Files
UnrealEvent/Aeon-740/SDK/OptionsMenuInput_functions.cpp
2024-10-18 01:01:36 +01:00

331 lines
12 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: OptionsMenuInput
#include "Basic.hpp"
#include "OptionsMenuInput_classes.hpp"
#include "OptionsMenuInput_parameters.hpp"
namespace SDK
{
// Function OptionsMenuInput.OptionsMenuInput_C.Input Clicked__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
// int32 Param_Number_in_List (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool Is_Primary_Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UOptionsMenuInput_C::Input_Clicked__DelegateSignature(int32 Param_Number_in_List, bool Is_Primary_Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("OptionsMenuInput_C", "Input Clicked__DelegateSignature");
Params::OptionsMenuInput_C_Input_Clicked__DelegateSignature Parms{};
Parms.Param_Number_in_List = Param_Number_in_List;
Parms.Is_Primary_Button = Is_Primary_Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function OptionsMenuInput.OptionsMenuInput_C.UnbindClicked__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
// int32 Param_Number_in_List (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UOptionsMenuInput_C* Widget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UOptionsMenuInput_C::UnbindClicked__DelegateSignature(int32 Param_Number_in_List, class UOptionsMenuInput_C* Widget)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("OptionsMenuInput_C", "UnbindClicked__DelegateSignature");
Params::OptionsMenuInput_C_UnbindClicked__DelegateSignature Parms{};
Parms.Param_Number_in_List = Param_Number_in_List;
Parms.Widget = Widget;
UObject::ProcessEvent(Func, &Parms);
}
// Function OptionsMenuInput.OptionsMenuInput_C.ExecuteUbergraph_OptionsMenuInput
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UOptionsMenuInput_C::ExecuteUbergraph_OptionsMenuInput(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("OptionsMenuInput_C", "ExecuteUbergraph_OptionsMenuInput");
Params::OptionsMenuInput_C_ExecuteUbergraph_OptionsMenuInput Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function OptionsMenuInput.OptionsMenuInput_C.BP_OnEntryReleased
// (Event, Protected, BlueprintEvent)
void UOptionsMenuInput_C::BP_OnEntryReleased()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("OptionsMenuInput_C", "BP_OnEntryReleased");
UObject::ProcessEvent(Func, nullptr);
}
// Function OptionsMenuInput.OptionsMenuInput_C.BP_OnItemExpansionChanged
// (Event, Protected, BlueprintEvent)
// Parameters:
// bool bIsExpanded (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UOptionsMenuInput_C::BP_OnItemExpansionChanged(bool bIsExpanded)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("OptionsMenuInput_C", "BP_OnItemExpansionChanged");
Params::OptionsMenuInput_C_BP_OnItemExpansionChanged Parms{};
Parms.bIsExpanded = bIsExpanded;
UObject::ProcessEvent(Func, &Parms);
}
// Function OptionsMenuInput.OptionsMenuInput_C.BP_OnItemSelectionChanged
// (Event, Protected, BlueprintEvent)
// Parameters:
// bool bIsSelected (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UOptionsMenuInput_C::BP_OnItemSelectionChanged(bool bIsSelected)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("OptionsMenuInput_C", "BP_OnItemSelectionChanged");
Params::OptionsMenuInput_C_BP_OnItemSelectionChanged Parms{};
Parms.bIsSelected = bIsSelected;
UObject::ProcessEvent(Func, &Parms);
}
// Function OptionsMenuInput.OptionsMenuInput_C.BndEvt__PrimaryInput_K2Node_ComponentBoundEvent_33_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UOptionsMenuInput_C::BndEvt__PrimaryInput_K2Node_ComponentBoundEvent_33_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("OptionsMenuInput_C", "BndEvt__PrimaryInput_K2Node_ComponentBoundEvent_33_CommonButtonClicked__DelegateSignature");
Params::OptionsMenuInput_C_BndEvt__PrimaryInput_K2Node_ComponentBoundEvent_33_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function OptionsMenuInput.OptionsMenuInput_C.BndEvt__SecondaryInput_K2Node_ComponentBoundEvent_55_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UOptionsMenuInput_C::BndEvt__SecondaryInput_K2Node_ComponentBoundEvent_55_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("OptionsMenuInput_C", "BndEvt__SecondaryInput_K2Node_ComponentBoundEvent_55_CommonButtonClicked__DelegateSignature");
