mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
1739 lines
309 KiB
C++
1739 lines
309 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: MissionBlueprintFunctionLibrary
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#include "Basic.hpp"
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#include "GameplayAbilities_structs.hpp"
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#include "CoreUObject_structs.hpp"
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#include "GameplayTags_structs.hpp"
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#include "Struct_SurvivorScriptedAbilities_structs.hpp"
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#include "Engine_structs.hpp"
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#include "EnumEventWorldItemDrop_structs.hpp"
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#include "SurvivorBadgeTypes_structs.hpp"
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#include "SlateCore_structs.hpp"
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namespace SDK::Params
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{
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// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.RegisterUI UpdatesWithDamageEvents
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// 0x0058 (0x0058 - 0x0000)
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struct MissionBlueprintFunctionLibrary_C_RegisterUI_UpdatesWithDamageEvents final
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{
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public:
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class AActor* ActorToRegisterWith; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class AFortMissionState* MissionState; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UObject* __WorldContext; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class ABuildingActor* K2Node_DynamicCast_AsBuilding_Actor; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
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uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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TDelegate<void()> K2Node_CreateDelegate_OutputDelegate; // 0x0024(0x0010)(ZeroConstructor, NoDestructor)
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TDelegate<void()> K2Node_CreateDelegate_OutputDelegate1; // 0x0034(0x0010)(ZeroConstructor, NoDestructor)
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uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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class AFortPawn* K2Node_DynamicCast_AsFort_Pawn; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess1; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
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};
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static_assert(alignof(MissionBlueprintFunctionLibrary_C_RegisterUI_UpdatesWithDamageEvents) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_RegisterUI_UpdatesWithDamageEvents");
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static_assert(sizeof(MissionBlueprintFunctionLibrary_C_RegisterUI_UpdatesWithDamageEvents) == 0x000058, "Wrong size on MissionBlueprintFunctionLibrary_C_RegisterUI_UpdatesWithDamageEvents");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_RegisterUI_UpdatesWithDamageEvents, ActorToRegisterWith) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_RegisterUI_UpdatesWithDamageEvents::ActorToRegisterWith' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_RegisterUI_UpdatesWithDamageEvents, MissionState) == 0x000008, "Member 'MissionBlueprintFunctionLibrary_C_RegisterUI_UpdatesWithDamageEvents::MissionState' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_RegisterUI_UpdatesWithDamageEvents, __WorldContext) == 0x000010, "Member 'MissionBlueprintFunctionLibrary_C_RegisterUI_UpdatesWithDamageEvents::__WorldContext' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_RegisterUI_UpdatesWithDamageEvents, K2Node_DynamicCast_AsBuilding_Actor) == 0x000018, "Member 'MissionBlueprintFunctionLibrary_C_RegisterUI_UpdatesWithDamageEvents::K2Node_DynamicCast_AsBuilding_Actor' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_RegisterUI_UpdatesWithDamageEvents, K2Node_DynamicCast_bSuccess) == 0x000020, "Member 'MissionBlueprintFunctionLibrary_C_RegisterUI_UpdatesWithDamageEvents::K2Node_DynamicCast_bSuccess' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_RegisterUI_UpdatesWithDamageEvents, K2Node_CreateDelegate_OutputDelegate) == 0x000024, "Member 'MissionBlueprintFunctionLibrary_C_RegisterUI_UpdatesWithDamageEvents::K2Node_CreateDelegate_OutputDelegate' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_RegisterUI_UpdatesWithDamageEvents, K2Node_CreateDelegate_OutputDelegate1) == 0x000034, "Member 'MissionBlueprintFunctionLibrary_C_RegisterUI_UpdatesWithDamageEvents::K2Node_CreateDelegate_OutputDelegate1' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_RegisterUI_UpdatesWithDamageEvents, K2Node_DynamicCast_AsFort_Pawn) == 0x000048, "Member 'MissionBlueprintFunctionLibrary_C_RegisterUI_UpdatesWithDamageEvents::K2Node_DynamicCast_AsFort_Pawn' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_RegisterUI_UpdatesWithDamageEvents, K2Node_DynamicCast_bSuccess1) == 0x000050, "Member 'MissionBlueprintFunctionLibrary_C_RegisterUI_UpdatesWithDamageEvents::K2Node_DynamicCast_bSuccess1' has a wrong offset!");
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// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.UnRegisterUI UpdatesWithDamageEvents
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// 0x0058 (0x0058 - 0x0000)
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struct MissionBlueprintFunctionLibrary_C_UnRegisterUI_UpdatesWithDamageEvents final
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{
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public:
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class AActor* ActorToUnRegisterWith; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class AFortMissionState* MissionState; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UObject* __WorldContext; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class ABuildingActor* K2Node_DynamicCast_AsBuilding_Actor; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
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uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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TDelegate<void()> K2Node_CreateDelegate_OutputDelegate; // 0x0024(0x0010)(ZeroConstructor, NoDestructor)
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TDelegate<void()> K2Node_CreateDelegate_OutputDelegate1; // 0x0034(0x0010)(ZeroConstructor, NoDestructor)
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uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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class AFortPawn* K2Node_DynamicCast_AsFort_Pawn; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess1; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
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};
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static_assert(alignof(MissionBlueprintFunctionLibrary_C_UnRegisterUI_UpdatesWithDamageEvents) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_UnRegisterUI_UpdatesWithDamageEvents");
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static_assert(sizeof(MissionBlueprintFunctionLibrary_C_UnRegisterUI_UpdatesWithDamageEvents) == 0x000058, "Wrong size on MissionBlueprintFunctionLibrary_C_UnRegisterUI_UpdatesWithDamageEvents");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_UnRegisterUI_UpdatesWithDamageEvents, ActorToUnRegisterWith) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_UnRegisterUI_UpdatesWithDamageEvents::ActorToUnRegisterWith' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_UnRegisterUI_UpdatesWithDamageEvents, MissionState) == 0x000008, "Member 'MissionBlueprintFunctionLibrary_C_UnRegisterUI_UpdatesWithDamageEvents::MissionState' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_UnRegisterUI_UpdatesWithDamageEvents, __WorldContext) == 0x000010, "Member 'MissionBlueprintFunctionLibrary_C_UnRegisterUI_UpdatesWithDamageEvents::__WorldContext' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_UnRegisterUI_UpdatesWithDamageEvents, K2Node_DynamicCast_AsBuilding_Actor) == 0x000018, "Member 'MissionBlueprintFunctionLibrary_C_UnRegisterUI_UpdatesWithDamageEvents::K2Node_DynamicCast_AsBuilding_Actor' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_UnRegisterUI_UpdatesWithDamageEvents, K2Node_DynamicCast_bSuccess) == 0x000020, "Member 'MissionBlueprintFunctionLibrary_C_UnRegisterUI_UpdatesWithDamageEvents::K2Node_DynamicCast_bSuccess' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_UnRegisterUI_UpdatesWithDamageEvents, K2Node_CreateDelegate_OutputDelegate) == 0x000024, "Member 'MissionBlueprintFunctionLibrary_C_UnRegisterUI_UpdatesWithDamageEvents::K2Node_CreateDelegate_OutputDelegate' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_UnRegisterUI_UpdatesWithDamageEvents, K2Node_CreateDelegate_OutputDelegate1) == 0x000034, "Member 'MissionBlueprintFunctionLibrary_C_UnRegisterUI_UpdatesWithDamageEvents::K2Node_CreateDelegate_OutputDelegate1' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_UnRegisterUI_UpdatesWithDamageEvents, K2Node_DynamicCast_AsFort_Pawn) == 0x000048, "Member 'MissionBlueprintFunctionLibrary_C_UnRegisterUI_UpdatesWithDamageEvents::K2Node_DynamicCast_AsFort_Pawn' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_UnRegisterUI_UpdatesWithDamageEvents, K2Node_DynamicCast_bSuccess1) == 0x000050, "Member 'MissionBlueprintFunctionLibrary_C_UnRegisterUI_UpdatesWithDamageEvents::K2Node_DynamicCast_bSuccess1' has a wrong offset!");
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// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.GetObjectiveBadgeIconBrush
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// 0x0188 (0x0188 - 0x0000)
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struct MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush final
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{
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public:
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class AFortObjectiveBase* Objective; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FGameplayTag RewardTag; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
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class UObject* __WorldContext; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FSlateBrush IconBrush; // 0x0018(0x0088)(Parm, OutParm)
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class UFortBadgeItemDefinition* BadgeItem; // 0x00A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool Temp_bool_True_if_break_was_hit_Variable; // 0x00A8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
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uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
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TArray<class UFortWorldItemDefinition*> CallFunc_GetRewardItemsByTag_OutRewardItems; // 0x00B0(0x0010)(ZeroConstructor, ReferenceParm)
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int32 CallFunc_Array_Length_ReturnValue; // 0x00C0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_Array_Length_ReturnValue1; // 0x00C4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_Not_PreBool_ReturnValue; // 0x00C8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
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bool CallFunc_Greater_IntInt_ReturnValue; // 0x00C9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
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bool CallFunc_Less_IntInt_ReturnValue; // 0x00CA(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
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uint8 Pad_CB[0x1]; // 0x00CB(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
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int32 Temp_int_Array_Index_Variable; // 0x00CC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UFortWorldItemDefinition* CallFunc_Array_Get_Item; // 0x00D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UFortBadgeItemDefinition* K2Node_DynamicCast_AsFort_Badge_Item_Definition; // 0x00D8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess; // 0x00E0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
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uint8 Pad_E1[0x3]; // 0x00E1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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int32 Temp_int_Loop_Counter_Variable; // 0x00E4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_Less_IntInt_ReturnValue1; // 0x00E8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
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uint8 Pad_E9[0x3]; // 0x00E9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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int32 CallFunc_Add_IntInt_ReturnValue; // 0x00EC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_BooleanAND_ReturnValue; // 0x00F0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
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uint8 Pad_F1[0x7]; // 0x00F1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
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struct FSlateBrush CallFunc_GetSmallPreviewImageBrush_ReturnValue; // 0x00F8(0x0088)()
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bool CallFunc_IsValid_ReturnValue; // 0x0180(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
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};
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static_assert(alignof(MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush");
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static_assert(sizeof(MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush) == 0x000188, "Wrong size on MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush, Objective) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush::Objective' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush, RewardTag) == 0x000008, "Member 'MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush::RewardTag' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush, __WorldContext) == 0x000010, "Member 'MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush::__WorldContext' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush, IconBrush) == 0x000018, "Member 'MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush::IconBrush' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush, BadgeItem) == 0x0000A0, "Member 'MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush::BadgeItem' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush, Temp_bool_True_if_break_was_hit_Variable) == 0x0000A8, "Member 'MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush::Temp_bool_True_if_break_was_hit_Variable' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush, CallFunc_GetRewardItemsByTag_OutRewardItems) == 0x0000B0, "Member 'MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush::CallFunc_GetRewardItemsByTag_OutRewardItems' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush, CallFunc_Array_Length_ReturnValue) == 0x0000C0, "Member 'MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush::CallFunc_Array_Length_ReturnValue' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush, CallFunc_Array_Length_ReturnValue1) == 0x0000C4, "Member 'MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush::CallFunc_Array_Length_ReturnValue1' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush, CallFunc_Not_PreBool_ReturnValue) == 0x0000C8, "Member 'MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush::CallFunc_Not_PreBool_ReturnValue' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush, CallFunc_Greater_IntInt_ReturnValue) == 0x0000C9, "Member 'MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush::CallFunc_Greater_IntInt_ReturnValue' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush, CallFunc_Less_IntInt_ReturnValue) == 0x0000CA, "Member 'MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush::CallFunc_Less_IntInt_ReturnValue' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush, Temp_int_Array_Index_Variable) == 0x0000CC, "Member 'MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush::Temp_int_Array_Index_Variable' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush, CallFunc_Array_Get_Item) == 0x0000D0, "Member 'MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush::CallFunc_Array_Get_Item' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush, K2Node_DynamicCast_AsFort_Badge_Item_Definition) == 0x0000D8, "Member 'MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush::K2Node_DynamicCast_AsFort_Badge_Item_Definition' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush, K2Node_DynamicCast_bSuccess) == 0x0000E0, "Member 'MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush::K2Node_DynamicCast_bSuccess' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush, Temp_int_Loop_Counter_Variable) == 0x0000E4, "Member 'MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush::Temp_int_Loop_Counter_Variable' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush, CallFunc_Less_IntInt_ReturnValue1) == 0x0000E8, "Member 'MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush::CallFunc_Less_IntInt_ReturnValue1' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush, CallFunc_Add_IntInt_ReturnValue) == 0x0000EC, "Member 'MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush::CallFunc_Add_IntInt_ReturnValue' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush, CallFunc_BooleanAND_ReturnValue) == 0x0000F0, "Member 'MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush::CallFunc_BooleanAND_ReturnValue' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush, CallFunc_GetSmallPreviewImageBrush_ReturnValue) == 0x0000F8, "Member 'MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush::CallFunc_GetSmallPreviewImageBrush_ReturnValue' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush, CallFunc_IsValid_ReturnValue) == 0x000180, "Member 'MissionBlueprintFunctionLibrary_C_GetObjectiveBadgeIconBrush::CallFunc_IsValid_ReturnValue' has a wrong offset!");
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// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.DoesPlayerHaveQuest
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// 0x0050 (0x0050 - 0x0000)
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struct MissionBlueprintFunctionLibrary_C_DoesPlayerHaveQuest final
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{
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public:
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class AFortPlayerController* PlayerController; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UFortQuestItemDefinition* Quest_Item_Reference; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class FName Quest_Item_Objective_Backend_Name; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UObject* __WorldContext; // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool QuestValid; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
