mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
339 lines
10 KiB
C++
339 lines
10 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: PowerToastWidget
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#include "Basic.hpp"
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#include "PowerToastWidget_classes.hpp"
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#include "PowerToastWidget_parameters.hpp"
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namespace SDK
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{
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// Function PowerToastWidget.PowerToastWidget_C.OnFinishedToast__DelegateSignature
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// (Public, Delegate, BlueprintCallable, BlueprintEvent)
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void UPowerToastWidget_C::OnFinishedToast__DelegateSignature()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("PowerToastWidget_C", "OnFinishedToast__DelegateSignature");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function PowerToastWidget.PowerToastWidget_C.ExecuteUbergraph_PowerToastWidget
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// (Final, UbergraphFunction, HasDefaults)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UPowerToastWidget_C::ExecuteUbergraph_PowerToastWidget(int32 EntryPoint)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("PowerToastWidget_C", "ExecuteUbergraph_PowerToastWidget");
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Params::PowerToastWidget_C_ExecuteUbergraph_PowerToastWidget Parms{};
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Parms.EntryPoint = EntryPoint;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function PowerToastWidget.PowerToastWidget_C.WidgetAnimationEvt_Outro_K2Node_WidgetAnimationEvent_1
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// (BlueprintEvent)
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void UPowerToastWidget_C::WidgetAnimationEvt_Outro_K2Node_WidgetAnimationEvent_1()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("PowerToastWidget_C", "WidgetAnimationEvt_Outro_K2Node_WidgetAnimationEvent_1");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function PowerToastWidget.PowerToastWidget_C.WidgetAnimationEvt_Intro_K2Node_WidgetAnimationEvent_0
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// (BlueprintEvent)
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void UPowerToastWidget_C::WidgetAnimationEvt_Intro_K2Node_WidgetAnimationEvent_0()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("PowerToastWidget_C", "WidgetAnimationEvt_Intro_K2Node_WidgetAnimationEvent_0");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function PowerToastWidget.PowerToastWidget_C.HandleSynchronizeTimeout
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// (BlueprintCallable, BlueprintEvent)
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void UPowerToastWidget_C::HandleSynchronizeTimeout()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("PowerToastWidget_C", "HandleSynchronizeTimeout");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function PowerToastWidget.PowerToastWidget_C.OnTeamMemberFinishedSynchronizing_Event_0
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// (BlueprintCallable, BlueprintEvent)
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// Parameters:
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// struct FUniqueNetIdRepl NewTeamMemberId (BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
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void UPowerToastWidget_C::OnTeamMemberFinishedSynchronizing_Event_0(const struct FUniqueNetIdRepl& NewTeamMemberId)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("PowerToastWidget_C", "OnTeamMemberFinishedSynchronizing_Event_0");
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Params::PowerToastWidget_C_OnTeamMemberFinishedSynchronizing_Event_0 Parms{};
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Parms.NewTeamMemberId = std::move(NewTeamMemberId);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function PowerToastWidget.PowerToastWidget_C.OnPlayerInfoChanged
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// (Event, Public, BlueprintEvent)
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// Parameters:
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// struct FFortTeamMemberInfo NewInfo (BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
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void UPowerToastWidget_C::OnPlayerInfoChanged(const struct FFortTeamMemberInfo& NewInfo)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("PowerToastWidget_C", "OnPlayerInfoChanged");
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Params::PowerToastWidget_C_OnPlayerInfoChanged Parms{};
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Parms.NewInfo = std::move(NewInfo);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function PowerToastWidget.PowerToastWidget_C.BndEvt__OpenButton_K2Node_ComponentBoundEvent_5_CommonButtonClicked__DelegateSignature
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// (BlueprintEvent)
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// Parameters:
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// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UPowerToastWidget_C::BndEvt__OpenButton_K2Node_ComponentBoundEvent_5_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("PowerToastWidget_C", "BndEvt__OpenButton_K2Node_ComponentBoundEvent_5_CommonButtonClicked__DelegateSignature");
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Params::PowerToastWidget_C_BndEvt__OpenButton_K2Node_ComponentBoundEvent_5_CommonButtonClicked__DelegateSignature Parms{};
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Parms.Button = Button;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function PowerToastWidget.PowerToastWidget_C.OnMouseLeave
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// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent)
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// Parameters:
