Files
UnrealEvent/Aeon-740/SDK/PlayerTrapBaseDamageModCalculation_classes.hpp
2024-10-18 01:01:36 +01:00

38 lines
987 B
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: PlayerTrapBaseDamageModCalculation
#include "Basic.hpp"
#include "FortniteGame_classes.hpp"
namespace SDK
{
// BlueprintGeneratedClass PlayerTrapBaseDamageModCalculation.PlayerTrapBaseDamageModCalculation_C
// 0x0000 (0x0068 - 0x0068)
class UPlayerTrapBaseDamageModCalculation_C final : public UPlayerTrapBonusModMagnitudeCalculation
{
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"PlayerTrapBaseDamageModCalculation_C">();
}
static class UPlayerTrapBaseDamageModCalculation_C* GetDefaultObj()
{
return GetDefaultObjImpl<UPlayerTrapBaseDamageModCalculation_C>();
}
};
static_assert(alignof(UPlayerTrapBaseDamageModCalculation_C) == 0x000008, "Wrong alignment on UPlayerTrapBaseDamageModCalculation_C");
static_assert(sizeof(UPlayerTrapBaseDamageModCalculation_C) == 0x000068, "Wrong size on UPlayerTrapBaseDamageModCalculation_C");
}