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uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
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class AFortPlayerController* PlayerControllerRef; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UFortQuestManager* CallFunc_GetQuestManager_ReturnValue; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
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uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
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class UFortQuestItem* CallFunc_GetQuestWithDefinition_ReturnValue; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_HasCompletedObjectiveWithName_ReturnValue; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
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bool CallFunc_IsValid_ReturnValue1; // 0x0049(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
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bool CallFunc_IsValid_ReturnValue2; // 0x004A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
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};
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static_assert(alignof(MissionBlueprintFunctionLibrary_C_DoesPlayerHaveQuest) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_DoesPlayerHaveQuest");
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static_assert(sizeof(MissionBlueprintFunctionLibrary_C_DoesPlayerHaveQuest) == 0x000050, "Wrong size on MissionBlueprintFunctionLibrary_C_DoesPlayerHaveQuest");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesPlayerHaveQuest, PlayerController) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_DoesPlayerHaveQuest::PlayerController' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesPlayerHaveQuest, Quest_Item_Reference) == 0x000008, "Member 'MissionBlueprintFunctionLibrary_C_DoesPlayerHaveQuest::Quest_Item_Reference' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesPlayerHaveQuest, Quest_Item_Objective_Backend_Name) == 0x000010, "Member 'MissionBlueprintFunctionLibrary_C_DoesPlayerHaveQuest::Quest_Item_Objective_Backend_Name' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesPlayerHaveQuest, __WorldContext) == 0x000018, "Member 'MissionBlueprintFunctionLibrary_C_DoesPlayerHaveQuest::__WorldContext' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesPlayerHaveQuest, QuestValid) == 0x000020, "Member 'MissionBlueprintFunctionLibrary_C_DoesPlayerHaveQuest::QuestValid' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesPlayerHaveQuest, PlayerControllerRef) == 0x000028, "Member 'MissionBlueprintFunctionLibrary_C_DoesPlayerHaveQuest::PlayerControllerRef' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesPlayerHaveQuest, CallFunc_GetQuestManager_ReturnValue) == 0x000030, "Member 'MissionBlueprintFunctionLibrary_C_DoesPlayerHaveQuest::CallFunc_GetQuestManager_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesPlayerHaveQuest, CallFunc_IsValid_ReturnValue) == 0x000038, "Member 'MissionBlueprintFunctionLibrary_C_DoesPlayerHaveQuest::CallFunc_IsValid_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesPlayerHaveQuest, CallFunc_GetQuestWithDefinition_ReturnValue) == 0x000040, "Member 'MissionBlueprintFunctionLibrary_C_DoesPlayerHaveQuest::CallFunc_GetQuestWithDefinition_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesPlayerHaveQuest, CallFunc_HasCompletedObjectiveWithName_ReturnValue) == 0x000048, "Member 'MissionBlueprintFunctionLibrary_C_DoesPlayerHaveQuest::CallFunc_HasCompletedObjectiveWithName_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesPlayerHaveQuest, CallFunc_IsValid_ReturnValue1) == 0x000049, "Member 'MissionBlueprintFunctionLibrary_C_DoesPlayerHaveQuest::CallFunc_IsValid_ReturnValue1' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesPlayerHaveQuest, CallFunc_IsValid_ReturnValue2) == 0x00004A, "Member 'MissionBlueprintFunctionLibrary_C_DoesPlayerHaveQuest::CallFunc_IsValid_ReturnValue2' has a wrong offset!");
|
|
|
|
// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.HighlightQuestActor
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct MissionBlueprintFunctionLibrary_C_HighlightQuestActor final
|
|
{
|
|
public:
|
|
class AActor* ActorToHighlight; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool HighlightEnabled; // 0x0008(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UObject* __WorldContext; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class ABuildingActor* K2Node_DynamicCast_AsBuilding_Actor; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool K2Node_DynamicCast_bSuccess; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CallFunc_GetScalarParameterValue_ReturnValue; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class ABuildingSMActor* K2Node_DynamicCast_AsBuilding_SMActor; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool K2Node_DynamicCast_bSuccess1; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CallFunc_FTrunc_ReturnValue; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UStaticMeshComponent* CallFunc_GetBuildingMeshComponent_ReturnValue; // 0x0038(0x0008)(ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UStaticMeshComponent* CallFunc_GetBuildingMeshComponent_ReturnValue1; // 0x0040(0x0008)(ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_GetScalarParameterValue_ReturnValue1; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 CallFunc_FTrunc_ReturnValue1; // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
};
|
|
static_assert(alignof(MissionBlueprintFunctionLibrary_C_HighlightQuestActor) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_HighlightQuestActor");
|
|
static_assert(sizeof(MissionBlueprintFunctionLibrary_C_HighlightQuestActor) == 0x000050, "Wrong size on MissionBlueprintFunctionLibrary_C_HighlightQuestActor");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HighlightQuestActor, ActorToHighlight) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_HighlightQuestActor::ActorToHighlight' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HighlightQuestActor, HighlightEnabled) == 0x000008, "Member 'MissionBlueprintFunctionLibrary_C_HighlightQuestActor::HighlightEnabled' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HighlightQuestActor, __WorldContext) == 0x000010, "Member 'MissionBlueprintFunctionLibrary_C_HighlightQuestActor::__WorldContext' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HighlightQuestActor, K2Node_DynamicCast_AsBuilding_Actor) == 0x000018, "Member 'MissionBlueprintFunctionLibrary_C_HighlightQuestActor::K2Node_DynamicCast_AsBuilding_Actor' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HighlightQuestActor, K2Node_DynamicCast_bSuccess) == 0x000020, "Member 'MissionBlueprintFunctionLibrary_C_HighlightQuestActor::K2Node_DynamicCast_bSuccess' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HighlightQuestActor, CallFunc_GetScalarParameterValue_ReturnValue) == 0x000024, "Member 'MissionBlueprintFunctionLibrary_C_HighlightQuestActor::CallFunc_GetScalarParameterValue_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HighlightQuestActor, K2Node_DynamicCast_AsBuilding_SMActor) == 0x000028, "Member 'MissionBlueprintFunctionLibrary_C_HighlightQuestActor::K2Node_DynamicCast_AsBuilding_SMActor' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HighlightQuestActor, K2Node_DynamicCast_bSuccess1) == 0x000030, "Member 'MissionBlueprintFunctionLibrary_C_HighlightQuestActor::K2Node_DynamicCast_bSuccess1' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HighlightQuestActor, CallFunc_FTrunc_ReturnValue) == 0x000034, "Member 'MissionBlueprintFunctionLibrary_C_HighlightQuestActor::CallFunc_FTrunc_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HighlightQuestActor, CallFunc_GetBuildingMeshComponent_ReturnValue) == 0x000038, "Member 'MissionBlueprintFunctionLibrary_C_HighlightQuestActor::CallFunc_GetBuildingMeshComponent_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HighlightQuestActor, CallFunc_GetBuildingMeshComponent_ReturnValue1) == 0x000040, "Member 'MissionBlueprintFunctionLibrary_C_HighlightQuestActor::CallFunc_GetBuildingMeshComponent_ReturnValue1' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HighlightQuestActor, CallFunc_GetScalarParameterValue_ReturnValue1) == 0x000048, "Member 'MissionBlueprintFunctionLibrary_C_HighlightQuestActor::CallFunc_GetScalarParameterValue_ReturnValue1' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HighlightQuestActor, CallFunc_FTrunc_ReturnValue1) == 0x00004C, "Member 'MissionBlueprintFunctionLibrary_C_HighlightQuestActor::CallFunc_FTrunc_ReturnValue1' has a wrong offset!");
|
|
|
|
// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.QuestObjectiveCountAchieved
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct MissionBlueprintFunctionLibrary_C_QuestObjectiveCountAchieved final
|
|
{
|
|
public:
|
|
class AFortPlayerController* PlayerControllerReference; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UFortQuestItemDefinition* Quest_Item_Reference; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FDataTableRowHandle ObjectiveStatHandle; // 0x0010(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
|
|
class UObject* __WorldContext; // 0x0020(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 Quest_Count_Achieved; // 0x0028(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 Quest_Count_Required; // 0x002C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool SuccessfullyFoundCount; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 LocalRequiredCount; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 LocalAchievedCount; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool bSuccessfullyFoundStage; // 0x003C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool CallFunc_IsValid_ReturnValue; // 0x003D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_3E[0x2]; // 0x003E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UFortQuestManager* CallFunc_GetQuestManager_ReturnValue; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UFortQuestItem* CallFunc_GetQuestWithDefinition_ReturnValue; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UFortQuestObjectiveInfo* CallFunc_GetObjectiveInfo_ReturnValue; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_IsValid_ReturnValue1; // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
};
|
|
static_assert(alignof(MissionBlueprintFunctionLibrary_C_QuestObjectiveCountAchieved) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_QuestObjectiveCountAchieved");
|
|
static_assert(sizeof(MissionBlueprintFunctionLibrary_C_QuestObjectiveCountAchieved) == 0x000060, "Wrong size on MissionBlueprintFunctionLibrary_C_QuestObjectiveCountAchieved");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_QuestObjectiveCountAchieved, PlayerControllerReference) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_QuestObjectiveCountAchieved::PlayerControllerReference' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_QuestObjectiveCountAchieved, Quest_Item_Reference) == 0x000008, "Member 'MissionBlueprintFunctionLibrary_C_QuestObjectiveCountAchieved::Quest_Item_Reference' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_QuestObjectiveCountAchieved, ObjectiveStatHandle) == 0x000010, "Member 'MissionBlueprintFunctionLibrary_C_QuestObjectiveCountAchieved::ObjectiveStatHandle' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_QuestObjectiveCountAchieved, __WorldContext) == 0x000020, "Member 'MissionBlueprintFunctionLibrary_C_QuestObjectiveCountAchieved::__WorldContext' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_QuestObjectiveCountAchieved, Quest_Count_Achieved) == 0x000028, "Member 'MissionBlueprintFunctionLibrary_C_QuestObjectiveCountAchieved::Quest_Count_Achieved' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_QuestObjectiveCountAchieved, Quest_Count_Required) == 0x00002C, "Member 'MissionBlueprintFunctionLibrary_C_QuestObjectiveCountAchieved::Quest_Count_Required' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_QuestObjectiveCountAchieved, SuccessfullyFoundCount) == 0x000030, "Member 'MissionBlueprintFunctionLibrary_C_QuestObjectiveCountAchieved::SuccessfullyFoundCount' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_QuestObjectiveCountAchieved, LocalRequiredCount) == 0x000034, "Member 'MissionBlueprintFunctionLibrary_C_QuestObjectiveCountAchieved::LocalRequiredCount' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_QuestObjectiveCountAchieved, LocalAchievedCount) == 0x000038, "Member 'MissionBlueprintFunctionLibrary_C_QuestObjectiveCountAchieved::LocalAchievedCount' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_QuestObjectiveCountAchieved, bSuccessfullyFoundStage) == 0x00003C, "Member 'MissionBlueprintFunctionLibrary_C_QuestObjectiveCountAchieved::bSuccessfullyFoundStage' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_QuestObjectiveCountAchieved, CallFunc_IsValid_ReturnValue) == 0x00003D, "Member 'MissionBlueprintFunctionLibrary_C_QuestObjectiveCountAchieved::CallFunc_IsValid_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_QuestObjectiveCountAchieved, CallFunc_GetQuestManager_ReturnValue) == 0x000040, "Member 'MissionBlueprintFunctionLibrary_C_QuestObjectiveCountAchieved::CallFunc_GetQuestManager_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_QuestObjectiveCountAchieved, CallFunc_GetQuestWithDefinition_ReturnValue) == 0x000048, "Member 'MissionBlueprintFunctionLibrary_C_QuestObjectiveCountAchieved::CallFunc_GetQuestWithDefinition_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_QuestObjectiveCountAchieved, CallFunc_GetObjectiveInfo_ReturnValue) == 0x000050, "Member 'MissionBlueprintFunctionLibrary_C_QuestObjectiveCountAchieved::CallFunc_GetObjectiveInfo_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_QuestObjectiveCountAchieved, CallFunc_IsValid_ReturnValue1) == 0x000058, "Member 'MissionBlueprintFunctionLibrary_C_QuestObjectiveCountAchieved::CallFunc_IsValid_ReturnValue1' has a wrong offset!");
|
|
|
|
// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.DoesAnyoneRequireQuest
|
|
// 0x0070 (0x0070 - 0x0000)
|
|
struct MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest final
|
|
{
|
|
public:
|
|
class UFortQuestItemDefinition* QuestReference; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class FName Quest_Backend_Name; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UObject* __WorldContext; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool SomePlayerNeedsTheQuest; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool PlayerNeedsQuest; // 0x0019(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 Temp_int_Array_Index_Variable; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
TArray<class AFortPlayerController*> CallFunc_GetAllFortPlayerControllers_ReturnValue; // 0x0020(0x0010)(ZeroConstructor, ReferenceParm)
|
|
class AFortPlayerController* CallFunc_Array_Get_Item; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 CallFunc_Array_Length_ReturnValue; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UFortQuestManager* CallFunc_GetQuestManager_ReturnValue; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 CallFunc_Array_Length_ReturnValue1; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UFortQuestItem* CallFunc_GetQuestWithDefinition_ReturnValue; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_GreaterEqual_IntInt_ReturnValue; // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool CallFunc_IsValid_ReturnValue; // 0x0059(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool CallFunc_HasCompletedObjectiveWithName_ReturnValue; // 0x005A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_5B[0x1]; // 0x005B(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 Temp_int_Loop_Counter_Variable; // 0x005C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_Less_IntInt_ReturnValue; // 0x0060(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CallFunc_Add_IntInt_ReturnValue; // 0x0064(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool Temp_bool_True_if_break_was_hit_Variable; // 0x0068(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool CallFunc_Not_PreBool_ReturnValue; // 0x0069(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool CallFunc_BooleanAND_ReturnValue; // 0x006A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
};
|
|
static_assert(alignof(MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest");
|
|
static_assert(sizeof(MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest) == 0x000070, "Wrong size on MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest, QuestReference) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest::QuestReference' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest, Quest_Backend_Name) == 0x000008, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest::Quest_Backend_Name' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest, __WorldContext) == 0x000010, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest::__WorldContext' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest, SomePlayerNeedsTheQuest) == 0x000018, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest::SomePlayerNeedsTheQuest' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest, PlayerNeedsQuest) == 0x000019, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest::PlayerNeedsQuest' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest, Temp_int_Array_Index_Variable) == 0x00001C, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest::Temp_int_Array_Index_Variable' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest, CallFunc_GetAllFortPlayerControllers_ReturnValue) == 0x000020, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest::CallFunc_GetAllFortPlayerControllers_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest, CallFunc_Array_Get_Item) == 0x000030, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest::CallFunc_Array_Get_Item' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest, CallFunc_Array_Length_ReturnValue) == 0x000038, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest::CallFunc_Array_Length_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest, CallFunc_GetQuestManager_ReturnValue) == 0x000040, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest::CallFunc_GetQuestManager_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest, CallFunc_Array_Length_ReturnValue1) == 0x000048, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest::CallFunc_Array_Length_ReturnValue1' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest, CallFunc_GetQuestWithDefinition_ReturnValue) == 0x000050, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest::CallFunc_GetQuestWithDefinition_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest, CallFunc_GreaterEqual_IntInt_ReturnValue) == 0x000058, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest::CallFunc_GreaterEqual_IntInt_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest, CallFunc_IsValid_ReturnValue) == 0x000059, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest::CallFunc_IsValid_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest, CallFunc_HasCompletedObjectiveWithName_ReturnValue) == 0x00005A, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest::CallFunc_HasCompletedObjectiveWithName_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest, Temp_int_Loop_Counter_Variable) == 0x00005C, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest::Temp_int_Loop_Counter_Variable' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest, CallFunc_Less_IntInt_ReturnValue) == 0x000060, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest::CallFunc_Less_IntInt_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest, CallFunc_Add_IntInt_ReturnValue) == 0x000064, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest::CallFunc_Add_IntInt_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest, Temp_bool_True_if_break_was_hit_Variable) == 0x000068, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest::Temp_bool_True_if_break_was_hit_Variable' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest, CallFunc_Not_PreBool_ReturnValue) == 0x000069, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest::CallFunc_Not_PreBool_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest, CallFunc_BooleanAND_ReturnValue) == 0x00006A, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyoneRequireQuest::CallFunc_BooleanAND_ReturnValue' has a wrong offset!");
