mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
344 lines
12 KiB
C++
344 lines
12 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: PurchaseHistoryScreen
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#include "Basic.hpp"
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#include "PurchaseHistoryScreen_classes.hpp"
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#include "PurchaseHistoryScreen_parameters.hpp"
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namespace SDK
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{
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// Function PurchaseHistoryScreen.PurchaseHistoryScreen_C.ExecuteUbergraph_PurchaseHistoryScreen
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// (Final, UbergraphFunction, HasDefaults)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UPurchaseHistoryScreen_C::ExecuteUbergraph_PurchaseHistoryScreen(int32 EntryPoint)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("PurchaseHistoryScreen_C", "ExecuteUbergraph_PurchaseHistoryScreen");
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Params::PurchaseHistoryScreen_C_ExecuteUbergraph_PurchaseHistoryScreen Parms{};
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Parms.EntryPoint = EntryPoint;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function PurchaseHistoryScreen.PurchaseHistoryScreen_C.OnInputMethodChanged_Event_0
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// (BlueprintCallable, BlueprintEvent)
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// Parameters:
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// bool bUsingGamepad (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UPurchaseHistoryScreen_C::OnInputMethodChanged_Event_0(bool bUsingGamepad)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("PurchaseHistoryScreen_C", "OnInputMethodChanged_Event_0");
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Params::PurchaseHistoryScreen_C_OnInputMethodChanged_Event_0 Parms{};
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Parms.bUsingGamepad = bUsingGamepad;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function PurchaseHistoryScreen.PurchaseHistoryScreen_C.UpdateItemList
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// (Event, Protected, HasOutParams, BlueprintEvent)
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// Parameters:
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// TArray<class UCommonTextBlock*> Param_ItemsToReturn (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm)
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void UPurchaseHistoryScreen_C::UpdateItemList(const TArray<class UCommonTextBlock*>& Param_ItemsToReturn)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("PurchaseHistoryScreen_C", "UpdateItemList");
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Params::PurchaseHistoryScreen_C_UpdateItemList Parms{};
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Parms.Param_ItemsToReturn = std::move(Param_ItemsToReturn);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function PurchaseHistoryScreen.PurchaseHistoryScreen_C.InitializeTickets
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// (Event, Protected, BlueprintEvent)
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// Parameters:
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// int32 NumTicketsAvailableToUse (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UPurchaseHistoryScreen_C::InitializeTickets(int32 NumTicketsAvailableToUse)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("PurchaseHistoryScreen_C", "InitializeTickets");
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Params::PurchaseHistoryScreen_C_InitializeTickets Parms{};
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Parms.NumTicketsAvailableToUse = NumTicketsAvailableToUse;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function PurchaseHistoryScreen.PurchaseHistoryScreen_C.OnEndRefundSubmission
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// (Event, Protected, BlueprintEvent)
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// Parameters:
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// bool bSuccess (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// int32 MtxRefunded (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// class UFortItemDefinition* ReturnedItem (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// int32 TicketIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UPurchaseHistoryScreen_C::OnEndRefundSubmission(bool bSuccess, int32 MtxRefunded, class UFortItemDefinition* ReturnedItem, int32 TicketIndex)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("PurchaseHistoryScreen_C", "OnEndRefundSubmission");
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Params::PurchaseHistoryScreen_C_OnEndRefundSubmission Parms{};
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Parms.bSuccess = bSuccess;
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Parms.MtxRefunded = MtxRefunded;
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Parms.ReturnedItem = ReturnedItem;
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Parms.TicketIndex = TicketIndex;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function PurchaseHistoryScreen.PurchaseHistoryScreen_C.OnBeginRefundSubmission
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// (Event, Protected, BlueprintEvent)
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void UPurchaseHistoryScreen_C::OnBeginRefundSubmission()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("PurchaseHistoryScreen_C", "OnBeginRefundSubmission");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function PurchaseHistoryScreen.PurchaseHistoryScreen_C.BndEvt__Button_ClosePostApproval_K2Node_ComponentBoundEvent_40_CommonButtonClicked__DelegateSignature
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// (BlueprintEvent)
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// Parameters:
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// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UPurchaseHistoryScreen_C::BndEvt__Button_ClosePostApproval_K2Node_ComponentBoundEvent_40_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("PurchaseHistoryScreen_C", "BndEvt__Button_ClosePostApproval_K2Node_ComponentBoundEvent_40_CommonButtonClicked__DelegateSignature");
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Params::PurchaseHistoryScreen_C_BndEvt__Button_ClosePostApproval_K2Node_ComponentBoundEvent_40_CommonButtonClicked__DelegateSignature Parms{};
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Parms.Button = Button;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function PurchaseHistoryScreen.PurchaseHistoryScreen_C.BndEvt__Button_Reason_K2Node_ComponentBoundEvent_18_CommonButtonClicked__DelegateSignature
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// (BlueprintEvent)
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// Parameters:
