Files
UnrealEvent/Aeon-740/SDK/PurchaseHistoryScreen_functions.cpp
2024-10-18 01:01:36 +01:00

344 lines
12 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: PurchaseHistoryScreen
#include "Basic.hpp"
#include "PurchaseHistoryScreen_classes.hpp"
#include "PurchaseHistoryScreen_parameters.hpp"
namespace SDK
{
// Function PurchaseHistoryScreen.PurchaseHistoryScreen_C.ExecuteUbergraph_PurchaseHistoryScreen
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UPurchaseHistoryScreen_C::ExecuteUbergraph_PurchaseHistoryScreen(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PurchaseHistoryScreen_C", "ExecuteUbergraph_PurchaseHistoryScreen");
Params::PurchaseHistoryScreen_C_ExecuteUbergraph_PurchaseHistoryScreen Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function PurchaseHistoryScreen.PurchaseHistoryScreen_C.OnInputMethodChanged_Event_0
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// bool bUsingGamepad (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UPurchaseHistoryScreen_C::OnInputMethodChanged_Event_0(bool bUsingGamepad)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PurchaseHistoryScreen_C", "OnInputMethodChanged_Event_0");
Params::PurchaseHistoryScreen_C_OnInputMethodChanged_Event_0 Parms{};
Parms.bUsingGamepad = bUsingGamepad;
UObject::ProcessEvent(Func, &Parms);
}
// Function PurchaseHistoryScreen.PurchaseHistoryScreen_C.UpdateItemList
// (Event, Protected, HasOutParams, BlueprintEvent)
// Parameters:
// TArray<class UCommonTextBlock*> Param_ItemsToReturn (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm)
void UPurchaseHistoryScreen_C::UpdateItemList(const TArray<class UCommonTextBlock*>& Param_ItemsToReturn)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PurchaseHistoryScreen_C", "UpdateItemList");
Params::PurchaseHistoryScreen_C_UpdateItemList Parms{};
Parms.Param_ItemsToReturn = std::move(Param_ItemsToReturn);
UObject::ProcessEvent(Func, &Parms);
}
// Function PurchaseHistoryScreen.PurchaseHistoryScreen_C.InitializeTickets
// (Event, Protected, BlueprintEvent)
// Parameters:
// int32 NumTicketsAvailableToUse (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UPurchaseHistoryScreen_C::InitializeTickets(int32 NumTicketsAvailableToUse)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PurchaseHistoryScreen_C", "InitializeTickets");
Params::PurchaseHistoryScreen_C_InitializeTickets Parms{};
Parms.NumTicketsAvailableToUse = NumTicketsAvailableToUse;
UObject::ProcessEvent(Func, &Parms);
}
// Function PurchaseHistoryScreen.PurchaseHistoryScreen_C.OnEndRefundSubmission
// (Event, Protected, BlueprintEvent)
// Parameters:
// bool bSuccess (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// int32 MtxRefunded (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UFortItemDefinition* ReturnedItem (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 TicketIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UPurchaseHistoryScreen_C::OnEndRefundSubmission(bool bSuccess, int32 MtxRefunded, class UFortItemDefinition* ReturnedItem, int32 TicketIndex)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PurchaseHistoryScreen_C", "OnEndRefundSubmission");
Params::PurchaseHistoryScreen_C_OnEndRefundSubmission Parms{};
Parms.bSuccess = bSuccess;
Parms.MtxRefunded = MtxRefunded;
Parms.ReturnedItem = ReturnedItem;
Parms.TicketIndex = TicketIndex;
UObject::ProcessEvent(Func, &Parms);
}
// Function PurchaseHistoryScreen.PurchaseHistoryScreen_C.OnBeginRefundSubmission
// (Event, Protected, BlueprintEvent)
void UPurchaseHistoryScreen_C::OnBeginRefundSubmission()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PurchaseHistoryScreen_C", "OnBeginRefundSubmission");
UObject::ProcessEvent(Func, nullptr);
}
// Function PurchaseHistoryScreen.PurchaseHistoryScreen_C.BndEvt__Button_ClosePostApproval_K2Node_ComponentBoundEvent_40_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UPurchaseHistoryScreen_C::BndEvt__Button_ClosePostApproval_K2Node_ComponentBoundEvent_40_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PurchaseHistoryScreen_C", "BndEvt__Button_ClosePostApproval_K2Node_ComponentBoundEvent_40_CommonButtonClicked__DelegateSignature");
