Files
UnrealEvent/Aeon-740/SDK/MissionVotingDetailsPanel_functions.cpp
2024-10-18 01:01:36 +01:00

543 lines
18 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: MissionVotingDetailsPanel
#include "Basic.hpp"
#include "MissionVotingDetailsPanel_classes.hpp"
#include "MissionVotingDetailsPanel_parameters.hpp"
namespace SDK
{
// Function MissionVotingDetailsPanel.MissionVotingDetailsPanel_C.OnRecepientVoted__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
void UMissionVotingDetailsPanel_C::OnRecepientVoted__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionVotingDetailsPanel_C", "OnRecepientVoted__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function MissionVotingDetailsPanel.MissionVotingDetailsPanel_C.OnVoteLockedOut__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
void UMissionVotingDetailsPanel_C::OnVoteLockedOut__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionVotingDetailsPanel_C", "OnVoteLockedOut__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function MissionVotingDetailsPanel.MissionVotingDetailsPanel_C.OnVoteResultFinished__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
// EFortVoteType VoteType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool Success (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UMissionVotingDetailsPanel_C::OnVoteResultFinished__DelegateSignature(EFortVoteType VoteType, bool Success)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionVotingDetailsPanel_C", "OnVoteResultFinished__DelegateSignature");
Params::MissionVotingDetailsPanel_C_OnVoteResultFinished__DelegateSignature Parms{};
Parms.VoteType = VoteType;
Parms.Success = Success;
UObject::ProcessEvent(Func, &Parms);
}
// Function MissionVotingDetailsPanel.MissionVotingDetailsPanel_C.OnMissionActivateNoVote__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
void UMissionVotingDetailsPanel_C::OnMissionActivateNoVote__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionVotingDetailsPanel_C", "OnMissionActivateNoVote__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function MissionVotingDetailsPanel.MissionVotingDetailsPanel_C.ExecuteUbergraph_MissionVotingDetailsPanel
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UMissionVotingDetailsPanel_C::ExecuteUbergraph_MissionVotingDetailsPanel(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionVotingDetailsPanel_C", "ExecuteUbergraph_MissionVotingDetailsPanel");
Params::MissionVotingDetailsPanel_C_ExecuteUbergraph_MissionVotingDetailsPanel Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function MissionVotingDetailsPanel.MissionVotingDetailsPanel_C.BndEvt__StartVoteButton_K2Node_ComponentBoundEvent_41_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UMissionVotingDetailsPanel_C::BndEvt__StartVoteButton_K2Node_ComponentBoundEvent_41_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionVotingDetailsPanel_C", "BndEvt__StartVoteButton_K2Node_ComponentBoundEvent_41_CommonButtonClicked__DelegateSignature");
Params::MissionVotingDetailsPanel_C_BndEvt__StartVoteButton_K2Node_ComponentBoundEvent_41_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function MissionVotingDetailsPanel.MissionVotingDetailsPanel_C.Tick
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
// Parameters:
// struct FGeometry MyGeometry (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor)
// float InDeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UMissionVotingDetailsPanel_C::Tick(const struct FGeometry& MyGeometry, float InDeltaTime)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionVotingDetailsPanel_C", "Tick");
Params::MissionVotingDetailsPanel_C_Tick Parms{};
Parms.MyGeometry = std::move(MyGeometry);
Parms.InDeltaTime = InDeltaTime;
UObject::ProcessEvent(Func, &Parms);
}
// Function MissionVotingDetailsPanel.MissionVotingDetailsPanel_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UMissionVotingDetailsPanel_C::Construct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionVotingDetailsPanel_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function MissionVotingDetailsPanel.MissionVotingDetailsPanel_C.PlayHideVoteResultAnimation
// (BlueprintCallable, BlueprintEvent)
void UMissionVotingDetailsPanel_C::PlayHideVoteResultAnimation()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionVotingDetailsPanel_C", "PlayHideVoteResultAnimation");
UObject::ProcessEvent(Func, nullptr);
}
// Function MissionVotingDetailsPanel.MissionVotingDetailsPanel_C.HandleHideVoteResultAnimationFinished
// (BlueprintCallable, BlueprintEvent)
