Files
UnrealEvent/Aeon-740/SDK/Parent_Tree_functions.cpp
2024-10-18 01:01:36 +01:00

139 lines
3.8 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: Parent_Tree
#include "Basic.hpp"
#include "Parent_Tree_classes.hpp"
#include "Parent_Tree_parameters.hpp"
namespace SDK
{
// Function Parent_Tree.Parent_Tree_C.ExecuteUbergraph_Parent_Tree
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void AParent_Tree_C::ExecuteUbergraph_Parent_Tree(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("Parent_Tree_C", "ExecuteUbergraph_Parent_Tree");
Params::Parent_Tree_C_ExecuteUbergraph_Parent_Tree Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function Parent_Tree.Parent_Tree_C.ChangeWindIntensity
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// float Intensity (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float Time_It_Takes_To_Reach_New_Intensity (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void AParent_Tree_C::ChangeWindIntensity(float Intensity, float Time_It_Takes_To_Reach_New_Intensity)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("Parent_Tree_C", "ChangeWindIntensity");
Params::Parent_Tree_C_ChangeWindIntensity Parms{};
Parms.Intensity = Intensity;
Parms.Time_It_Takes_To_Reach_New_Intensity = Time_It_Takes_To_Reach_New_Intensity;
UObject::ProcessEvent(Func, &Parms);
}
// Function Parent_Tree.Parent_Tree_C.ReceiveDestroyed
// (Event, Public, BlueprintEvent)
void AParent_Tree_C::ReceiveDestroyed()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("Parent_Tree_C", "ReceiveDestroyed");
UObject::ProcessEvent(Func, nullptr);
}
// Function Parent_Tree.Parent_Tree_C.UserConstructionScript
// (Event, Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void AParent_Tree_C::UserConstructionScript()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("Parent_Tree_C", "UserConstructionScript");
UObject::ProcessEvent(Func, nullptr);
}
// Function Parent_Tree.Parent_Tree_C.FX_UpdateEmitterStates
// (Public, BlueprintCallable, BlueprintEvent)
void AParent_Tree_C::FX_UpdateEmitterStates()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("Parent_Tree_C", "FX_UpdateEmitterStates");
UObject::ProcessEvent(Func, nullptr);
}
// Function Parent_Tree.Parent_Tree_C.FX_UpdateEmitterParameters
// (Public, BlueprintCallable, BlueprintEvent)
void AParent_Tree_C::FX_UpdateEmitterParameters()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("Parent_Tree_C", "FX_UpdateEmitterParameters");
UObject::ProcessEvent(Func, nullptr);
}
// Function Parent_Tree.Parent_Tree_C.RemoveTestWind
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// float BlendTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void AParent_Tree_C::RemoveTestWind(float BlendTime)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("Parent_Tree_C", "RemoveTestWind");
Params::Parent_Tree_C_RemoveTestWind Parms{};
Parms.BlendTime = BlendTime;
UObject::ProcessEvent(Func, &Parms);
}
}