|
|
|
|
// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.ListPlayersWhoNeedQuest
|
|
// 0x0090 (0x0090 - 0x0000)
|
|
struct MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest final
|
|
{
|
|
public:
|
|
class UFortQuestItemDefinition* Quest_Reference; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class FName Quest_Backend_Name; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UObject* __WorldContext; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
TArray<class AFortPlayerController*> Player_Controllers_Who_Require_The_Quest; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor)
|
|
bool DoesAnyoneRequireTheQuest; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool PlayerNeededTheQuest; // 0x0029(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class AFortPlayerController*> PlayersWhoRequireQuest; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate)
|
|
TArray<class AFortPlayerController*> CallFunc_GetAllFortPlayerControllers_ReturnValue; // 0x0040(0x0010)(ZeroConstructor, ReferenceParm)
|
|
int32 Temp_int_Loop_Counter_Variable; // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 CallFunc_Array_Length_ReturnValue; // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 CallFunc_Add_IntInt_ReturnValue; // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_Less_IntInt_ReturnValue; // 0x005C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_5D[0x3]; // 0x005D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CallFunc_Array_Length_ReturnValue1; // 0x0060(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 Temp_int_Array_Index_Variable; // 0x0064(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_GreaterEqual_IntInt_ReturnValue; // 0x0068(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AFortPlayerController* CallFunc_Array_Get_Item; // 0x0070(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UFortQuestManager* CallFunc_GetQuestManager_ReturnValue; // 0x0078(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_HasCompletedObjectiveWithName_ReturnValue; // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_81[0x3]; // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CallFunc_Array_AddUnique_ReturnValue; // 0x0084(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 CallFunc_Array_Length_ReturnValue2; // 0x0088(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_GreaterEqual_IntInt_ReturnValue1; // 0x008C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
};
|
|
static_assert(alignof(MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest");
|
|
static_assert(sizeof(MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest) == 0x000090, "Wrong size on MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest, Quest_Reference) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest::Quest_Reference' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest, Quest_Backend_Name) == 0x000008, "Member 'MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest::Quest_Backend_Name' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest, __WorldContext) == 0x000010, "Member 'MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest::__WorldContext' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest, Player_Controllers_Who_Require_The_Quest) == 0x000018, "Member 'MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest::Player_Controllers_Who_Require_The_Quest' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest, DoesAnyoneRequireTheQuest) == 0x000028, "Member 'MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest::DoesAnyoneRequireTheQuest' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest, PlayerNeededTheQuest) == 0x000029, "Member 'MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest::PlayerNeededTheQuest' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest, PlayersWhoRequireQuest) == 0x000030, "Member 'MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest::PlayersWhoRequireQuest' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest, CallFunc_GetAllFortPlayerControllers_ReturnValue) == 0x000040, "Member 'MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest::CallFunc_GetAllFortPlayerControllers_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest, Temp_int_Loop_Counter_Variable) == 0x000050, "Member 'MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest::Temp_int_Loop_Counter_Variable' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest, CallFunc_Array_Length_ReturnValue) == 0x000054, "Member 'MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest::CallFunc_Array_Length_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest, CallFunc_Add_IntInt_ReturnValue) == 0x000058, "Member 'MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest::CallFunc_Add_IntInt_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest, CallFunc_Less_IntInt_ReturnValue) == 0x00005C, "Member 'MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest::CallFunc_Less_IntInt_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest, CallFunc_Array_Length_ReturnValue1) == 0x000060, "Member 'MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest::CallFunc_Array_Length_ReturnValue1' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest, Temp_int_Array_Index_Variable) == 0x000064, "Member 'MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest::Temp_int_Array_Index_Variable' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest, CallFunc_GreaterEqual_IntInt_ReturnValue) == 0x000068, "Member 'MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest::CallFunc_GreaterEqual_IntInt_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest, CallFunc_Array_Get_Item) == 0x000070, "Member 'MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest::CallFunc_Array_Get_Item' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest, CallFunc_GetQuestManager_ReturnValue) == 0x000078, "Member 'MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest::CallFunc_GetQuestManager_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest, CallFunc_HasCompletedObjectiveWithName_ReturnValue) == 0x000080, "Member 'MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest::CallFunc_HasCompletedObjectiveWithName_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest, CallFunc_Array_AddUnique_ReturnValue) == 0x000084, "Member 'MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest::CallFunc_Array_AddUnique_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest, CallFunc_Array_Length_ReturnValue2) == 0x000088, "Member 'MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest::CallFunc_Array_Length_ReturnValue2' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest, CallFunc_GreaterEqual_IntInt_ReturnValue1) == 0x00008C, "Member 'MissionBlueprintFunctionLibrary_C_ListPlayersWhoNeedQuest::CallFunc_GreaterEqual_IntInt_ReturnValue1' has a wrong offset!");
|
|
|
|
// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.NPC_DroneStartRescue
|
|
// 0x0108 (0x0108 - 0x0000)
|
|
struct MissionBlueprintFunctionLibrary_C_NPC_DroneStartRescue final
|
|
{
|
|
public:
|
|
class AActor* Actor; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class AActor* Instigator; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UObject* __WorldContext; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FStruct_SurvivorScriptedAbilities SurvivorAbilityStruct; // 0x0018(0x0044)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGameplayEventData K2Node_MakeStruct_GameplayEventData; // 0x0060(0x00A8)()
|
|
};
|
|
static_assert(alignof(MissionBlueprintFunctionLibrary_C_NPC_DroneStartRescue) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_NPC_DroneStartRescue");
|
|
static_assert(sizeof(MissionBlueprintFunctionLibrary_C_NPC_DroneStartRescue) == 0x000108, "Wrong size on MissionBlueprintFunctionLibrary_C_NPC_DroneStartRescue");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_NPC_DroneStartRescue, Actor) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_NPC_DroneStartRescue::Actor' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_NPC_DroneStartRescue, Instigator) == 0x000008, "Member 'MissionBlueprintFunctionLibrary_C_NPC_DroneStartRescue::Instigator' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_NPC_DroneStartRescue, __WorldContext) == 0x000010, "Member 'MissionBlueprintFunctionLibrary_C_NPC_DroneStartRescue::__WorldContext' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_NPC_DroneStartRescue, SurvivorAbilityStruct) == 0x000018, "Member 'MissionBlueprintFunctionLibrary_C_NPC_DroneStartRescue::SurvivorAbilityStruct' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_NPC_DroneStartRescue, K2Node_MakeStruct_GameplayEventData) == 0x000060, "Member 'MissionBlueprintFunctionLibrary_C_NPC_DroneStartRescue::K2Node_MakeStruct_GameplayEventData' has a wrong offset!");
|
|
|
|
// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.NPC_DroneStopRescue
|
|
// 0x0108 (0x0108 - 0x0000)
|
|
struct MissionBlueprintFunctionLibrary_C_NPC_DroneStopRescue final
|
|
{
|
|
public:
|
|
class AActor* Actor; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class AActor* Instigator; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UObject* __WorldContext; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FStruct_SurvivorScriptedAbilities SurvivorAbilityStruct; // 0x0018(0x0044)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGameplayEventData K2Node_MakeStruct_GameplayEventData; // 0x0060(0x00A8)()
|
|
};
|
|
static_assert(alignof(MissionBlueprintFunctionLibrary_C_NPC_DroneStopRescue) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_NPC_DroneStopRescue");
|
|
static_assert(sizeof(MissionBlueprintFunctionLibrary_C_NPC_DroneStopRescue) == 0x000108, "Wrong size on MissionBlueprintFunctionLibrary_C_NPC_DroneStopRescue");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_NPC_DroneStopRescue, Actor) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_NPC_DroneStopRescue::Actor' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_NPC_DroneStopRescue, Instigator) == 0x000008, "Member 'MissionBlueprintFunctionLibrary_C_NPC_DroneStopRescue::Instigator' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_NPC_DroneStopRescue, __WorldContext) == 0x000010, "Member 'MissionBlueprintFunctionLibrary_C_NPC_DroneStopRescue::__WorldContext' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_NPC_DroneStopRescue, SurvivorAbilityStruct) == 0x000018, "Member 'MissionBlueprintFunctionLibrary_C_NPC_DroneStopRescue::SurvivorAbilityStruct' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_NPC_DroneStopRescue, K2Node_MakeStruct_GameplayEventData) == 0x000060, "Member 'MissionBlueprintFunctionLibrary_C_NPC_DroneStopRescue::K2Node_MakeStruct_GameplayEventData' has a wrong offset!");
|
|
|
|
// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.FlashObjectiveUI
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct MissionBlueprintFunctionLibrary_C_FlashObjectiveUI final
|
|
{
|
|
public:
|
|
class AFortObjectiveBase* Objective_Reference; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UObject* __WorldContext; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FGameplayTagContainer CallFunc_MakeLiteralGameplayTagContainer_ReturnValue; // 0x0010(0x0020)()
|
|
};
|
|
static_assert(alignof(MissionBlueprintFunctionLibrary_C_FlashObjectiveUI) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_FlashObjectiveUI");
|
|
static_assert(sizeof(MissionBlueprintFunctionLibrary_C_FlashObjectiveUI) == 0x000030, "Wrong size on MissionBlueprintFunctionLibrary_C_FlashObjectiveUI");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_FlashObjectiveUI, Objective_Reference) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_FlashObjectiveUI::Objective_Reference' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_FlashObjectiveUI, __WorldContext) == 0x000008, "Member 'MissionBlueprintFunctionLibrary_C_FlashObjectiveUI::__WorldContext' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_FlashObjectiveUI, CallFunc_MakeLiteralGameplayTagContainer_ReturnValue) == 0x000010, "Member 'MissionBlueprintFunctionLibrary_C_FlashObjectiveUI::CallFunc_MakeLiteralGameplayTagContainer_ReturnValue' has a wrong offset!");
|
|
|
|
// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.AnyPlayerNearActor
|
|
// 0x0088 (0x0088 - 0x0000)
|
|
struct MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor final
|
|
{
|
|
public:
|
|
float DistanceToCheck; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AActor* Actor; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UObject* __WorldContext; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool IsPlayerNearActor; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class AFortPlayerPawn*> PlayersNearActor; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor)
|
|
TArray<class AFortPlayerPawn*> PlayerPawns; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate)
|
|
TArray<class AFortPlayerPawn*> CallFunc_GetAllFortPlayerPawns_OutFortPlayerPawns; // 0x0040(0x0010)(ZeroConstructor, ReferenceParm)
|
|
bool CallFunc_IsValid_ReturnValue; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CallFunc_Array_Length_ReturnValue; // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 Temp_int_Array_Index_Variable; // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AFortPlayerPawn* CallFunc_Array_Get_Item; // 0x0060(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_GetDistanceTo_ReturnValue; // 0x0068(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_LessEqual_FloatFloat_ReturnValue; // 0x006C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_6D[0x3]; // 0x006D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CallFunc_Array_Length_ReturnValue1; // 0x0070(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_GreaterEqual_IntInt_ReturnValue; // 0x0074(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_75[0x3]; // 0x0075(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CallFunc_Array_AddUnique_ReturnValue; // 0x0078(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 Temp_int_Loop_Counter_Variable; // 0x007C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_Less_IntInt_ReturnValue; // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_81[0x3]; // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CallFunc_Add_IntInt_ReturnValue; // 0x0084(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
};
|
|
static_assert(alignof(MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor");
|
|
static_assert(sizeof(MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor) == 0x000088, "Wrong size on MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor, DistanceToCheck) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor::DistanceToCheck' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor, Actor) == 0x000008, "Member 'MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor::Actor' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor, __WorldContext) == 0x000010, "Member 'MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor::__WorldContext' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor, IsPlayerNearActor) == 0x000018, "Member 'MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor::IsPlayerNearActor' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor, PlayersNearActor) == 0x000020, "Member 'MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor::PlayersNearActor' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor, PlayerPawns) == 0x000030, "Member 'MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor::PlayerPawns' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor, CallFunc_GetAllFortPlayerPawns_OutFortPlayerPawns) == 0x000040, "Member 'MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor::CallFunc_GetAllFortPlayerPawns_OutFortPlayerPawns' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor, CallFunc_IsValid_ReturnValue) == 0x000050, "Member 'MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor::CallFunc_IsValid_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor, CallFunc_Array_Length_ReturnValue) == 0x000054, "Member 'MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor::CallFunc_Array_Length_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor, Temp_int_Array_Index_Variable) == 0x000058, "Member 'MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor::Temp_int_Array_Index_Variable' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor, CallFunc_Array_Get_Item) == 0x000060, "Member 'MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor::CallFunc_Array_Get_Item' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor, CallFunc_GetDistanceTo_ReturnValue) == 0x000068, "Member 'MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor::CallFunc_GetDistanceTo_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor, CallFunc_LessEqual_FloatFloat_ReturnValue) == 0x00006C, "Member 'MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor::CallFunc_LessEqual_FloatFloat_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor, CallFunc_Array_Length_ReturnValue1) == 0x000070, "Member 'MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor::CallFunc_Array_Length_ReturnValue1' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor, CallFunc_GreaterEqual_IntInt_ReturnValue) == 0x000074, "Member 'MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor::CallFunc_GreaterEqual_IntInt_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor, CallFunc_Array_AddUnique_ReturnValue) == 0x000078, "Member 'MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor::CallFunc_Array_AddUnique_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor, Temp_int_Loop_Counter_Variable) == 0x00007C, "Member 'MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor::Temp_int_Loop_Counter_Variable' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor, CallFunc_Less_IntInt_ReturnValue) == 0x000080, "Member 'MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor::CallFunc_Less_IntInt_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor, CallFunc_Add_IntInt_ReturnValue) == 0x000084, "Member 'MissionBlueprintFunctionLibrary_C_AnyPlayerNearActor::CallFunc_Add_IntInt_ReturnValue' has a wrong offset!");
