mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-09-02 19:24:04 +00:00
34 lines
621 B
C++
34 lines
621 B
C++
#pragma once
|
|
|
|
/*
|
|
* SDK generated by Dumper-7
|
|
*
|
|
* https://github.com/Encryqed/Dumper-7
|
|
*/
|
|
|
|
// Package: PlayerSpawnPlacementActor
|
|
|
|
#include "Basic.hpp"
|
|
|
|
#include "PlayerSpawnPlacementActor_classes.hpp"
|
|
|
|
|
|
namespace SDK
|
|
{
|
|
|
|
// Function PlayerSpawnPlacementActor.PlayerSpawnPlacementActor_C.UserConstructionScript
|
|
// (Event, Public, BlueprintCallable, BlueprintEvent)
|
|
|
|
void APlayerSpawnPlacementActor_C::UserConstructionScript()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("PlayerSpawnPlacementActor_C", "UserConstructionScript");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
}
|
|
|