Files
UnrealEvent/Aeon-740/SDK/PowerToastWidget_functions.cpp
2024-10-18 01:01:36 +01:00

339 lines
10 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: PowerToastWidget
#include "Basic.hpp"
#include "PowerToastWidget_classes.hpp"
#include "PowerToastWidget_parameters.hpp"
namespace SDK
{
// Function PowerToastWidget.PowerToastWidget_C.OnFinishedToast__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
void UPowerToastWidget_C::OnFinishedToast__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PowerToastWidget_C", "OnFinishedToast__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function PowerToastWidget.PowerToastWidget_C.ExecuteUbergraph_PowerToastWidget
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UPowerToastWidget_C::ExecuteUbergraph_PowerToastWidget(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PowerToastWidget_C", "ExecuteUbergraph_PowerToastWidget");
Params::PowerToastWidget_C_ExecuteUbergraph_PowerToastWidget Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function PowerToastWidget.PowerToastWidget_C.WidgetAnimationEvt_Outro_K2Node_WidgetAnimationEvent_1
// (BlueprintEvent)
void UPowerToastWidget_C::WidgetAnimationEvt_Outro_K2Node_WidgetAnimationEvent_1()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PowerToastWidget_C", "WidgetAnimationEvt_Outro_K2Node_WidgetAnimationEvent_1");
UObject::ProcessEvent(Func, nullptr);
}
// Function PowerToastWidget.PowerToastWidget_C.WidgetAnimationEvt_Intro_K2Node_WidgetAnimationEvent_0
// (BlueprintEvent)
void UPowerToastWidget_C::WidgetAnimationEvt_Intro_K2Node_WidgetAnimationEvent_0()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PowerToastWidget_C", "WidgetAnimationEvt_Intro_K2Node_WidgetAnimationEvent_0");
UObject::ProcessEvent(Func, nullptr);
}
// Function PowerToastWidget.PowerToastWidget_C.HandleSynchronizeTimeout
// (BlueprintCallable, BlueprintEvent)
void UPowerToastWidget_C::HandleSynchronizeTimeout()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PowerToastWidget_C", "HandleSynchronizeTimeout");
UObject::ProcessEvent(Func, nullptr);
}
// Function PowerToastWidget.PowerToastWidget_C.OnTeamMemberFinishedSynchronizing_Event_0
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FUniqueNetIdRepl NewTeamMemberId (BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
void UPowerToastWidget_C::OnTeamMemberFinishedSynchronizing_Event_0(const struct FUniqueNetIdRepl& NewTeamMemberId)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PowerToastWidget_C", "OnTeamMemberFinishedSynchronizing_Event_0");
Params::PowerToastWidget_C_OnTeamMemberFinishedSynchronizing_Event_0 Parms{};
Parms.NewTeamMemberId = std::move(NewTeamMemberId);
UObject::ProcessEvent(Func, &Parms);
}
// Function PowerToastWidget.PowerToastWidget_C.OnPlayerInfoChanged
// (Event, Public, BlueprintEvent)
// Parameters:
// struct FFortTeamMemberInfo NewInfo (BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
void UPowerToastWidget_C::OnPlayerInfoChanged(const struct FFortTeamMemberInfo& NewInfo)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PowerToastWidget_C", "OnPlayerInfoChanged");
Params::PowerToastWidget_C_OnPlayerInfoChanged Parms{};
Parms.NewInfo = std::move(NewInfo);
UObject::ProcessEvent(Func, &Parms);
}
// Function PowerToastWidget.PowerToastWidget_C.BndEvt__OpenButton_K2Node_ComponentBoundEvent_5_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UPowerToastWidget_C::BndEvt__OpenButton_K2Node_ComponentBoundEvent_5_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PowerToastWidget_C", "BndEvt__OpenButton_K2Node_ComponentBoundEvent_5_CommonButtonClicked__DelegateSignature");
Params::PowerToastWidget_C_BndEvt__OpenButton_K2Node_ComponentBoundEvent_5_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function PowerToastWidget.PowerToastWidget_C.OnMouseLeave
// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent)
// Parameters:
// struct FPointerEvent MouseEvent (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
