Files
UnrealEvent/Aeon-740/SDK/Parent_BuildingWall_classes.hpp
2024-10-18 01:01:36 +01:00

48 lines
1.6 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: Parent_BuildingWall
#include "Basic.hpp"
#include "CoreUObject_structs.hpp"
#include "FortniteGame_classes.hpp"
namespace SDK
{
// BlueprintGeneratedClass Parent_BuildingWall.Parent_BuildingWall_C
// 0x0018 (0x0D00 - 0x0CE8)
class AParent_BuildingWall_C : public ABuildingWall
{
public:
struct FVector BuildingBoundsMax; // 0x0CE8(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash)
struct FVector BuildingBoundsMin; // 0x0CF4(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash)
public:
void UserConstructionScript();
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"Parent_BuildingWall_C">();
}
static class AParent_BuildingWall_C* GetDefaultObj()
{
return GetDefaultObjImpl<AParent_BuildingWall_C>();
}
};
static_assert(alignof(AParent_BuildingWall_C) == 0x000008, "Wrong alignment on AParent_BuildingWall_C");
static_assert(sizeof(AParent_BuildingWall_C) == 0x000D00, "Wrong size on AParent_BuildingWall_C");
static_assert(offsetof(AParent_BuildingWall_C, BuildingBoundsMax) == 0x000CE8, "Member 'AParent_BuildingWall_C::BuildingBoundsMax' has a wrong offset!");
static_assert(offsetof(AParent_BuildingWall_C, BuildingBoundsMin) == 0x000CF4, "Member 'AParent_BuildingWall_C::BuildingBoundsMin' has a wrong offset!");
}