Params::PurchaseHistoryScreen_C_BndEvt__Button_ClosePostApproval_K2Node_ComponentBoundEvent_40_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function PurchaseHistoryScreen.PurchaseHistoryScreen_C.BndEvt__Button_Reason_K2Node_ComponentBoundEvent_18_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UPurchaseHistoryScreen_C::BndEvt__Button_Reason_K2Node_ComponentBoundEvent_18_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PurchaseHistoryScreen_C", "BndEvt__Button_Reason_K2Node_ComponentBoundEvent_18_CommonButtonClicked__DelegateSignature");
Params::PurchaseHistoryScreen_C_BndEvt__Button_Reason_K2Node_ComponentBoundEvent_18_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function PurchaseHistoryScreen.PurchaseHistoryScreen_C.BndEvt__Button_ItemSelect_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UPurchaseHistoryScreen_C::BndEvt__Button_ItemSelect_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PurchaseHistoryScreen_C", "BndEvt__Button_ItemSelect_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature");
Params::PurchaseHistoryScreen_C_BndEvt__Button_ItemSelect_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function PurchaseHistoryScreen.PurchaseHistoryScreen_C.OnNoPurchasesAvailable
// (Event, Protected, BlueprintEvent)
void UPurchaseHistoryScreen_C::OnNoPurchasesAvailable()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PurchaseHistoryScreen_C", "OnNoPurchasesAvailable");
UObject::ProcessEvent(Func, nullptr);
}
// Function PurchaseHistoryScreen.PurchaseHistoryScreen_C.OnActivated
// (Event, Protected, BlueprintEvent)
void UPurchaseHistoryScreen_C::OnActivated()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PurchaseHistoryScreen_C", "OnActivated");
UObject::ProcessEvent(Func, nullptr);
}
// Function PurchaseHistoryScreen.PurchaseHistoryScreen_C.OnPopulateView
// (Event, Protected, BlueprintEvent)
// Parameters:
// EPurchaseReturnStep CurrentStep (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UPurchaseHistoryScreen_C::OnPopulateView(EPurchaseReturnStep CurrentStep)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PurchaseHistoryScreen_C", "OnPopulateView");
Params::PurchaseHistoryScreen_C_OnPopulateView Parms{};
Parms.CurrentStep = CurrentStep;
UObject::ProcessEvent(Func, &Parms);
}
// Function PurchaseHistoryScreen.PurchaseHistoryScreen_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UPurchaseHistoryScreen_C::Construct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PurchaseHistoryScreen_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function PurchaseHistoryScreen.PurchaseHistoryScreen_C.BndEvt__BacchusCloseButton_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UPurchaseHistoryScreen_C::BndEvt__BacchusCloseButton_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PurchaseHistoryScreen_C", "BndEvt__BacchusCloseButton_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature");
Params::PurchaseHistoryScreen_C_BndEvt__BacchusCloseButton_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function PurchaseHistoryScreen.PurchaseHistoryScreen_C.OnItemRefresh
// (Event, Protected, BlueprintEvent)
// Parameters:
// struct FMtxPurchaseHistory PurchaseHistory (BlueprintVisible, BlueprintReadOnly, Parm)
void UPurchaseHistoryScreen_C::OnItemRefresh(const struct FMtxPurchaseHistory& PurchaseHistory)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PurchaseHistoryScreen_C", "OnItemRefresh");
Params::PurchaseHistoryScreen_C_OnItemRefresh Parms{};
Parms.PurchaseHistory = std::move(PurchaseHistory);
UObject::ProcessEvent(Func, &Parms);
}
// Function PurchaseHistoryScreen.PurchaseHistoryScreen_C.HandleBack
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool PassThrough (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UPurchaseHistoryScreen_C::HandleBack(bool* PassThrough)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PurchaseHistoryScreen_C", "HandleBack");
Params::PurchaseHistoryScreen_C_HandleBack Parms{};
UObject::ProcessEvent(Func, &Parms);
if (PassThrough != nullptr)
*PassThrough = Parms.PassThrough;
}
// Function PurchaseHistoryScreen.PurchaseHistoryScreen_C.ToggleBackAction
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool bShouldShow (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UPurchaseHistoryScreen_C::ToggleBackAction(bool bShouldShow)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PurchaseHistoryScreen_C", "ToggleBackAction");
Params::PurchaseHistoryScreen_C_ToggleBackAction Parms{};
Parms.bShouldShow = bShouldShow;
UObject::ProcessEvent(Func, &Parms);
}
}