Files
UnrealEvent/Aeon-740/SDK/QuestMiniTile2_functions.cpp
2024-10-18 01:01:36 +01:00

248 lines
7.8 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: QuestMiniTile2
#include "Basic.hpp"
#include "QuestMiniTile2_classes.hpp"
#include "QuestMiniTile2_parameters.hpp"
namespace SDK
{
// Function QuestMiniTile2.QuestMiniTile2_C.HandleQuestTileHovered__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UFortQuestItemDefinition* QuestItemDef (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UQuestMiniTile2_C::HandleQuestTileHovered__DelegateSignature(class UFortQuestItemDefinition* QuestItemDef)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("QuestMiniTile2_C", "HandleQuestTileHovered__DelegateSignature");
Params::QuestMiniTile2_C_HandleQuestTileHovered__DelegateSignature Parms{};
Parms.QuestItemDef = QuestItemDef;
UObject::ProcessEvent(Func, &Parms);
}
// Function QuestMiniTile2.QuestMiniTile2_C.HandleQuestTileUnhovered__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UFortQuestItemDefinition* QuestItemDef (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UQuestMiniTile2_C::HandleQuestTileUnhovered__DelegateSignature(class UFortQuestItemDefinition* QuestItemDef)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("QuestMiniTile2_C", "HandleQuestTileUnhovered__DelegateSignature");
Params::QuestMiniTile2_C_HandleQuestTileUnhovered__DelegateSignature Parms{};
Parms.QuestItemDef = QuestItemDef;
UObject::ProcessEvent(Func, &Parms);
}
// Function QuestMiniTile2.QuestMiniTile2_C.ExecuteUbergraph_QuestMiniTile2
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UQuestMiniTile2_C::ExecuteUbergraph_QuestMiniTile2(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("QuestMiniTile2_C", "ExecuteUbergraph_QuestMiniTile2");
Params::QuestMiniTile2_C_ExecuteUbergraph_QuestMiniTile2 Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function QuestMiniTile2.QuestMiniTile2_C.BndEvt__QuestButton_K2Node_ComponentBoundEvent_0_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UQuestMiniTile2_C::BndEvt__QuestButton_K2Node_ComponentBoundEvent_0_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("QuestMiniTile2_C", "BndEvt__QuestButton_K2Node_ComponentBoundEvent_0_CommonButtonClicked__DelegateSignature");
Params::QuestMiniTile2_C_BndEvt__QuestButton_K2Node_ComponentBoundEvent_0_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function QuestMiniTile2.QuestMiniTile2_C.BndEvt__QuestButton_K2Node_ComponentBoundEvent_12_CommonSelectedStateChanged__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool Selected (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UQuestMiniTile2_C::BndEvt__QuestButton_K2Node_ComponentBoundEvent_12_CommonSelectedStateChanged__DelegateSignature(class UCommonButton* Button, bool Selected)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("QuestMiniTile2_C", "BndEvt__QuestButton_K2Node_ComponentBoundEvent_12_CommonSelectedStateChanged__DelegateSignature");
Params::QuestMiniTile2_C_BndEvt__QuestButton_K2Node_ComponentBoundEvent_12_CommonSelectedStateChanged__DelegateSignature Parms{};
Parms.Button = Button;
Parms.Selected = Selected;
UObject::ProcessEvent(Func, &Parms);
}
// Function QuestMiniTile2.QuestMiniTile2_C.HandleQuestDataChangedBP
// (Event, Public, BlueprintEvent)
void UQuestMiniTile2_C::HandleQuestDataChangedBP()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("QuestMiniTile2_C", "HandleQuestDataChangedBP");
UObject::ProcessEvent(Func, nullptr);
}
// Function QuestMiniTile2.QuestMiniTile2_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UQuestMiniTile2_C::Construct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("QuestMiniTile2_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function QuestMiniTile2.QuestMiniTile2_C.PreConstruct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
// Parameters:
// bool IsDesignTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UQuestMiniTile2_C::PreConstruct(bool IsDesignTime)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("QuestMiniTile2_C", "PreConstruct");
Params::QuestMiniTile2_C_PreConstruct Parms{};
Parms.IsDesignTime = IsDesignTime;
UObject::ProcessEvent(Func, &Parms);
}
// Function QuestMiniTile2.QuestMiniTile2_C.Update
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void UQuestMiniTile2_C::Update()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("QuestMiniTile2_C", "Update");
UObject::ProcessEvent(Func, nullptr);
}
// Function QuestMiniTile2.QuestMiniTile2_C.SetStateAndFindIncompleteQuest
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool QuestFound (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UQuestMiniTile2_C::SetStateAndFindIncompleteQuest(bool* QuestFound)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("QuestMiniTile2_C", "SetStateAndFindIncompleteQuest");
Params::QuestMiniTile2_C_SetStateAndFindIncompleteQuest Parms{};
UObject::ProcessEvent(Func, &Parms);
if (QuestFound != nullptr)
*QuestFound = Parms.QuestFound;
}
// Function QuestMiniTile2.QuestMiniTile2_C.HandleSizeOverrides
// (Public, BlueprintCallable, BlueprintEvent)
void UQuestMiniTile2_C::HandleSizeOverrides()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("QuestMiniTile2_C", "HandleSizeOverrides");
UObject::ProcessEvent(Func, nullptr);
}
// Function QuestMiniTile2.QuestMiniTile2_C.Init
// (Public, BlueprintCallable, BlueprintEvent)
void UQuestMiniTile2_C::Init()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("QuestMiniTile2_C", "Init");
UObject::ProcessEvent(Func, nullptr);
}
// Function QuestMiniTile2.QuestMiniTile2_C.UpdateQuestData
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void UQuestMiniTile2_C::UpdateQuestData()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("QuestMiniTile2_C", "UpdateQuestData");
UObject::ProcessEvent(Func, nullptr);
}
}