void UMissionVotingDetailsPanel_C::HandleHideVoteResultAnimationFinished()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionVotingDetailsPanel_C", "HandleHideVoteResultAnimationFinished");
UObject::ProcessEvent(Func, nullptr);
}
// Function MissionVotingDetailsPanel.MissionVotingDetailsPanel_C.HandleShowVoteResultAnimationFinished
// (BlueprintCallable, BlueprintEvent)
void UMissionVotingDetailsPanel_C::HandleShowVoteResultAnimationFinished()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionVotingDetailsPanel_C", "HandleShowVoteResultAnimationFinished");
UObject::ProcessEvent(Func, nullptr);
}
// Function MissionVotingDetailsPanel.MissionVotingDetailsPanel_C.OnVoteUpdatedBP
// (Event, Protected, BlueprintEvent)
// Parameters:
// EFortVoteType VoteType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UMissionVotingDetailsPanel_C::OnVoteUpdatedBP(EFortVoteType VoteType)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionVotingDetailsPanel_C", "OnVoteUpdatedBP");
Params::MissionVotingDetailsPanel_C_OnVoteUpdatedBP Parms{};
Parms.VoteType = VoteType;
UObject::ProcessEvent(Func, &Parms);
}
// Function MissionVotingDetailsPanel.MissionVotingDetailsPanel_C.OnMultiplayerChangedBP
// (Event, Protected, BlueprintEvent)
// Parameters:
// bool bIsMultiplayer (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UMissionVotingDetailsPanel_C::OnMultiplayerChangedBP(bool bIsMultiplayer)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionVotingDetailsPanel_C", "OnMultiplayerChangedBP");
Params::MissionVotingDetailsPanel_C_OnMultiplayerChangedBP Parms{};
Parms.bIsMultiplayer = bIsMultiplayer;
UObject::ProcessEvent(Func, &Parms);
}
// Function MissionVotingDetailsPanel.MissionVotingDetailsPanel_C.OnActiveVoteChangedBP
// (Event, Protected, BlueprintEvent)
// Parameters:
// EFortVoteType VoteType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool bIsVoteActive (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// int32 Param_VoteResult (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UMissionVotingDetailsPanel_C::OnActiveVoteChangedBP(EFortVoteType VoteType, bool bIsVoteActive, int32 Param_VoteResult)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionVotingDetailsPanel_C", "OnActiveVoteChangedBP");
Params::MissionVotingDetailsPanel_C_OnActiveVoteChangedBP Parms{};
Parms.VoteType = VoteType;
Parms.bIsVoteActive = bIsVoteActive;
Parms.Param_VoteResult = Param_VoteResult;
UObject::ProcessEvent(Func, &Parms);
}
// Function MissionVotingDetailsPanel.MissionVotingDetailsPanel_C.ShowVoteResult
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// bool Success (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UMissionVotingDetailsPanel_C::ShowVoteResult(bool Success)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionVotingDetailsPanel_C", "ShowVoteResult");
Params::MissionVotingDetailsPanel_C_ShowVoteResult Parms{};
Parms.Success = Success;
UObject::ProcessEvent(Func, &Parms);
}
// Function MissionVotingDetailsPanel.MissionVotingDetailsPanel_C.BndEvt__NoVoteButton_K2Node_ComponentBoundEvent_18_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UMissionVotingDetailsPanel_C::BndEvt__NoVoteButton_K2Node_ComponentBoundEvent_18_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionVotingDetailsPanel_C", "BndEvt__NoVoteButton_K2Node_ComponentBoundEvent_18_CommonButtonClicked__DelegateSignature");
Params::MissionVotingDetailsPanel_C_BndEvt__NoVoteButton_K2Node_ComponentBoundEvent_18_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function MissionVotingDetailsPanel.MissionVotingDetailsPanel_C.BndEvt__YesVoteButton_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UMissionVotingDetailsPanel_C::BndEvt__YesVoteButton_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionVotingDetailsPanel_C", "BndEvt__YesVoteButton_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature");
Params::MissionVotingDetailsPanel_C_BndEvt__YesVoteButton_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function MissionVotingDetailsPanel.MissionVotingDetailsPanel_C.Destruct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UMissionVotingDetailsPanel_C::Destruct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionVotingDetailsPanel_C", "Destruct");
UObject::ProcessEvent(Func, nullptr);
}
// Function MissionVotingDetailsPanel.MissionVotingDetailsPanel_C.InitializePanel
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// EFortVoteType InVoteType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UMissionVotingDetailsPanel_C::InitializePanel(EFortVoteType InVoteType)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionVotingDetailsPanel_C", "InitializePanel");