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// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UPurchaseHistoryScreen_C::BndEvt__Button_Reason_K2Node_ComponentBoundEvent_18_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("PurchaseHistoryScreen_C", "BndEvt__Button_Reason_K2Node_ComponentBoundEvent_18_CommonButtonClicked__DelegateSignature");
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Params::PurchaseHistoryScreen_C_BndEvt__Button_Reason_K2Node_ComponentBoundEvent_18_CommonButtonClicked__DelegateSignature Parms{};
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Parms.Button = Button;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function PurchaseHistoryScreen.PurchaseHistoryScreen_C.BndEvt__Button_ItemSelect_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature
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// (BlueprintEvent)
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// Parameters:
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// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UPurchaseHistoryScreen_C::BndEvt__Button_ItemSelect_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("PurchaseHistoryScreen_C", "BndEvt__Button_ItemSelect_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature");
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Params::PurchaseHistoryScreen_C_BndEvt__Button_ItemSelect_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature Parms{};
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Parms.Button = Button;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function PurchaseHistoryScreen.PurchaseHistoryScreen_C.OnNoPurchasesAvailable
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// (Event, Protected, BlueprintEvent)
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void UPurchaseHistoryScreen_C::OnNoPurchasesAvailable()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("PurchaseHistoryScreen_C", "OnNoPurchasesAvailable");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function PurchaseHistoryScreen.PurchaseHistoryScreen_C.OnActivated
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// (Event, Protected, BlueprintEvent)
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void UPurchaseHistoryScreen_C::OnActivated()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("PurchaseHistoryScreen_C", "OnActivated");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function PurchaseHistoryScreen.PurchaseHistoryScreen_C.OnPopulateView
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// (Event, Protected, BlueprintEvent)
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// Parameters:
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// EPurchaseReturnStep CurrentStep (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UPurchaseHistoryScreen_C::OnPopulateView(EPurchaseReturnStep CurrentStep)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("PurchaseHistoryScreen_C", "OnPopulateView");
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Params::PurchaseHistoryScreen_C_OnPopulateView Parms{};
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Parms.CurrentStep = CurrentStep;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function PurchaseHistoryScreen.PurchaseHistoryScreen_C.Construct
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// (BlueprintCosmetic, Event, Public, BlueprintEvent)
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void UPurchaseHistoryScreen_C::Construct()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("PurchaseHistoryScreen_C", "Construct");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function PurchaseHistoryScreen.PurchaseHistoryScreen_C.BndEvt__BacchusCloseButton_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature
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// (BlueprintEvent)
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// Parameters:
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// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UPurchaseHistoryScreen_C::BndEvt__BacchusCloseButton_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("PurchaseHistoryScreen_C", "BndEvt__BacchusCloseButton_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature");
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Params::PurchaseHistoryScreen_C_BndEvt__BacchusCloseButton_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature Parms{};
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Parms.Button = Button;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function PurchaseHistoryScreen.PurchaseHistoryScreen_C.OnItemRefresh
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// (Event, Protected, BlueprintEvent)
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// Parameters:
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// struct FMtxPurchaseHistory PurchaseHistory (BlueprintVisible, BlueprintReadOnly, Parm)
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void UPurchaseHistoryScreen_C::OnItemRefresh(const struct FMtxPurchaseHistory& PurchaseHistory)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("PurchaseHistoryScreen_C", "OnItemRefresh");
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Params::PurchaseHistoryScreen_C_OnItemRefresh Parms{};
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Parms.PurchaseHistory = std::move(PurchaseHistory);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function PurchaseHistoryScreen.PurchaseHistoryScreen_C.HandleBack
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// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// bool PassThrough (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UPurchaseHistoryScreen_C::HandleBack(bool* PassThrough)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("PurchaseHistoryScreen_C", "HandleBack");
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Params::PurchaseHistoryScreen_C_HandleBack Parms{};
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UObject::ProcessEvent(Func, &Parms);
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if (PassThrough != nullptr)
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*PassThrough = Parms.PassThrough;
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}
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// Function PurchaseHistoryScreen.PurchaseHistoryScreen_C.ToggleBackAction
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// bool bShouldShow (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UPurchaseHistoryScreen_C::ToggleBackAction(bool bShouldShow)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("PurchaseHistoryScreen_C", "ToggleBackAction");
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Params::PurchaseHistoryScreen_C_ToggleBackAction Parms{};
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Parms.bShouldShow = bShouldShow;
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UObject::ProcessEvent(Func, &Parms);
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}
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}
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