementPoolIndex(int32* NewValue)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("QuestSpinner_C", "IncrementPoolIndex");
Params::QuestSpinner_C_IncrementPoolIndex Parms{};
UObject::ProcessEvent(Func, &Parms);
if (NewValue != nullptr)
*NewValue = Parms.NewValue;
}
}