|
|
|
|
// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.DropChance
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct MissionBlueprintFunctionLibrary_C_DropChance final
|
|
{
|
|
public:
|
|
float DropPercentChance; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UObject* __WorldContext; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool DropResult; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CallFunc_FClamp_ReturnValue; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_GreaterEqual_FloatFloat_ReturnValue; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CallFunc_RandomFloatInRange_ReturnValue; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_LessEqual_FloatFloat_ReturnValue; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
};
|
|
static_assert(alignof(MissionBlueprintFunctionLibrary_C_DropChance) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_DropChance");
|
|
static_assert(sizeof(MissionBlueprintFunctionLibrary_C_DropChance) == 0x000028, "Wrong size on MissionBlueprintFunctionLibrary_C_DropChance");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DropChance, DropPercentChance) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_DropChance::DropPercentChance' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DropChance, __WorldContext) == 0x000008, "Member 'MissionBlueprintFunctionLibrary_C_DropChance::__WorldContext' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DropChance, DropResult) == 0x000010, "Member 'MissionBlueprintFunctionLibrary_C_DropChance::DropResult' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DropChance, CallFunc_FClamp_ReturnValue) == 0x000014, "Member 'MissionBlueprintFunctionLibrary_C_DropChance::CallFunc_FClamp_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DropChance, CallFunc_GreaterEqual_FloatFloat_ReturnValue) == 0x000018, "Member 'MissionBlueprintFunctionLibrary_C_DropChance::CallFunc_GreaterEqual_FloatFloat_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DropChance, CallFunc_RandomFloatInRange_ReturnValue) == 0x00001C, "Member 'MissionBlueprintFunctionLibrary_C_DropChance::CallFunc_RandomFloatInRange_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DropChance, CallFunc_LessEqual_FloatFloat_ReturnValue) == 0x000020, "Member 'MissionBlueprintFunctionLibrary_C_DropChance::CallFunc_LessEqual_FloatFloat_ReturnValue' has a wrong offset!");
|
|
|
|
// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.GiveQuestUpdateToPlayers
|
|
// 0x0070 (0x0070 - 0x0000)
|
|
struct MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers final
|
|
{
|
|
public:
|
|
class UFortQuestItemDefinition* Quest_Reference; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class FName Quest_Objective_Backend_Name; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FDataTableRowHandle ObjectiveStatEvent; // 0x0010(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
|
|
TArray<class AFortPlayerController*> PlayerControllersForUpdate; // 0x0020(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm)
|
|
class UObject* __WorldContext; // 0x0030(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 Temp_int_Array_Index_Variable; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 CallFunc_Array_Length_ReturnValue; // 0x003C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class AFortPlayerController* CallFunc_Array_Get_Item; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_IsValid_ReturnValue; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UFortQuestManager* CallFunc_GetQuestManager_ReturnValue; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UFortQuestItem* CallFunc_GetQuestWithDefinition_ReturnValue; // 0x0058(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_IsValid_ReturnValue1; // 0x0060(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool CallFunc_HasCompletedObjectiveWithName_ReturnValue; // 0x0061(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_62[0x2]; // 0x0062(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 Temp_int_Loop_Counter_Variable; // 0x0064(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_Less_IntInt_ReturnValue; // 0x0068(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CallFunc_Add_IntInt_ReturnValue; // 0x006C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
};
|
|
static_assert(alignof(MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers");
|
|
static_assert(sizeof(MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers) == 0x000070, "Wrong size on MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers, Quest_Reference) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers::Quest_Reference' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers, Quest_Objective_Backend_Name) == 0x000008, "Member 'MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers::Quest_Objective_Backend_Name' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers, ObjectiveStatEvent) == 0x000010, "Member 'MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers::ObjectiveStatEvent' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers, PlayerControllersForUpdate) == 0x000020, "Member 'MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers::PlayerControllersForUpdate' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers, __WorldContext) == 0x000030, "Member 'MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers::__WorldContext' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers, Temp_int_Array_Index_Variable) == 0x000038, "Member 'MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers::Temp_int_Array_Index_Variable' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers, CallFunc_Array_Length_ReturnValue) == 0x00003C, "Member 'MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers::CallFunc_Array_Length_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers, CallFunc_Array_Get_Item) == 0x000040, "Member 'MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers::CallFunc_Array_Get_Item' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers, CallFunc_IsValid_ReturnValue) == 0x000048, "Member 'MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers::CallFunc_IsValid_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers, CallFunc_GetQuestManager_ReturnValue) == 0x000050, "Member 'MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers::CallFunc_GetQuestManager_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers, CallFunc_GetQuestWithDefinition_ReturnValue) == 0x000058, "Member 'MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers::CallFunc_GetQuestWithDefinition_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers, CallFunc_IsValid_ReturnValue1) == 0x000060, "Member 'MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers::CallFunc_IsValid_ReturnValue1' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers, CallFunc_HasCompletedObjectiveWithName_ReturnValue) == 0x000061, "Member 'MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers::CallFunc_HasCompletedObjectiveWithName_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers, Temp_int_Loop_Counter_Variable) == 0x000064, "Member 'MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers::Temp_int_Loop_Counter_Variable' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers, CallFunc_Less_IntInt_ReturnValue) == 0x000068, "Member 'MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers::CallFunc_Less_IntInt_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers, CallFunc_Add_IntInt_ReturnValue) == 0x00006C, "Member 'MissionBlueprintFunctionLibrary_C_GiveQuestUpdateToPlayers::CallFunc_Add_IntInt_ReturnValue' has a wrong offset!");
|
|
|
|
// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.AnyPawnNearActor
|
|
// 0x0088 (0x0088 - 0x0000)
|
|
struct MissionBlueprintFunctionLibrary_C_AnyPawnNearActor final
|
|
{
|
|
public:
|
|
float DistanceToCheck; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AActor* Actor; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UObject* __WorldContext; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool IsPawnNearActor; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class AFortPawn*> PawnsNearActor; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor)
|
|
TArray<class AFortPawn*> Pawns; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate)
|
|
int32 Temp_int_Array_Index_Variable; // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class AFortPawn*> CallFunc_GetAllActorsOfClass_OutActors; // 0x0048(0x0010)(ZeroConstructor, ReferenceParm)
|
|
class AFortPawn* CallFunc_Array_Get_Item; // 0x0058(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 CallFunc_Array_Length_ReturnValue; // 0x0060(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_GetDistanceTo_ReturnValue; // 0x0064(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_IsValid_ReturnValue; // 0x0068(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool CallFunc_LessEqual_FloatFloat_ReturnValue; // 0x0069(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_6A[0x2]; // 0x006A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 Temp_int_Loop_Counter_Variable; // 0x006C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_Less_IntInt_ReturnValue; // 0x0070(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CallFunc_Add_IntInt_ReturnValue; // 0x0074(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 CallFunc_Array_Length_ReturnValue1; // 0x0078(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 CallFunc_Array_AddUnique_ReturnValue; // 0x007C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_GreaterEqual_IntInt_ReturnValue; // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
};
|
|
static_assert(alignof(MissionBlueprintFunctionLibrary_C_AnyPawnNearActor) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_AnyPawnNearActor");
|
|
static_assert(sizeof(MissionBlueprintFunctionLibrary_C_AnyPawnNearActor) == 0x000088, "Wrong size on MissionBlueprintFunctionLibrary_C_AnyPawnNearActor");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPawnNearActor, DistanceToCheck) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_AnyPawnNearActor::DistanceToCheck' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPawnNearActor, Actor) == 0x000008, "Member 'MissionBlueprintFunctionLibrary_C_AnyPawnNearActor::Actor' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPawnNearActor, __WorldContext) == 0x000010, "Member 'MissionBlueprintFunctionLibrary_C_AnyPawnNearActor::__WorldContext' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPawnNearActor, IsPawnNearActor) == 0x000018, "Member 'MissionBlueprintFunctionLibrary_C_AnyPawnNearActor::IsPawnNearActor' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPawnNearActor, PawnsNearActor) == 0x000020, "Member 'MissionBlueprintFunctionLibrary_C_AnyPawnNearActor::PawnsNearActor' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPawnNearActor, Pawns) == 0x000030, "Member 'MissionBlueprintFunctionLibrary_C_AnyPawnNearActor::Pawns' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPawnNearActor, Temp_int_Array_Index_Variable) == 0x000040, "Member 'MissionBlueprintFunctionLibrary_C_AnyPawnNearActor::Temp_int_Array_Index_Variable' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPawnNearActor, CallFunc_GetAllActorsOfClass_OutActors) == 0x000048, "Member 'MissionBlueprintFunctionLibrary_C_AnyPawnNearActor::CallFunc_GetAllActorsOfClass_OutActors' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPawnNearActor, CallFunc_Array_Get_Item) == 0x000058, "Member 'MissionBlueprintFunctionLibrary_C_AnyPawnNearActor::CallFunc_Array_Get_Item' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPawnNearActor, CallFunc_Array_Length_ReturnValue) == 0x000060, "Member 'MissionBlueprintFunctionLibrary_C_AnyPawnNearActor::CallFunc_Array_Length_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPawnNearActor, CallFunc_GetDistanceTo_ReturnValue) == 0x000064, "Member 'MissionBlueprintFunctionLibrary_C_AnyPawnNearActor::CallFunc_GetDistanceTo_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPawnNearActor, CallFunc_IsValid_ReturnValue) == 0x000068, "Member 'MissionBlueprintFunctionLibrary_C_AnyPawnNearActor::CallFunc_IsValid_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPawnNearActor, CallFunc_LessEqual_FloatFloat_ReturnValue) == 0x000069, "Member 'MissionBlueprintFunctionLibrary_C_AnyPawnNearActor::CallFunc_LessEqual_FloatFloat_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPawnNearActor, Temp_int_Loop_Counter_Variable) == 0x00006C, "Member 'MissionBlueprintFunctionLibrary_C_AnyPawnNearActor::Temp_int_Loop_Counter_Variable' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPawnNearActor, CallFunc_Less_IntInt_ReturnValue) == 0x000070, "Member 'MissionBlueprintFunctionLibrary_C_AnyPawnNearActor::CallFunc_Less_IntInt_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPawnNearActor, CallFunc_Add_IntInt_ReturnValue) == 0x000074, "Member 'MissionBlueprintFunctionLibrary_C_AnyPawnNearActor::CallFunc_Add_IntInt_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPawnNearActor, CallFunc_Array_Length_ReturnValue1) == 0x000078, "Member 'MissionBlueprintFunctionLibrary_C_AnyPawnNearActor::CallFunc_Array_Length_ReturnValue1' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPawnNearActor, CallFunc_Array_AddUnique_ReturnValue) == 0x00007C, "Member 'MissionBlueprintFunctionLibrary_C_AnyPawnNearActor::CallFunc_Array_AddUnique_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_AnyPawnNearActor, CallFunc_GreaterEqual_IntInt_ReturnValue) == 0x000080, "Member 'MissionBlueprintFunctionLibrary_C_AnyPawnNearActor::CallFunc_GreaterEqual_IntInt_ReturnValue' has a wrong offset!");
|
|
|
|
// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.Random_360_VectorInRange
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct MissionBlueprintFunctionLibrary_C_Random_360_VectorInRange final
|
|
{
|
|
public:
|
|
float MinDistance; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float MaxDistance; // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UObject* __WorldContext; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector Random_Vector_Result_; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_RandomFloatInRange_ReturnValue; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_RandomFloatInRange_ReturnValue1; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector CallFunc_MakeVector_ReturnValue; // 0x0024(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector CallFunc_RotateAngleAxis_ReturnValue; // 0x0030(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
};
|
|
static_assert(alignof(MissionBlueprintFunctionLibrary_C_Random_360_VectorInRange) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_Random_360_VectorInRange");
|
|
static_assert(sizeof(MissionBlueprintFunctionLibrary_C_Random_360_VectorInRange) == 0x000040, "Wrong size on MissionBlueprintFunctionLibrary_C_Random_360_VectorInRange");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_Random_360_VectorInRange, MinDistance) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_Random_360_VectorInRange::MinDistance' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_Random_360_VectorInRange, MaxDistance) == 0x000004, "Member 'MissionBlueprintFunctionLibrary_C_Random_360_VectorInRange::MaxDistance' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_Random_360_VectorInRange, __WorldContext) == 0x000008, "Member 'MissionBlueprintFunctionLibrary_C_Random_360_VectorInRange::__WorldContext' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_Random_360_VectorInRange, Random_Vector_Result_) == 0x000010, "Member 'MissionBlueprintFunctionLibrary_C_Random_360_VectorInRange::Random_Vector_Result_' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_Random_360_VectorInRange, CallFunc_RandomFloatInRange_ReturnValue) == 0x00001C, "Member 'MissionBlueprintFunctionLibrary_C_Random_360_VectorInRange::CallFunc_RandomFloatInRange_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_Random_360_VectorInRange, CallFunc_RandomFloatInRange_ReturnValue1) == 0x000020, "Member 'MissionBlueprintFunctionLibrary_C_Random_360_VectorInRange::CallFunc_RandomFloatInRange_ReturnValue1' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_Random_360_VectorInRange, CallFunc_MakeVector_ReturnValue) == 0x000024, "Member 'MissionBlueprintFunctionLibrary_C_Random_360_VectorInRange::CallFunc_MakeVector_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_Random_360_VectorInRange, CallFunc_RotateAngleAxis_ReturnValue) == 0x000030, "Member 'MissionBlueprintFunctionLibrary_C_Random_360_VectorInRange::CallFunc_RotateAngleAxis_ReturnValue' has a wrong offset!");
|
|
|
|
// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.GetBuildingRecommendation
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct MissionBlueprintFunctionLibrary_C_GetBuildingRecommendation final
|
|
{
|
|
public:
|
|
class FName RowName; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UObject* __WorldContext; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 BuildingCount; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool RowFound; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CallFunc_GetCurrentDifficulty_Difficulty; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_GetCurrentDifficulty_Success; // 0x001C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
EEvaluateCurveTableResult CallFunc_EvaluateCurveTableRow_OutResult; // 0x001D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CallFunc_EvaluateCurveTableRow_OutXY; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 CallFunc_Round_ReturnValue; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool K2Node_SwitchEnum_CmpSuccess; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
};
|
|
static_assert(alignof(MissionBlueprintFunctionLibrary_C_GetBuildingRecommendation) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_GetBuildingRecommendation");
|
|
static_assert(sizeof(MissionBlueprintFunctionLibrary_C_GetBuildingRecommendation) == 0x000030, "Wrong size on MissionBlueprintFunctionLibrary_C_GetBuildingRecommendation");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetBuildingRecommendation, RowName) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_GetBuildingRecommendation::RowName' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetBuildingRecommendation, __WorldContext) == 0x000008, "Member 'MissionBlueprintFunctionLibrary_C_GetBuildingRecommendation::__WorldContext' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetBuildingRecommendation, BuildingCount) == 0x000010, "Member 'MissionBlueprintFunctionLibrary_C_GetBuildingRecommendation::BuildingCount' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetBuildingRecommendation, RowFound) == 0x000014, "Member 'MissionBlueprintFunctionLibrary_C_GetBuildingRecommendation::RowFound' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetBuildingRecommendation, CallFunc_GetCurrentDifficulty_Difficulty) == 0x000018, "Member 'MissionBlueprintFunctionLibrary_C_GetBuildingRecommendation::CallFunc_GetCurrentDifficulty_Difficulty' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetBuildingRecommendation, CallFunc_GetCurrentDifficulty_Success) == 0x00001C, "Member 'MissionBlueprintFunctionLibrary_C_GetBuildingRecommendation::CallFunc_GetCurrentDifficulty_Success' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetBuildingRecommendation, CallFunc_EvaluateCurveTableRow_OutResult) == 0x00001D, "Member 'MissionBlueprintFunctionLibrary_C_GetBuildingRecommendation::CallFunc_EvaluateCurveTableRow_OutResult' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetBuildingRecommendation, CallFunc_EvaluateCurveTableRow_OutXY) == 0x000020, "Member 'MissionBlueprintFunctionLibrary_C_GetBuildingRecommendation::CallFunc_EvaluateCurveTableRow_OutXY' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetBuildingRecommendation, CallFunc_Round_ReturnValue) == 0x000024, "Member 'MissionBlueprintFunctionLibrary_C_GetBuildingRecommendation::CallFunc_Round_ReturnValue' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetBuildingRecommendation, K2Node_SwitchEnum_CmpSuccess) == 0x000028, "Member 'MissionBlueprintFunctionLibrary_C_GetBuildingRecommendation::K2Node_SwitchEnum_CmpSuccess' has a wrong offset!");