void UPowerToastWidget_C::OnMouseLeave(const struct FPointerEvent& MouseEvent)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PowerToastWidget_C", "OnMouseLeave");
Params::PowerToastWidget_C_OnMouseLeave Parms{};
Parms.MouseEvent = std::move(MouseEvent);
UObject::ProcessEvent(Func, &Parms);
}
// Function PowerToastWidget.PowerToastWidget_C.OnMouseEnter
// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent)
// Parameters:
// struct FGeometry MyGeometry (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor)
// struct FPointerEvent MouseEvent (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
void UPowerToastWidget_C::OnMouseEnter(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PowerToastWidget_C", "OnMouseEnter");
Params::PowerToastWidget_C_OnMouseEnter Parms{};
Parms.MyGeometry = std::move(MyGeometry);
Parms.MouseEvent = std::move(MouseEvent);
UObject::ProcessEvent(Func, &Parms);
}
// Function PowerToastWidget.PowerToastWidget_C.HandleAnimationDelay
// (BlueprintCallable, BlueprintEvent)
void UPowerToastWidget_C::HandleAnimationDelay()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PowerToastWidget_C", "HandleAnimationDelay");
UObject::ProcessEvent(Func, nullptr);
}
// Function PowerToastWidget.PowerToastWidget_C.HandleOutroFinished
// (BlueprintCallable, BlueprintEvent)
void UPowerToastWidget_C::HandleOutroFinished()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PowerToastWidget_C", "HandleOutroFinished");
UObject::ProcessEvent(Func, nullptr);
}
// Function PowerToastWidget.PowerToastWidget_C.HandleIntroFinished
// (BlueprintCallable, BlueprintEvent)
void UPowerToastWidget_C::HandleIntroFinished()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PowerToastWidget_C", "HandleIntroFinished");
UObject::ProcessEvent(Func, nullptr);
}
// Function PowerToastWidget.PowerToastWidget_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UPowerToastWidget_C::Construct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PowerToastWidget_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function PowerToastWidget.PowerToastWidget_C.SetToast
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UFortUINotification* Toast (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UPowerToastWidget_C::SetToast(class UFortUINotification* Toast)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PowerToastWidget_C", "SetToast");
Params::PowerToastWidget_C_SetToast Parms{};
Parms.Toast = Toast;
UObject::ProcessEvent(Func, &Parms);
}
// Function PowerToastWidget.PowerToastWidget_C.ShowText
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class FText Text (BlueprintVisible, BlueprintReadOnly, Parm)
// class UCommonTextBlock* TextBlock (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UPowerToastWidget_C::ShowText(const class FText& Text, class UCommonTextBlock* TextBlock)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PowerToastWidget_C", "ShowText");
Params::PowerToastWidget_C_ShowText Parms{};
Parms.Text = std::move(Text);
Parms.TextBlock = TextBlock;
UObject::ProcessEvent(Func, &Parms);
}
// Function PowerToastWidget.PowerToastWidget_C.StartIntro
// (Public, BlueprintCallable, BlueprintEvent)
void UPowerToastWidget_C::StartIntro()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PowerToastWidget_C", "StartIntro");
UObject::ProcessEvent(Func, nullptr);
}
// Function PowerToastWidget.PowerToastWidget_C.UpdatePowerRating
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void UPowerToastWidget_C::UpdatePowerRating()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PowerToastWidget_C", "UpdatePowerRating");
UObject::ProcessEvent(Func, nullptr);
}
// Function PowerToastWidget.PowerToastWidget_C.HandleToastFinished
// (Protected, BlueprintCallable, BlueprintEvent)
void UPowerToastWidget_C::HandleToastFinished()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PowerToastWidget_C", "HandleToastFinished");
UObject::ProcessEvent(Func, nullptr);
}
}