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https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
38 lines
987 B
C++
38 lines
987 B
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: PlayerTrapReloadTimeModCalculation
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#include "Basic.hpp"
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#include "FortniteGame_classes.hpp"
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namespace SDK
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{
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// BlueprintGeneratedClass PlayerTrapReloadTimeModCalculation.PlayerTrapReloadTimeModCalculation_C
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// 0x0000 (0x0068 - 0x0068)
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class UPlayerTrapReloadTimeModCalculation_C final : public UPlayerTrapBonusModMagnitudeCalculation
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{
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public:
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static class UClass* StaticClass()
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{
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return StaticBPGeneratedClassImpl<"PlayerTrapReloadTimeModCalculation_C">();
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}
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static class UPlayerTrapReloadTimeModCalculation_C* GetDefaultObj()
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{
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return GetDefaultObjImpl<UPlayerTrapReloadTimeModCalculation_C>();
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}
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};
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static_assert(alignof(UPlayerTrapReloadTimeModCalculation_C) == 0x000008, "Wrong alignment on UPlayerTrapReloadTimeModCalculation_C");
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static_assert(sizeof(UPlayerTrapReloadTimeModCalculation_C) == 0x000068, "Wrong size on UPlayerTrapReloadTimeModCalculation_C");
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}
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