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// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.GrantSurvivorBadge
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// 0x00D8 (0x00D8 - 0x0000)
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struct MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge final
|
|
{
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public:
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int32 LootLevelIn; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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|
ESurvivorBadgeTypes BadgeType; // 0x0004(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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|
class UObject* __WorldContext; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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|
class UFortItemDefinition* NewParam; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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|
TArray<class UFortItemDefinition*> GoldBadges; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor)
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|
TArray<class UFortItemDefinition*> SilverBadges; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor)
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|
TArray<class UFortItemDefinition*> BronzeBadges; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor)
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|
TArray<class UFortItemDefinition*> K2Node_MakeArray_Array; // 0x0048(0x0010)(ZeroConstructor, ReferenceParm)
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|
bool K2Node_SwitchEnum_CmpSuccess; // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
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|
TArray<class UFortItemDefinition*> K2Node_MakeArray_Array1; // 0x0060(0x0010)(ZeroConstructor, ReferenceParm)
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|
TArray<class UFortItemDefinition*> K2Node_MakeArray_Array2; // 0x0070(0x0010)(ZeroConstructor, ReferenceParm)
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|
class UFortItemDefinition* CallFunc_Array_Get_Item; // 0x0080(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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|
class UFortItemDefinition* CallFunc_Array_Get_Item1; // 0x0088(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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|
class UFortWorldItemDefinition* K2Node_DynamicCast_AsFort_World_Item_Definition; // 0x0090(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool K2Node_DynamicCast_bSuccess; // 0x0098(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
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|
class UFortWorldItemDefinition* K2Node_DynamicCast_AsFort_World_Item_Definition1; // 0x00A0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool K2Node_DynamicCast_bSuccess1; // 0x00A8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
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|
uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
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|
class UFortItemDefinition* CallFunc_Array_Get_Item2; // 0x00B0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UFortWorldItemDefinition* K2Node_DynamicCast_AsFort_World_Item_Definition2; // 0x00B8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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|
bool K2Node_DynamicCast_bSuccess2; // 0x00C0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
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|
uint8 Pad_C1[0x7]; // 0x00C1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
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|
class FString CallFunc_GetDisplayName_ReturnValue; // 0x00C8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
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|
};
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|
static_assert(alignof(MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge");
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static_assert(sizeof(MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge) == 0x0000D8, "Wrong size on MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge, LootLevelIn) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge::LootLevelIn' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge, BadgeType) == 0x000004, "Member 'MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge::BadgeType' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge, __WorldContext) == 0x000008, "Member 'MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge::__WorldContext' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge, NewParam) == 0x000010, "Member 'MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge::NewParam' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge, GoldBadges) == 0x000018, "Member 'MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge::GoldBadges' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge, SilverBadges) == 0x000028, "Member 'MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge::SilverBadges' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge, BronzeBadges) == 0x000038, "Member 'MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge::BronzeBadges' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge, K2Node_MakeArray_Array) == 0x000048, "Member 'MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge::K2Node_MakeArray_Array' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge, K2Node_SwitchEnum_CmpSuccess) == 0x000058, "Member 'MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge::K2Node_SwitchEnum_CmpSuccess' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge, K2Node_MakeArray_Array1) == 0x000060, "Member 'MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge::K2Node_MakeArray_Array1' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge, K2Node_MakeArray_Array2) == 0x000070, "Member 'MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge::K2Node_MakeArray_Array2' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge, CallFunc_Array_Get_Item) == 0x000080, "Member 'MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge::CallFunc_Array_Get_Item' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge, CallFunc_Array_Get_Item1) == 0x000088, "Member 'MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge::CallFunc_Array_Get_Item1' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge, K2Node_DynamicCast_AsFort_World_Item_Definition) == 0x000090, "Member 'MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge::K2Node_DynamicCast_AsFort_World_Item_Definition' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge, K2Node_DynamicCast_bSuccess) == 0x000098, "Member 'MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge::K2Node_DynamicCast_bSuccess' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge, K2Node_DynamicCast_AsFort_World_Item_Definition1) == 0x0000A0, "Member 'MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge::K2Node_DynamicCast_AsFort_World_Item_Definition1' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge, K2Node_DynamicCast_bSuccess1) == 0x0000A8, "Member 'MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge::K2Node_DynamicCast_bSuccess1' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge, CallFunc_Array_Get_Item2) == 0x0000B0, "Member 'MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge::CallFunc_Array_Get_Item2' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge, K2Node_DynamicCast_AsFort_World_Item_Definition2) == 0x0000B8, "Member 'MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge::K2Node_DynamicCast_AsFort_World_Item_Definition2' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge, K2Node_DynamicCast_bSuccess2) == 0x0000C0, "Member 'MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge::K2Node_DynamicCast_bSuccess2' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge, CallFunc_GetDisplayName_ReturnValue) == 0x0000C8, "Member 'MissionBlueprintFunctionLibrary_C_GrantSurvivorBadge::CallFunc_GetDisplayName_ReturnValue' has a wrong offset!");
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// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.BasicBuildingItemDrop
|
|
// 0x00F0 (0x00F0 - 0x0000)
|
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struct MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop final
|
|
{
|
|
public:
|
|
EnumEventWorldItemDrop Item_Drop_Level; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector LootDropLocation; // 0x0004(0x000C)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UObject* __WorldContext; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 ItemsToSpawnPerRoll; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector SpawnVector; // 0x001C(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_RandomFloatInRange_ReturnValue; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool K2Node_SwitchEnum_CmpSuccess; // 0x002C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CallFunc_RandomFloatInRange_ReturnValue1; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_RandomFloatInRange_ReturnValue2; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_RandomFloatInRange_ReturnValue3; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_RandomFloatInRange_ReturnValue4; // 0x003C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_RandomFloatInRange_ReturnValue5; // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 Temp_int_Variable; // 0x0044(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_LessEqual_IntInt_ReturnValue; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CallFunc_Add_IntInt_ReturnValue; // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_BreakVector_X; // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_BreakVector_Y; // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_BreakVector_Z; // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_BreakVector_X1; // 0x005C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_BreakVector_Y1; // 0x0060(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_BreakVector_Z1; // 0x0064(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_Add_FloatFloat_ReturnValue; // 0x0068(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_Add_FloatFloat_ReturnValue1; // 0x006C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_Add_FloatFloat_ReturnValue2; // 0x0070(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_Add_FloatFloat_ReturnValue3; // 0x0074(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_Add_FloatFloat_ReturnValue4; // 0x0078(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector CallFunc_MakeVector_ReturnValue; // 0x007C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_Add_FloatFloat_ReturnValue5; // 0x0088(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_8C[0x4]; // 0x008C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AFortPickup* CallFunc_K2_SpawnPickupInWorld_ReturnValue; // 0x0090(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector CallFunc_MakeVector_ReturnValue1; // 0x0098(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AFortPickup* CallFunc_K2_SpawnPickupInWorld_ReturnValue1; // 0x00A8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_BreakVector_X2; // 0x00B0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_BreakVector_Y2; // 0x00B4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_BreakVector_Z2; // 0x00B8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool K2Node_MultiGate_FirstRun; // 0x00BC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_BD[0x3]; // 0x00BD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 K2Node_MultiGate_Data; // 0x00C0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool K2Node_MultiGate_ScratchBool; // 0x00C4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_C5[0x3]; // 0x00C5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 K2Node_MultiGate_ScratchIndex; // 0x00C8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_Add_FloatFloat_ReturnValue6; // 0x00CC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_Add_FloatFloat_ReturnValue7; // 0x00D0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_Add_FloatFloat_ReturnValue8; // 0x00D4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector CallFunc_MakeVector_ReturnValue2; // 0x00D8(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_E4[0x4]; // 0x00E4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AFortPickup* CallFunc_K2_SpawnPickupInWorld_ReturnValue2; // 0x00E8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
};
|
|
static_assert(alignof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop");
|
|
static_assert(sizeof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop) == 0x0000F0, "Wrong size on MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, Item_Drop_Level) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::Item_Drop_Level' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, LootDropLocation) == 0x000004, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::LootDropLocation' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, __WorldContext) == 0x000010, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::__WorldContext' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, ItemsToSpawnPerRoll) == 0x000018, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::ItemsToSpawnPerRoll' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, SpawnVector) == 0x00001C, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::SpawnVector' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, CallFunc_RandomFloatInRange_ReturnValue) == 0x000028, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::CallFunc_RandomFloatInRange_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, K2Node_SwitchEnum_CmpSuccess) == 0x00002C, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::K2Node_SwitchEnum_CmpSuccess' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, CallFunc_RandomFloatInRange_ReturnValue1) == 0x000030, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::CallFunc_RandomFloatInRange_ReturnValue1' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, CallFunc_RandomFloatInRange_ReturnValue2) == 0x000034, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::CallFunc_RandomFloatInRange_ReturnValue2' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, CallFunc_RandomFloatInRange_ReturnValue3) == 0x000038, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::CallFunc_RandomFloatInRange_ReturnValue3' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, CallFunc_RandomFloatInRange_ReturnValue4) == 0x00003C, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::CallFunc_RandomFloatInRange_ReturnValue4' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, CallFunc_RandomFloatInRange_ReturnValue5) == 0x000040, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::CallFunc_RandomFloatInRange_ReturnValue5' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, Temp_int_Variable) == 0x000044, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::Temp_int_Variable' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, CallFunc_LessEqual_IntInt_ReturnValue) == 0x000048, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::CallFunc_LessEqual_IntInt_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, CallFunc_Add_IntInt_ReturnValue) == 0x00004C, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::CallFunc_Add_IntInt_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, CallFunc_BreakVector_X) == 0x000050, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::CallFunc_BreakVector_X' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, CallFunc_BreakVector_Y) == 0x000054, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::CallFunc_BreakVector_Y' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, CallFunc_BreakVector_Z) == 0x000058, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::CallFunc_BreakVector_Z' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, CallFunc_BreakVector_X1) == 0x00005C, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::CallFunc_BreakVector_X1' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, CallFunc_BreakVector_Y1) == 0x000060, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::CallFunc_BreakVector_Y1' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, CallFunc_BreakVector_Z1) == 0x000064, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::CallFunc_BreakVector_Z1' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, CallFunc_Add_FloatFloat_ReturnValue) == 0x000068, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::CallFunc_Add_FloatFloat_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, CallFunc_Add_FloatFloat_ReturnValue1) == 0x00006C, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::CallFunc_Add_FloatFloat_ReturnValue1' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, CallFunc_Add_FloatFloat_ReturnValue2) == 0x000070, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::CallFunc_Add_FloatFloat_ReturnValue2' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, CallFunc_Add_FloatFloat_ReturnValue3) == 0x000074, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::CallFunc_Add_FloatFloat_ReturnValue3' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, CallFunc_Add_FloatFloat_ReturnValue4) == 0x000078, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::CallFunc_Add_FloatFloat_ReturnValue4' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, CallFunc_MakeVector_ReturnValue) == 0x00007C, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::CallFunc_MakeVector_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, CallFunc_Add_FloatFloat_ReturnValue5) == 0x000088, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::CallFunc_Add_FloatFloat_ReturnValue5' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, CallFunc_K2_SpawnPickupInWorld_ReturnValue) == 0x000090, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::CallFunc_K2_SpawnPickupInWorld_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, CallFunc_MakeVector_ReturnValue1) == 0x000098, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::CallFunc_MakeVector_ReturnValue1' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, CallFunc_K2_SpawnPickupInWorld_ReturnValue1) == 0x0000A8, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::CallFunc_K2_SpawnPickupInWorld_ReturnValue1' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, CallFunc_BreakVector_X2) == 0x0000B0, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::CallFunc_BreakVector_X2' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, CallFunc_BreakVector_Y2) == 0x0000B4, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::CallFunc_BreakVector_Y2' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, CallFunc_BreakVector_Z2) == 0x0000B8, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::CallFunc_BreakVector_Z2' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, K2Node_MultiGate_FirstRun) == 0x0000BC, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::K2Node_MultiGate_FirstRun' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, K2Node_MultiGate_Data) == 0x0000C0, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::K2Node_MultiGate_Data' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, K2Node_MultiGate_ScratchBool) == 0x0000C4, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::K2Node_MultiGate_ScratchBool' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, K2Node_MultiGate_ScratchIndex) == 0x0000C8, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::K2Node_MultiGate_ScratchIndex' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, CallFunc_Add_FloatFloat_ReturnValue6) == 0x0000CC, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::CallFunc_Add_FloatFloat_ReturnValue6' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, CallFunc_Add_FloatFloat_ReturnValue7) == 0x0000D0, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::CallFunc_Add_FloatFloat_ReturnValue7' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, CallFunc_Add_FloatFloat_ReturnValue8) == 0x0000D4, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::CallFunc_Add_FloatFloat_ReturnValue8' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, CallFunc_MakeVector_ReturnValue2) == 0x0000D8, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::CallFunc_MakeVector_ReturnValue2' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop, CallFunc_K2_SpawnPickupInWorld_ReturnValue2) == 0x0000E8, "Member 'MissionBlueprintFunctionLibrary_C_BasicBuildingItemDrop::CallFunc_K2_SpawnPickupInWorld_ReturnValue2' has a wrong offset!");