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// struct FPointerEvent MouseEvent (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
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void UPowerToastWidget_C::OnMouseLeave(const struct FPointerEvent& MouseEvent)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("PowerToastWidget_C", "OnMouseLeave");
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Params::PowerToastWidget_C_OnMouseLeave Parms{};
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Parms.MouseEvent = std::move(MouseEvent);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function PowerToastWidget.PowerToastWidget_C.OnMouseEnter
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// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent)
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// Parameters:
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// struct FGeometry MyGeometry (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor)
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// struct FPointerEvent MouseEvent (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
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void UPowerToastWidget_C::OnMouseEnter(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("PowerToastWidget_C", "OnMouseEnter");
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Params::PowerToastWidget_C_OnMouseEnter Parms{};
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Parms.MyGeometry = std::move(MyGeometry);
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Parms.MouseEvent = std::move(MouseEvent);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function PowerToastWidget.PowerToastWidget_C.HandleAnimationDelay
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// (BlueprintCallable, BlueprintEvent)
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void UPowerToastWidget_C::HandleAnimationDelay()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("PowerToastWidget_C", "HandleAnimationDelay");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function PowerToastWidget.PowerToastWidget_C.HandleOutroFinished
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// (BlueprintCallable, BlueprintEvent)
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void UPowerToastWidget_C::HandleOutroFinished()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("PowerToastWidget_C", "HandleOutroFinished");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function PowerToastWidget.PowerToastWidget_C.HandleIntroFinished
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// (BlueprintCallable, BlueprintEvent)
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void UPowerToastWidget_C::HandleIntroFinished()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("PowerToastWidget_C", "HandleIntroFinished");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function PowerToastWidget.PowerToastWidget_C.Construct
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// (BlueprintCosmetic, Event, Public, BlueprintEvent)
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void UPowerToastWidget_C::Construct()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("PowerToastWidget_C", "Construct");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function PowerToastWidget.PowerToastWidget_C.SetToast
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// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class UFortUINotification* Toast (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UPowerToastWidget_C::SetToast(class UFortUINotification* Toast)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("PowerToastWidget_C", "SetToast");
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Params::PowerToastWidget_C_SetToast Parms{};
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Parms.Toast = Toast;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function PowerToastWidget.PowerToastWidget_C.ShowText
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// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class FText Text (BlueprintVisible, BlueprintReadOnly, Parm)
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// class UCommonTextBlock* TextBlock (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UPowerToastWidget_C::ShowText(const class FText& Text, class UCommonTextBlock* TextBlock)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("PowerToastWidget_C", "ShowText");
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Params::PowerToastWidget_C_ShowText Parms{};
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Parms.Text = std::move(Text);
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Parms.TextBlock = TextBlock;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function PowerToastWidget.PowerToastWidget_C.StartIntro
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// (Public, BlueprintCallable, BlueprintEvent)
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void UPowerToastWidget_C::StartIntro()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("PowerToastWidget_C", "StartIntro");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function PowerToastWidget.PowerToastWidget_C.UpdatePowerRating
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// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
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void UPowerToastWidget_C::UpdatePowerRating()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("PowerToastWidget_C", "UpdatePowerRating");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function PowerToastWidget.PowerToastWidget_C.HandleToastFinished
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// (Protected, BlueprintCallable, BlueprintEvent)
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void UPowerToastWidget_C::HandleToastFinished()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("PowerToastWidget_C", "HandleToastFinished");
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UObject::ProcessEvent(Func, nullptr);
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}
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}
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