Files
UnrealEvent/Aeon-740/SDK/PlayerTrapReloadTimeModCalculation_classes.hpp
2024-10-18 01:01:36 +01:00

38 lines
987 B
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: PlayerTrapReloadTimeModCalculation
#include "Basic.hpp"
#include "FortniteGame_classes.hpp"
namespace SDK
{
// BlueprintGeneratedClass PlayerTrapReloadTimeModCalculation.PlayerTrapReloadTimeModCalculation_C
// 0x0000 (0x0068 - 0x0068)
class UPlayerTrapReloadTimeModCalculation_C final : public UPlayerTrapBonusModMagnitudeCalculation
{
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"PlayerTrapReloadTimeModCalculation_C">();
}
static class UPlayerTrapReloadTimeModCalculation_C* GetDefaultObj()
{
return GetDefaultObjImpl<UPlayerTrapReloadTimeModCalculation_C>();
}
};
static_assert(alignof(UPlayerTrapReloadTimeModCalculation_C) == 0x000008, "Wrong alignment on UPlayerTrapReloadTimeModCalculation_C");
static_assert(sizeof(UPlayerTrapReloadTimeModCalculation_C) == 0x000068, "Wrong size on UPlayerTrapReloadTimeModCalculation_C");
}