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|
|
|
// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.SeperatePlayersWhoNeedQuest
|
|
// 0x00B0 (0x00B0 - 0x0000)
|
|
struct MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest final
|
|
{
|
|
public:
|
|
class UFortQuestItemDefinition* QuestItemReference; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class FName QuestObjectiveBackendName; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UObject* __WorldContext; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
TArray<class AFortPlayerController*> PlayersWhoNeedQuest; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor)
|
|
TArray<class AFortPlayerController*> PlayersWhoDoNotNeedQuest; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor)
|
|
TArray<class AFortPlayerController*> NotRequireQuest; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate)
|
|
TArray<class AFortPlayerController*> RequireQuest; // 0x0048(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate)
|
|
int32 Temp_int_Array_Index_Variable; // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class AFortPlayerController*> CallFunc_GetAllFortPlayerControllers_ReturnValue; // 0x0060(0x0010)(ZeroConstructor, ReferenceParm)
|
|
class AFortPlayerController* CallFunc_Array_Get_Item; // 0x0070(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 CallFunc_Array_Length_ReturnValue; // 0x0078(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_IsValid_ReturnValue; // 0x007C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_7D[0x3]; // 0x007D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UFortQuestManager* CallFunc_GetQuestManager_ReturnValue; // 0x0080(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UFortQuestItem* CallFunc_GetQuestWithDefinition_ReturnValue; // 0x0088(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_HasCompletedObjectiveWithName_ReturnValue; // 0x0090(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool CallFunc_IsValid_ReturnValue1; // 0x0091(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_92[0x2]; // 0x0092(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CallFunc_Array_AddUnique_ReturnValue; // 0x0094(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 CallFunc_Array_AddUnique_ReturnValue1; // 0x0098(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 Temp_int_Loop_Counter_Variable; // 0x009C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 CallFunc_Array_AddUnique_ReturnValue2; // 0x00A0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_Less_IntInt_ReturnValue; // 0x00A4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_A5[0x3]; // 0x00A5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CallFunc_Add_IntInt_ReturnValue; // 0x00A8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
};
|
|
static_assert(alignof(MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest");
|
|
static_assert(sizeof(MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest) == 0x0000B0, "Wrong size on MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest, QuestItemReference) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest::QuestItemReference' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest, QuestObjectiveBackendName) == 0x000008, "Member 'MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest::QuestObjectiveBackendName' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest, __WorldContext) == 0x000010, "Member 'MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest::__WorldContext' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest, PlayersWhoNeedQuest) == 0x000018, "Member 'MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest::PlayersWhoNeedQuest' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest, PlayersWhoDoNotNeedQuest) == 0x000028, "Member 'MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest::PlayersWhoDoNotNeedQuest' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest, NotRequireQuest) == 0x000038, "Member 'MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest::NotRequireQuest' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest, RequireQuest) == 0x000048, "Member 'MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest::RequireQuest' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest, Temp_int_Array_Index_Variable) == 0x000058, "Member 'MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest::Temp_int_Array_Index_Variable' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest, CallFunc_GetAllFortPlayerControllers_ReturnValue) == 0x000060, "Member 'MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest::CallFunc_GetAllFortPlayerControllers_ReturnValue' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest, CallFunc_Array_Get_Item) == 0x000070, "Member 'MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest::CallFunc_Array_Get_Item' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest, CallFunc_Array_Length_ReturnValue) == 0x000078, "Member 'MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest::CallFunc_Array_Length_ReturnValue' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest, CallFunc_IsValid_ReturnValue) == 0x00007C, "Member 'MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest::CallFunc_IsValid_ReturnValue' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest, CallFunc_GetQuestManager_ReturnValue) == 0x000080, "Member 'MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest::CallFunc_GetQuestManager_ReturnValue' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest, CallFunc_GetQuestWithDefinition_ReturnValue) == 0x000088, "Member 'MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest::CallFunc_GetQuestWithDefinition_ReturnValue' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest, CallFunc_HasCompletedObjectiveWithName_ReturnValue) == 0x000090, "Member 'MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest::CallFunc_HasCompletedObjectiveWithName_ReturnValue' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest, CallFunc_IsValid_ReturnValue1) == 0x000091, "Member 'MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest::CallFunc_IsValid_ReturnValue1' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest, CallFunc_Array_AddUnique_ReturnValue) == 0x000094, "Member 'MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest::CallFunc_Array_AddUnique_ReturnValue' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest, CallFunc_Array_AddUnique_ReturnValue1) == 0x000098, "Member 'MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest::CallFunc_Array_AddUnique_ReturnValue1' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest, Temp_int_Loop_Counter_Variable) == 0x00009C, "Member 'MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest::Temp_int_Loop_Counter_Variable' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest, CallFunc_Array_AddUnique_ReturnValue2) == 0x0000A0, "Member 'MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest::CallFunc_Array_AddUnique_ReturnValue2' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest, CallFunc_Less_IntInt_ReturnValue) == 0x0000A4, "Member 'MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest::CallFunc_Less_IntInt_ReturnValue' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest, CallFunc_Add_IntInt_ReturnValue) == 0x0000A8, "Member 'MissionBlueprintFunctionLibrary_C_SeperatePlayersWhoNeedQuest::CallFunc_Add_IntInt_ReturnValue' has a wrong offset!");
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|
|
|
// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.HasPlayerCompletedQuest
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuest final
|
|
{
|
|
public:
|
|
class AFortPlayerController* PlayerController; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UFortQuestItemDefinition* QuestReference; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class FName QuestBackendName; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UObject* __WorldContext; // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class AFortPlayerController* PlayerControllerOut; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CompletedQuest; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool HasCompletedQuest; // 0x0029(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool CallFunc_EqualEqual_NameName_ReturnValue; // 0x002A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool CallFunc_IsValid_ReturnValue; // 0x002B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool CallFunc_IsValid_ReturnValue1; // 0x002C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UFortQuestManager* CallFunc_GetQuestManager_ReturnValue; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UFortQuestItem* CallFunc_GetQuestWithDefinition_ReturnValue; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_HasCompletedQuest_ReturnValue; // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool CallFunc_HasCompletedObjectiveWithName_ReturnValue; // 0x0041(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
};
|
|
static_assert(alignof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuest) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuest");
|
|
static_assert(sizeof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuest) == 0x000048, "Wrong size on MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuest");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuest, PlayerController) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuest::PlayerController' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuest, QuestReference) == 0x000008, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuest::QuestReference' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuest, QuestBackendName) == 0x000010, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuest::QuestBackendName' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuest, __WorldContext) == 0x000018, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuest::__WorldContext' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuest, PlayerControllerOut) == 0x000020, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuest::PlayerControllerOut' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuest, CompletedQuest) == 0x000028, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuest::CompletedQuest' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuest, HasCompletedQuest) == 0x000029, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuest::HasCompletedQuest' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuest, CallFunc_EqualEqual_NameName_ReturnValue) == 0x00002A, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuest::CallFunc_EqualEqual_NameName_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuest, CallFunc_IsValid_ReturnValue) == 0x00002B, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuest::CallFunc_IsValid_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuest, CallFunc_IsValid_ReturnValue1) == 0x00002C, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuest::CallFunc_IsValid_ReturnValue1' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuest, CallFunc_GetQuestManager_ReturnValue) == 0x000030, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuest::CallFunc_GetQuestManager_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuest, CallFunc_GetQuestWithDefinition_ReturnValue) == 0x000038, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuest::CallFunc_GetQuestWithDefinition_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuest, CallFunc_HasCompletedQuest_ReturnValue) == 0x000040, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuest::CallFunc_HasCompletedQuest_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuest, CallFunc_HasCompletedObjectiveWithName_ReturnValue) == 0x000041, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuest::CallFunc_HasCompletedObjectiveWithName_ReturnValue' has a wrong offset!");
|
|
|
|
// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.DistanceBetweenTwoVectors
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct MissionBlueprintFunctionLibrary_C_DistanceBetweenTwoVectors final
|
|
{
|
|
public:
|
|
struct FVector Vector1; // 0x0000(0x000C)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector Vector2; // 0x000C(0x000C)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UObject* __WorldContext; // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float Distance; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector CallFunc_Subtract_VectorVector_ReturnValue; // 0x0024(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_VSize_ReturnValue; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
};
|
|
static_assert(alignof(MissionBlueprintFunctionLibrary_C_DistanceBetweenTwoVectors) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_DistanceBetweenTwoVectors");
|
|
static_assert(sizeof(MissionBlueprintFunctionLibrary_C_DistanceBetweenTwoVectors) == 0x000038, "Wrong size on MissionBlueprintFunctionLibrary_C_DistanceBetweenTwoVectors");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DistanceBetweenTwoVectors, Vector1) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_DistanceBetweenTwoVectors::Vector1' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DistanceBetweenTwoVectors, Vector2) == 0x00000C, "Member 'MissionBlueprintFunctionLibrary_C_DistanceBetweenTwoVectors::Vector2' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DistanceBetweenTwoVectors, __WorldContext) == 0x000018, "Member 'MissionBlueprintFunctionLibrary_C_DistanceBetweenTwoVectors::__WorldContext' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DistanceBetweenTwoVectors, Distance) == 0x000020, "Member 'MissionBlueprintFunctionLibrary_C_DistanceBetweenTwoVectors::Distance' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DistanceBetweenTwoVectors, CallFunc_Subtract_VectorVector_ReturnValue) == 0x000024, "Member 'MissionBlueprintFunctionLibrary_C_DistanceBetweenTwoVectors::CallFunc_Subtract_VectorVector_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DistanceBetweenTwoVectors, CallFunc_VSize_ReturnValue) == 0x000030, "Member 'MissionBlueprintFunctionLibrary_C_DistanceBetweenTwoVectors::CallFunc_VSize_ReturnValue' has a wrong offset!");
|
|
|
|
// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.ApplyDifficultyOffset
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct MissionBlueprintFunctionLibrary_C_ApplyDifficultyOffset final
|
|
{
|
|
public:
|
|
class FName RowName; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float BaseDifficulty; // 0x0008(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UObject* __WorldContext; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool Success; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
EEvaluateCurveTableResult CallFunc_EvaluateCurveTableRow_OutResult; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CallFunc_EvaluateCurveTableRow_OutXY; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_GetCurrentDifficulty_Difficulty; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_GetCurrentDifficulty_Success; // 0x0024(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool K2Node_SwitchEnum_CmpSuccess; // 0x0025(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_26[0x2]; // 0x0026(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CallFunc_Subtract_FloatFloat_ReturnValue; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_Add_FloatFloat_ReturnValue; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
};
|
|
static_assert(alignof(MissionBlueprintFunctionLibrary_C_ApplyDifficultyOffset) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_ApplyDifficultyOffset");
|
|
