Files
UnrealEvent/Aeon-740/SDK/PurchaseHistoryEntry_functions.cpp
2024-10-18 01:01:36 +01:00

123 lines
3.9 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: PurchaseHistoryEntry
#include "Basic.hpp"
#include "PurchaseHistoryEntry_classes.hpp"
#include "PurchaseHistoryEntry_parameters.hpp"
namespace SDK
{
// Function PurchaseHistoryEntry.PurchaseHistoryEntry_C.ExecuteUbergraph_PurchaseHistoryEntry
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UPurchaseHistoryEntry_C::ExecuteUbergraph_PurchaseHistoryEntry(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PurchaseHistoryEntry_C", "ExecuteUbergraph_PurchaseHistoryEntry");
Params::PurchaseHistoryEntry_C_ExecuteUbergraph_PurchaseHistoryEntry Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function PurchaseHistoryEntry.PurchaseHistoryEntry_C.UpdateItemList
// (Event, Protected, HasOutParams, BlueprintEvent)
// Parameters:
// TArray<class UFortMultiSizeItemCard*> ItemCards (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm)
void UPurchaseHistoryEntry_C::UpdateItemList(const TArray<class UFortMultiSizeItemCard*>& ItemCards)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PurchaseHistoryEntry_C", "UpdateItemList");
Params::PurchaseHistoryEntry_C_UpdateItemList Parms{};
Parms.ItemCards = std::move(ItemCards);
UObject::ProcessEvent(Func, &Parms);
}
// Function PurchaseHistoryEntry.PurchaseHistoryEntry_C.PreConstruct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
// Parameters:
// bool IsDesignTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UPurchaseHistoryEntry_C::PreConstruct(bool IsDesignTime)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PurchaseHistoryEntry_C", "PreConstruct");
Params::PurchaseHistoryEntry_C_PreConstruct Parms{};
Parms.IsDesignTime = IsDesignTime;
UObject::ProcessEvent(Func, &Parms);
}
// Function PurchaseHistoryEntry.PurchaseHistoryEntry_C.DisableAppearance
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// bool IsDisabled (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UPurchaseHistoryEntry_C::DisableAppearance(bool IsDisabled)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PurchaseHistoryEntry_C", "DisableAppearance");
Params::PurchaseHistoryEntry_C_DisableAppearance Parms{};
Parms.IsDisabled = IsDisabled;
UObject::ProcessEvent(Func, &Parms);
}
// Function PurchaseHistoryEntry.PurchaseHistoryEntry_C.SetPurchaseText
// (Event, Protected, HasOutParams, BlueprintEvent)
// Parameters:
// class FText PurchaseText (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
// bool bHasBeenRefunded (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UPurchaseHistoryEntry_C::SetPurchaseText(const class FText& PurchaseText, bool bHasBeenRefunded)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PurchaseHistoryEntry_C", "SetPurchaseText");
Params::PurchaseHistoryEntry_C_SetPurchaseText Parms{};
Parms.PurchaseText = std::move(PurchaseText);
Parms.bHasBeenRefunded = bHasBeenRefunded;
UObject::ProcessEvent(Func, &Parms);
}
}