Params::OptionsMenuInput_C_BndEvt__SecondaryInput_K2Node_ComponentBoundEvent_55_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function OptionsMenuInput.OptionsMenuInput_C.BndEvt__IconTextButton_K2Node_ComponentBoundEvent_226_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UOptionsMenuInput_C::BndEvt__IconTextButton_K2Node_ComponentBoundEvent_226_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("OptionsMenuInput_C", "BndEvt__IconTextButton_K2Node_ComponentBoundEvent_226_CommonButtonClicked__DelegateSignature");
Params::OptionsMenuInput_C_BndEvt__IconTextButton_K2Node_ComponentBoundEvent_226_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function OptionsMenuInput.OptionsMenuInput_C.OnMouseEnter
// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent)
// Parameters:
// struct FGeometry MyGeometry (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor)
// struct FPointerEvent MouseEvent (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
void UOptionsMenuInput_C::OnMouseEnter(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("OptionsMenuInput_C", "OnMouseEnter");
Params::OptionsMenuInput_C_OnMouseEnter Parms{};
Parms.MyGeometry = std::move(MyGeometry);
Parms.MouseEvent = std::move(MouseEvent);
UObject::ProcessEvent(Func, &Parms);
}
// Function OptionsMenuInput.OptionsMenuInput_C.OnMouseLeave
// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent)
// Parameters:
// struct FPointerEvent MouseEvent (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
void UOptionsMenuInput_C::OnMouseLeave(const struct FPointerEvent& MouseEvent)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("OptionsMenuInput_C", "OnMouseLeave");
Params::OptionsMenuInput_C_OnMouseLeave Parms{};
Parms.MouseEvent = std::move(MouseEvent);
UObject::ProcessEvent(Func, &Parms);
}
// Function OptionsMenuInput.OptionsMenuInput_C.OnListItemObjectSet
// (Event, Protected, BlueprintEvent)
// Parameters:
// class UObject* ListItemObject (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UOptionsMenuInput_C::OnListItemObjectSet(class UObject* ListItemObject)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("OptionsMenuInput_C", "OnListItemObjectSet");
Params::OptionsMenuInput_C_OnListItemObjectSet Parms{};
Parms.ListItemObject = ListItemObject;
UObject::ProcessEvent(Func, &Parms);
}
// Function OptionsMenuInput.OptionsMenuInput_C.Center on Widget
// (Public, BlueprintCallable, BlueprintEvent)
void UOptionsMenuInput_C::Center_on_Widget()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("OptionsMenuInput_C", "Center on Widget");
UObject::ProcessEvent(Func, nullptr);
}
// Function OptionsMenuInput.OptionsMenuInput_C.Change Key
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool Primary_Key (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// class FText Key_To_Sets (BlueprintVisible, BlueprintReadOnly, Parm)
void UOptionsMenuInput_C::Change_Key(bool Primary_Key, const class FText& Key_To_Sets)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("OptionsMenuInput_C", "Change Key");
Params::OptionsMenuInput_C_Change_Key Parms{};
Parms.Primary_Key = Primary_Key;
Parms.Key_To_Sets = std::move(Key_To_Sets);
UObject::ProcessEvent(Func, &Parms);
}
// Function OptionsMenuInput.OptionsMenuInput_C.SetClearButtonVisibility
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void UOptionsMenuInput_C::SetClearButtonVisibility()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("OptionsMenuInput_C", "SetClearButtonVisibility");
UObject::ProcessEvent(Func, nullptr);
}
// Function OptionsMenuInput.OptionsMenuInput_C.GetListItemObject
// (Event, Protected, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure, Const)
// Parameters:
// class UObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UObject* UOptionsMenuInput_C::GetListItemObject() const
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("OptionsMenuInput_C", "GetListItemObject");
Params::OptionsMenuInput_C_GetListItemObject Parms{};
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
}