static_assert(sizeof(MissionBlueprintFunctionLibrary_C_ApplyDifficultyOffset) == 0x000030, "Wrong size on MissionBlueprintFunctionLibrary_C_ApplyDifficultyOffset");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_ApplyDifficultyOffset, RowName) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_ApplyDifficultyOffset::RowName' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_ApplyDifficultyOffset, BaseDifficulty) == 0x000008, "Member 'MissionBlueprintFunctionLibrary_C_ApplyDifficultyOffset::BaseDifficulty' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_ApplyDifficultyOffset, __WorldContext) == 0x000010, "Member 'MissionBlueprintFunctionLibrary_C_ApplyDifficultyOffset::__WorldContext' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_ApplyDifficultyOffset, Success) == 0x000018, "Member 'MissionBlueprintFunctionLibrary_C_ApplyDifficultyOffset::Success' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_ApplyDifficultyOffset, CallFunc_EvaluateCurveTableRow_OutResult) == 0x000019, "Member 'MissionBlueprintFunctionLibrary_C_ApplyDifficultyOffset::CallFunc_EvaluateCurveTableRow_OutResult' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_ApplyDifficultyOffset, CallFunc_EvaluateCurveTableRow_OutXY) == 0x00001C, "Member 'MissionBlueprintFunctionLibrary_C_ApplyDifficultyOffset::CallFunc_EvaluateCurveTableRow_OutXY' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_ApplyDifficultyOffset, CallFunc_GetCurrentDifficulty_Difficulty) == 0x000020, "Member 'MissionBlueprintFunctionLibrary_C_ApplyDifficultyOffset::CallFunc_GetCurrentDifficulty_Difficulty' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_ApplyDifficultyOffset, CallFunc_GetCurrentDifficulty_Success) == 0x000024, "Member 'MissionBlueprintFunctionLibrary_C_ApplyDifficultyOffset::CallFunc_GetCurrentDifficulty_Success' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_ApplyDifficultyOffset, K2Node_SwitchEnum_CmpSuccess) == 0x000025, "Member 'MissionBlueprintFunctionLibrary_C_ApplyDifficultyOffset::K2Node_SwitchEnum_CmpSuccess' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_ApplyDifficultyOffset, CallFunc_Subtract_FloatFloat_ReturnValue) == 0x000028, "Member 'MissionBlueprintFunctionLibrary_C_ApplyDifficultyOffset::CallFunc_Subtract_FloatFloat_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_ApplyDifficultyOffset, CallFunc_Add_FloatFloat_ReturnValue) == 0x00002C, "Member 'MissionBlueprintFunctionLibrary_C_ApplyDifficultyOffset::CallFunc_Add_FloatFloat_ReturnValue' has a wrong offset!");
|
|
|
|
// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.GetCurrentDifficulty
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct MissionBlueprintFunctionLibrary_C_GetCurrentDifficulty final
|
|
{
|
|
public:
|
|
class UObject* __WorldContext; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float Difficulty; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool Success; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AGameStateBase* CallFunc_GetGameState_ReturnValue; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class AFortGameStateZone* K2Node_DynamicCast_AsFort_Game_State_Zone; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool K2Node_DynamicCast_bSuccess; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CallFunc_GetGameDifficulty_ReturnValue; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
};
|
|
static_assert(alignof(MissionBlueprintFunctionLibrary_C_GetCurrentDifficulty) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_GetCurrentDifficulty");
|
|
static_assert(sizeof(MissionBlueprintFunctionLibrary_C_GetCurrentDifficulty) == 0x000028, "Wrong size on MissionBlueprintFunctionLibrary_C_GetCurrentDifficulty");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetCurrentDifficulty, __WorldContext) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_GetCurrentDifficulty::__WorldContext' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetCurrentDifficulty, Difficulty) == 0x000008, "Member 'MissionBlueprintFunctionLibrary_C_GetCurrentDifficulty::Difficulty' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetCurrentDifficulty, Success) == 0x00000C, "Member 'MissionBlueprintFunctionLibrary_C_GetCurrentDifficulty::Success' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetCurrentDifficulty, CallFunc_GetGameState_ReturnValue) == 0x000010, "Member 'MissionBlueprintFunctionLibrary_C_GetCurrentDifficulty::CallFunc_GetGameState_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetCurrentDifficulty, K2Node_DynamicCast_AsFort_Game_State_Zone) == 0x000018, "Member 'MissionBlueprintFunctionLibrary_C_GetCurrentDifficulty::K2Node_DynamicCast_AsFort_Game_State_Zone' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetCurrentDifficulty, K2Node_DynamicCast_bSuccess) == 0x000020, "Member 'MissionBlueprintFunctionLibrary_C_GetCurrentDifficulty::K2Node_DynamicCast_bSuccess' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetCurrentDifficulty, CallFunc_GetGameDifficulty_ReturnValue) == 0x000024, "Member 'MissionBlueprintFunctionLibrary_C_GetCurrentDifficulty::CallFunc_GetGameDifficulty_ReturnValue' has a wrong offset!");
|
|
|
|
// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.PointLocationsBetweenTwoVectors
|
|
// 0x00A8 (0x00A8 - 0x0000)
|
|
struct MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors final
|
|
{
|
|
public:
|
|
struct FVector Vector_1; // 0x0000(0x000C)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector Vector_2; // 0x000C(0x000C)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 HowManyPoints; // 0x0018(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UObject* __WorldContext; // 0x0020(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
TArray<struct FVector> VectorPoints; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor)
|
|
bool SuccessfullyFoundPoints; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool WasSuccessful; // 0x0039(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FVector> ResultVectorArray; // 0x0040(0x0010)(Edit, BlueprintVisible, ZeroConstructor)
|
|
struct FVector DifferenceVector; // 0x0050(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_GreaterEqual_IntInt_ReturnValue; // 0x005C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_5D[0x3]; // 0x005D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector CallFunc_Subtract_VectorVector_ReturnValue; // 0x0060(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector CallFunc_Divide_VectorInt_ReturnValue; // 0x006C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 CallFunc_Array_Length_ReturnValue; // 0x0078(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_GreaterEqual_IntInt_ReturnValue1; // 0x007C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_7D[0x3]; // 0x007D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 Temp_int_Variable; // 0x0080(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 CallFunc_Add_IntInt_ReturnValue; // 0x0084(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector CallFunc_Multiply_VectorInt_ReturnValue; // 0x0088(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector CallFunc_Add_VectorVector_ReturnValue; // 0x0094(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 CallFunc_Array_AddUnique_ReturnValue; // 0x00A0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_LessEqual_IntInt_ReturnValue; // 0x00A4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
};
|
|
static_assert(alignof(MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors");
|
|
static_assert(sizeof(MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors) == 0x0000A8, "Wrong size on MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors, Vector_1) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors::Vector_1' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors, Vector_2) == 0x00000C, "Member 'MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors::Vector_2' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors, HowManyPoints) == 0x000018, "Member 'MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors::HowManyPoints' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors, __WorldContext) == 0x000020, "Member 'MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors::__WorldContext' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors, VectorPoints) == 0x000028, "Member 'MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors::VectorPoints' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors, SuccessfullyFoundPoints) == 0x000038, "Member 'MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors::SuccessfullyFoundPoints' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors, WasSuccessful) == 0x000039, "Member 'MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors::WasSuccessful' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors, ResultVectorArray) == 0x000040, "Member 'MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors::ResultVectorArray' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors, DifferenceVector) == 0x000050, "Member 'MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors::DifferenceVector' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors, CallFunc_GreaterEqual_IntInt_ReturnValue) == 0x00005C, "Member 'MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors::CallFunc_GreaterEqual_IntInt_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors, CallFunc_Subtract_VectorVector_ReturnValue) == 0x000060, "Member 'MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors::CallFunc_Subtract_VectorVector_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors, CallFunc_Divide_VectorInt_ReturnValue) == 0x00006C, "Member 'MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors::CallFunc_Divide_VectorInt_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors, CallFunc_Array_Length_ReturnValue) == 0x000078, "Member 'MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors::CallFunc_Array_Length_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors, CallFunc_GreaterEqual_IntInt_ReturnValue1) == 0x00007C, "Member 'MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors::CallFunc_GreaterEqual_IntInt_ReturnValue1' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors, Temp_int_Variable) == 0x000080, "Member 'MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors::Temp_int_Variable' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors, CallFunc_Add_IntInt_ReturnValue) == 0x000084, "Member 'MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors::CallFunc_Add_IntInt_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors, CallFunc_Multiply_VectorInt_ReturnValue) == 0x000088, "Member 'MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors::CallFunc_Multiply_VectorInt_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors, CallFunc_Add_VectorVector_ReturnValue) == 0x000094, "Member 'MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors::CallFunc_Add_VectorVector_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors, CallFunc_Array_AddUnique_ReturnValue) == 0x0000A0, "Member 'MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors::CallFunc_Array_AddUnique_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors, CallFunc_LessEqual_IntInt_ReturnValue) == 0x0000A4, "Member 'MissionBlueprintFunctionLibrary_C_PointLocationsBetweenTwoVectors::CallFunc_LessEqual_IntInt_ReturnValue' has a wrong offset!");
|
|
|
|
// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.GetContributingControllersNearActor
|
|
// 0x0098 (0x0098 - 0x0000)
|
|
struct MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor final
|
|
{
|
|
public:
|
|
float Distance; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AActor* Actor; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UObject* __WorldContext; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
TArray<class AFortPlayerController*> PlayerControllersNearby; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor)
|
|
bool SuccessfullyFoundPlayer; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class AFortPlayerController*> ControllersNearbyArray; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate)
|
|
bool FoundPlayer; // 0x0040(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool CallFunc_AnyPlayerNearActor_IsPlayerNearActor; // 0x0041(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_42[0x6]; // 0x0042(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class AFortPlayerPawn*> CallFunc_AnyPlayerNearActor_PlayersNearActor; // 0x0048(0x0010)(ZeroConstructor, ReferenceParm)
|
|
bool CallFunc_IsValid_ReturnValue; // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CallFunc_Array_Length_ReturnValue; // 0x005C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 Temp_int_Array_Index_Variable; // 0x0060(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AFortPlayerPawn* CallFunc_Array_Get_Item; // 0x0068(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class AController* CallFunc_GetController_ReturnValue; // 0x0070(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class AFortPlayerController* K2Node_DynamicCast_AsFort_Player_Controller; // 0x0078(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool K2Node_DynamicCast_bSuccess; // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_81[0x3]; // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 Temp_int_Loop_Counter_Variable; // 0x0084(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 CallFunc_Array_AddUnique_ReturnValue; // 0x0088(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_Less_IntInt_ReturnValue; // 0x008C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_8D[0x3]; // 0x008D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CallFunc_Add_IntInt_ReturnValue; // 0x0090(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
};
|
|
static_assert(alignof(MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor");
|
|
static_assert(sizeof(MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor) == 0x000098, "Wrong size on MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor, Distance) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor::Distance' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor, Actor) == 0x000008, "Member 'MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor::Actor' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor, __WorldContext) == 0x000010, "Member 'MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor::__WorldContext' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor, PlayerControllersNearby) == 0x000018, "Member 'MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor::PlayerControllersNearby' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor, SuccessfullyFoundPlayer) == 0x000028, "Member 'MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor::SuccessfullyFoundPlayer' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor, ControllersNearbyArray) == 0x000030, "Member 'MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor::ControllersNearbyArray' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor, FoundPlayer) == 0x000040, "Member 'MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor::FoundPlayer' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor, CallFunc_AnyPlayerNearActor_IsPlayerNearActor) == 0x000041, "Member 'MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor::CallFunc_AnyPlayerNearActor_IsPlayerNearActor' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor, CallFunc_AnyPlayerNearActor_PlayersNearActor) == 0x000048, "Member 'MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor::CallFunc_AnyPlayerNearActor_PlayersNearActor' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor, CallFunc_IsValid_ReturnValue) == 0x000058, "Member 'MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor::CallFunc_IsValid_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor, CallFunc_Array_Length_ReturnValue) == 0x00005C, "Member 'MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor::CallFunc_Array_Length_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor, Temp_int_Array_Index_Variable) == 0x000060, "Member 'MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor::Temp_int_Array_Index_Variable' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor, CallFunc_Array_Get_Item) == 0x000068, "Member 'MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor::CallFunc_Array_Get_Item' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor, CallFunc_GetController_ReturnValue) == 0x000070, "Member 'MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor::CallFunc_GetController_ReturnValue' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor, K2Node_DynamicCast_AsFort_Player_Controller) == 0x000078, "Member 'MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor::K2Node_DynamicCast_AsFort_Player_Controller' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor, K2Node_DynamicCast_bSuccess) == 0x000080, "Member 'MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor::K2Node_DynamicCast_bSuccess' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor, Temp_int_Loop_Counter_Variable) == 0x000084, "Member 'MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor::Temp_int_Loop_Counter_Variable' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor, CallFunc_Array_AddUnique_ReturnValue) == 0x000088, "Member 'MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor::CallFunc_Array_AddUnique_ReturnValue' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor, CallFunc_Less_IntInt_ReturnValue) == 0x00008C, "Member 'MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor::CallFunc_Less_IntInt_ReturnValue' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor, CallFunc_Add_IntInt_ReturnValue) == 0x000090, "Member 'MissionBlueprintFunctionLibrary_C_GetContributingControllersNearActor::CallFunc_Add_IntInt_ReturnValue' has a wrong offset!");
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|
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// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.HasPlayerCompletedQuestObjective
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// 0x0048 (0x0048 - 0x0000)
|
|
struct MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjective final
|
|
{
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|
public:
|
|
class AFortPlayerController* PlayerController; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UFortQuestItemDefinition* QuestReference; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class FName QuestBackendObjectiveName; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UObject* __WorldContext; // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class AFortPlayerController* PlayerControllerOut; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CompletedQuestObjective; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool HasCompletedObjective; // 0x0029(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool CallFunc_EqualEqual_NameName_ReturnValue; // 0x002A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool CallFunc_IsValid_ReturnValue; // 0x002B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool CallFunc_IsValid_ReturnValue1; // 0x002C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UFortQuestManager* CallFunc_GetQuestManager_ReturnValue; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UFortQuestItem* CallFunc_GetQuestWithDefinition_ReturnValue; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_IsValid_ReturnValue2; // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool CallFunc_IsValid_ReturnValue3; // 0x0041(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool CallFunc_HasCompletedObjectiveWithName_ReturnValue; // 0x0042(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
};
|
|
static_assert(alignof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjective) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjective");
|
|
