Files
UnrealEvent/Aeon-740/SDK/PlayerTakeDamage_CameraShake_classes.hpp
2024-10-18 01:01:36 +01:00

38 lines
888 B
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: PlayerTakeDamage_CameraShake
#include "Basic.hpp"
#include "Engine_classes.hpp"
namespace SDK
{
// BlueprintGeneratedClass PlayerTakeDamage_CameraShake.PlayerTakeDamage_CameraShake_C
// 0x0000 (0x0160 - 0x0160)
class UPlayerTakeDamage_CameraShake_C final : public UCameraShake
{
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"PlayerTakeDamage_CameraShake_C">();
}
static class UPlayerTakeDamage_CameraShake_C* GetDefaultObj()
{
return GetDefaultObjImpl<UPlayerTakeDamage_CameraShake_C>();
}
};
static_assert(alignof(UPlayerTakeDamage_CameraShake_C) == 0x000008, "Wrong alignment on UPlayerTakeDamage_CameraShake_C");
static_assert(sizeof(UPlayerTakeDamage_CameraShake_C) == 0x000160, "Wrong size on UPlayerTakeDamage_CameraShake_C");
}