mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
74 lines
3.2 KiB
C++
74 lines
3.2 KiB
C++
#pragma once
|
|
|
|
/*
|
|
* SDK generated by Dumper-7
|
|
*
|
|
* https://github.com/Encryqed/Dumper-7
|
|
*/
|
|
|
|
// Package: MissionDetailsModifierList
|
|
|
|
#include "Basic.hpp"
|
|
|
|
#include "MissionDetailsModifierList_classes.hpp"
|
|
#include "MissionDetailsModifierList_parameters.hpp"
|
|
|
|
|
|
namespace SDK
|
|
{
|
|
|
|
// Function MissionDetailsModifierList.MissionDetailsModifierList_C.PopulateModifiers
|
|
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// bool UseTrunctatedList (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
// class UClass* NameTextStyle (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// class UClass* DescriptionTextStyle (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool ShowMinusDescriptions (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
// TArray<class UFortGameplayModifierItemDefinition*>ModifierItems (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm)
|
|
// bool UseSmallIcons (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
|
|
void UMissionDetailsModifierList_C::PopulateModifiers(bool UseTrunctatedList, class UClass* NameTextStyle, class UClass* DescriptionTextStyle, bool ShowMinusDescriptions, TArray<class UFortGameplayModifierItemDefinition*>& ModifierItems, bool UseSmallIcons)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("MissionDetailsModifierList_C", "PopulateModifiers");
|
|
|
|
Params::MissionDetailsModifierList_C_PopulateModifiers Parms{};
|
|
|
|
Parms.UseTrunctatedList = UseTrunctatedList;
|
|
Parms.NameTextStyle = NameTextStyle;
|
|
Parms.DescriptionTextStyle = DescriptionTextStyle;
|
|
Parms.ShowMinusDescriptions = ShowMinusDescriptions;
|
|
Parms.ModifierItems = std::move(ModifierItems);
|
|
Parms.UseSmallIcons = UseSmallIcons;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
ModifierItems = std::move(Parms.ModifierItems);
|
|
}
|
|
|
|
|
|
// Function MissionDetailsModifierList.MissionDetailsModifierList_C.CreateDebugModifiers
|
|
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// TArray<class UFortGameplayModifierItemDefinition*>Modifiers (Parm, OutParm, ZeroConstructor)
|
|
|
|
void UMissionDetailsModifierList_C::CreateDebugModifiers(TArray<class UFortGameplayModifierItemDefinition*>* Modifiers)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("MissionDetailsModifierList_C", "CreateDebugModifiers");
|
|
|
|
Params::MissionDetailsModifierList_C_CreateDebugModifiers Parms{};
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
if (Modifiers != nullptr)
|
|
*Modifiers = std::move(Parms.Modifiers);
|
|
}
|
|
|
|
}
|
|
|