Params::MissionVotingDetailsPanel_C_InitializePanel Parms{};
Parms.InVoteType = InVoteType;
UObject::ProcessEvent(Func, &Parms);
}
// Function MissionVotingDetailsPanel.MissionVotingDetailsPanel_C.RefreshPanel
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void UMissionVotingDetailsPanel_C::RefreshPanel()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionVotingDetailsPanel_C", "RefreshPanel");
UObject::ProcessEvent(Func, nullptr);
}
// Function MissionVotingDetailsPanel.MissionVotingDetailsPanel_C.UpdateRemainingVoteTime
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void UMissionVotingDetailsPanel_C::UpdateRemainingVoteTime()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionVotingDetailsPanel_C", "UpdateRemainingVoteTime");
UObject::ProcessEvent(Func, nullptr);
}
// Function MissionVotingDetailsPanel.MissionVotingDetailsPanel_C.UpdateVoteInstigatorInfo
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void UMissionVotingDetailsPanel_C::UpdateVoteInstigatorInfo()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionVotingDetailsPanel_C", "UpdateVoteInstigatorInfo");
UObject::ProcessEvent(Func, nullptr);
}
// Function MissionVotingDetailsPanel.MissionVotingDetailsPanel_C.UpdateVoteButton
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void UMissionVotingDetailsPanel_C::UpdateVoteButton()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionVotingDetailsPanel_C", "UpdateVoteButton");
UObject::ProcessEvent(Func, nullptr);
}
// Function MissionVotingDetailsPanel.MissionVotingDetailsPanel_C.UpdateObjectiveReadyTime
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void UMissionVotingDetailsPanel_C::UpdateObjectiveReadyTime()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionVotingDetailsPanel_C", "UpdateObjectiveReadyTime");
UObject::ProcessEvent(Func, nullptr);
}
// Function MissionVotingDetailsPanel.MissionVotingDetailsPanel_C.IsVoteRequired
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// bool VoteRequired (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UMissionVotingDetailsPanel_C::IsVoteRequired(bool* VoteRequired)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionVotingDetailsPanel_C", "IsVoteRequired");
Params::MissionVotingDetailsPanel_C_IsVoteRequired Parms{};
UObject::ProcessEvent(Func, &Parms);
if (VoteRequired != nullptr)
*VoteRequired = Parms.VoteRequired;
}
// Function MissionVotingDetailsPanel.MissionVotingDetailsPanel_C.OpenDetails
// (Public, BlueprintCallable, BlueprintEvent)
void UMissionVotingDetailsPanel_C::OpenDetails()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionVotingDetailsPanel_C", "OpenDetails");
UObject::ProcessEvent(Func, nullptr);
}
// Function MissionVotingDetailsPanel.MissionVotingDetailsPanel_C.CloseDetails
// (Public, BlueprintCallable, BlueprintEvent)
void UMissionVotingDetailsPanel_C::CloseDetails()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionVotingDetailsPanel_C", "CloseDetails");
UObject::ProcessEvent(Func, nullptr);
}
// Function MissionVotingDetailsPanel.MissionVotingDetailsPanel_C.UpdateDisplay
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void UMissionVotingDetailsPanel_C::UpdateDisplay()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionVotingDetailsPanel_C", "UpdateDisplay");
UObject::ProcessEvent(Func, nullptr);
}
// Function MissionVotingDetailsPanel.MissionVotingDetailsPanel_C.UpdateVoteCounts
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void UMissionVotingDetailsPanel_C::UpdateVoteCounts()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionVotingDetailsPanel_C", "UpdateVoteCounts");
UObject::ProcessEvent(Func, nullptr);
}
// Function MissionVotingDetailsPanel.MissionVotingDetailsPanel_C.CleanupVoteResultAnimation
// (Public, BlueprintCallable, BlueprintEvent)
void UMissionVotingDetailsPanel_C::CleanupVoteResultAnimation()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionVotingDetailsPanel_C", "CleanupVoteResultAnimation");
UObject::ProcessEvent(Func, nullptr);
}
// Function MissionVotingDetailsPanel.MissionVotingDetailsPanel_C.IsVoteMultiPlayer
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// bool Success (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UMissionVotingDetailsPanel_C::IsVoteMultiPlayer(bool* Success)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionVotingDetailsPanel_C", "IsVoteMultiPlayer");
Params::MissionVotingDetailsPanel_C_IsVoteMultiPlayer Parms{};
UObject::ProcessEvent(Func, &Parms);
if (Success != nullptr)
*Success = Parms.Success;
}
}