static_assert(sizeof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjective) == 0x000048, "Wrong size on MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjective");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjective, PlayerController) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjective::PlayerController' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjective, QuestReference) == 0x000008, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjective::QuestReference' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjective, QuestBackendObjectiveName) == 0x000010, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjective::QuestBackendObjectiveName' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjective, __WorldContext) == 0x000018, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjective::__WorldContext' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjective, PlayerControllerOut) == 0x000020, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjective::PlayerControllerOut' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjective, CompletedQuestObjective) == 0x000028, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjective::CompletedQuestObjective' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjective, HasCompletedObjective) == 0x000029, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjective::HasCompletedObjective' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjective, CallFunc_EqualEqual_NameName_ReturnValue) == 0x00002A, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjective::CallFunc_EqualEqual_NameName_ReturnValue' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjective, CallFunc_IsValid_ReturnValue) == 0x00002B, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjective::CallFunc_IsValid_ReturnValue' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjective, CallFunc_IsValid_ReturnValue1) == 0x00002C, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjective::CallFunc_IsValid_ReturnValue1' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjective, CallFunc_GetQuestManager_ReturnValue) == 0x000030, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjective::CallFunc_GetQuestManager_ReturnValue' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjective, CallFunc_GetQuestWithDefinition_ReturnValue) == 0x000038, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjective::CallFunc_GetQuestWithDefinition_ReturnValue' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjective, CallFunc_IsValid_ReturnValue2) == 0x000040, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjective::CallFunc_IsValid_ReturnValue2' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjective, CallFunc_IsValid_ReturnValue3) == 0x000041, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjective::CallFunc_IsValid_ReturnValue3' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjective, CallFunc_HasCompletedObjectiveWithName_ReturnValue) == 0x000042, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjective::CallFunc_HasCompletedObjectiveWithName_ReturnValue' has a wrong offset!");
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|
|
|
// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.HideParticleComponentsAttachedToMesh
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh final
|
|
{
|
|
public:
|
|
class UStaticMeshComponent* MeshComponent; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UObject* __WorldContext; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool SuccessfullyDeactivatedParticle; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool FoundParticle; // 0x0011(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool CallFunc_IsValid_ReturnValue; // 0x0012(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_13[0x5]; // 0x0013(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class USceneComponent*> CallFunc_GetChildrenComponents_Children; // 0x0018(0x0010)(ZeroConstructor, ReferenceParm)
|
|
int32 CallFunc_Array_Length_ReturnValue; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 CallFunc_Array_Length_ReturnValue1; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 Temp_int_Array_Index_Variable; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_GreaterEqual_IntInt_ReturnValue; // 0x0034(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USceneComponent* CallFunc_Array_Get_Item; // 0x0038(0x0008)(ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UParticleSystemComponent* K2Node_DynamicCast_AsParticle_System_Component; // 0x0040(0x0008)(ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool K2Node_DynamicCast_bSuccess; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool CallFunc_IsValid_ReturnValue1; // 0x0049(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_4A[0x2]; // 0x004A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 Temp_int_Loop_Counter_Variable; // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_Less_IntInt_ReturnValue; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CallFunc_Add_IntInt_ReturnValue; // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
};
|
|
static_assert(alignof(MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh");
|
|
static_assert(sizeof(MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh) == 0x000058, "Wrong size on MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh, MeshComponent) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh::MeshComponent' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh, __WorldContext) == 0x000008, "Member 'MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh::__WorldContext' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh, SuccessfullyDeactivatedParticle) == 0x000010, "Member 'MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh::SuccessfullyDeactivatedParticle' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh, FoundParticle) == 0x000011, "Member 'MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh::FoundParticle' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh, CallFunc_IsValid_ReturnValue) == 0x000012, "Member 'MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh::CallFunc_IsValid_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh, CallFunc_GetChildrenComponents_Children) == 0x000018, "Member 'MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh::CallFunc_GetChildrenComponents_Children' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh, CallFunc_Array_Length_ReturnValue) == 0x000028, "Member 'MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh::CallFunc_Array_Length_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh, CallFunc_Array_Length_ReturnValue1) == 0x00002C, "Member 'MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh::CallFunc_Array_Length_ReturnValue1' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh, Temp_int_Array_Index_Variable) == 0x000030, "Member 'MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh::Temp_int_Array_Index_Variable' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh, CallFunc_GreaterEqual_IntInt_ReturnValue) == 0x000034, "Member 'MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh::CallFunc_GreaterEqual_IntInt_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh, CallFunc_Array_Get_Item) == 0x000038, "Member 'MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh::CallFunc_Array_Get_Item' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh, K2Node_DynamicCast_AsParticle_System_Component) == 0x000040, "Member 'MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh::K2Node_DynamicCast_AsParticle_System_Component' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh, K2Node_DynamicCast_bSuccess) == 0x000048, "Member 'MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh::K2Node_DynamicCast_bSuccess' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh, CallFunc_IsValid_ReturnValue1) == 0x000049, "Member 'MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh::CallFunc_IsValid_ReturnValue1' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh, Temp_int_Loop_Counter_Variable) == 0x00004C, "Member 'MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh::Temp_int_Loop_Counter_Variable' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh, CallFunc_Less_IntInt_ReturnValue) == 0x000050, "Member 'MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh::CallFunc_Less_IntInt_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh, CallFunc_Add_IntInt_ReturnValue) == 0x000054, "Member 'MissionBlueprintFunctionLibrary_C_HideParticleComponentsAttachedToMesh::CallFunc_Add_IntInt_ReturnValue' has a wrong offset!");
|
|
|
|
// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.DoesAnyPlayerRequireQuestObjective
|
|
// 0x0098 (0x0098 - 0x0000)
|
|
struct MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective final
|
|
{
|
|
public:
|
|
class UFortQuestItemDefinition* QuestReference; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FDataTableRowHandle QuestObjectiveHandle; // 0x0008(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
|
|
class UObject* __WorldContext; // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
TArray<class AFortPlayerController*> PlayerControllersWhoRequireObjective; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor)
|
|
bool SomebodyRequiresObjective; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class AFortPlayerController*> ControllersWhoRequireObjective; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate)
|
|
bool SomebodyNeededTheObjective; // 0x0048(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 Temp_int_Array_Index_Variable; // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
TArray<class AFortPlayerController*> CallFunc_GetAllFortPlayerControllers_ReturnValue; // 0x0050(0x0010)(ZeroConstructor, ReferenceParm)
|
|
class AFortPlayerController* CallFunc_Array_Get_Item; // 0x0060(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 CallFunc_Array_Length_ReturnValue; // 0x0068(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_IsValid_ReturnValue; // 0x006C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_6D[0x3]; // 0x006D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UFortQuestManager* CallFunc_GetQuestManager_ReturnValue; // 0x0070(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UFortQuestItem* CallFunc_GetQuestWithDefinition_ReturnValue; // 0x0078(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 CallFunc_Array_Length_ReturnValue1; // 0x0080(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_IsValid_ReturnValue1; // 0x0084(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool CallFunc_GreaterEqual_IntInt_ReturnValue; // 0x0085(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool CallFunc_HasCompletedObjective_ReturnValue; // 0x0086(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool CallFunc_IsValid_ReturnValue2; // 0x0087(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
int32 Temp_int_Loop_Counter_Variable; // 0x0088(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 CallFunc_Array_AddUnique_ReturnValue; // 0x008C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_Less_IntInt_ReturnValue; // 0x0090(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_91[0x3]; // 0x0091(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CallFunc_Add_IntInt_ReturnValue; // 0x0094(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
};
|
|
static_assert(alignof(MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective");
|
|
static_assert(sizeof(MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective) == 0x000098, "Wrong size on MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective, QuestReference) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective::QuestReference' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective, QuestObjectiveHandle) == 0x000008, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective::QuestObjectiveHandle' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective, __WorldContext) == 0x000018, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective::__WorldContext' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective, PlayerControllersWhoRequireObjective) == 0x000020, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective::PlayerControllersWhoRequireObjective' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective, SomebodyRequiresObjective) == 0x000030, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective::SomebodyRequiresObjective' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective, ControllersWhoRequireObjective) == 0x000038, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective::ControllersWhoRequireObjective' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective, SomebodyNeededTheObjective) == 0x000048, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective::SomebodyNeededTheObjective' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective, Temp_int_Array_Index_Variable) == 0x00004C, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective::Temp_int_Array_Index_Variable' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective, CallFunc_GetAllFortPlayerControllers_ReturnValue) == 0x000050, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective::CallFunc_GetAllFortPlayerControllers_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective, CallFunc_Array_Get_Item) == 0x000060, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective::CallFunc_Array_Get_Item' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective, CallFunc_Array_Length_ReturnValue) == 0x000068, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective::CallFunc_Array_Length_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective, CallFunc_IsValid_ReturnValue) == 0x00006C, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective::CallFunc_IsValid_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective, CallFunc_GetQuestManager_ReturnValue) == 0x000070, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective::CallFunc_GetQuestManager_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective, CallFunc_GetQuestWithDefinition_ReturnValue) == 0x000078, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective::CallFunc_GetQuestWithDefinition_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective, CallFunc_Array_Length_ReturnValue1) == 0x000080, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective::CallFunc_Array_Length_ReturnValue1' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective, CallFunc_IsValid_ReturnValue1) == 0x000084, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective::CallFunc_IsValid_ReturnValue1' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective, CallFunc_GreaterEqual_IntInt_ReturnValue) == 0x000085, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective::CallFunc_GreaterEqual_IntInt_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective, CallFunc_HasCompletedObjective_ReturnValue) == 0x000086, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective::CallFunc_HasCompletedObjective_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective, CallFunc_IsValid_ReturnValue2) == 0x000087, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective::CallFunc_IsValid_ReturnValue2' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective, Temp_int_Loop_Counter_Variable) == 0x000088, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective::Temp_int_Loop_Counter_Variable' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective, CallFunc_Array_AddUnique_ReturnValue) == 0x00008C, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective::CallFunc_Array_AddUnique_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective, CallFunc_Less_IntInt_ReturnValue) == 0x000090, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective::CallFunc_Less_IntInt_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective, CallFunc_Add_IntInt_ReturnValue) == 0x000094, "Member 'MissionBlueprintFunctionLibrary_C_DoesAnyPlayerRequireQuestObjective::CallFunc_Add_IntInt_ReturnValue' has a wrong offset!");
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|
|
|
// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.HasPlayerCompletedQuestObjectiveHandle
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjectiveHandle final
|
|
{
|
|
public:
|
|
class AFortPlayerController* PlayerController; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UFortQuestItemDefinition* QuestReference; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FDataTableRowHandle QuestBackendObjectiveHandle; // 0x0010(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
|
|
class UObject* __WorldContext; // 0x0020(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class AFortPlayerController* PlayerControllerOut; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CompletedQuestObjective; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool HasCompletedObjective; // 0x0031(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool CallFunc_IsValid_ReturnValue; // 0x0032(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool CallFunc_IsValid_ReturnValue1; // 0x0033(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UFortQuestManager* CallFunc_GetQuestManager_ReturnValue; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UFortQuestItem* CallFunc_GetQuestWithDefinition_ReturnValue; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_IsValid_ReturnValue2; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool CallFunc_HasCompletedObjective_ReturnValue; // 0x0049(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
};
|
|
static_assert(alignof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjectiveHandle) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjectiveHandle");
|
|
static_assert(sizeof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjectiveHandle) == 0x000050, "Wrong size on MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjectiveHandle");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjectiveHandle, PlayerController) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjectiveHandle::PlayerController' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjectiveHandle, QuestReference) == 0x000008, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjectiveHandle::QuestReference' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjectiveHandle, QuestBackendObjectiveHandle) == 0x000010, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjectiveHandle::QuestBackendObjectiveHandle' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjectiveHandle, __WorldContext) == 0x000020, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjectiveHandle::__WorldContext' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjectiveHandle, PlayerControllerOut) == 0x000028, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjectiveHandle::PlayerControllerOut' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjectiveHandle, CompletedQuestObjective) == 0x000030, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjectiveHandle::CompletedQuestObjective' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjectiveHandle, HasCompletedObjective) == 0x000031, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjectiveHandle::HasCompletedObjective' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjectiveHandle, CallFunc_IsValid_ReturnValue) == 0x000032, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjectiveHandle::CallFunc_IsValid_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjectiveHandle, CallFunc_IsValid_ReturnValue1) == 0x000033, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjectiveHandle::CallFunc_IsValid_ReturnValue1' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjectiveHandle, CallFunc_GetQuestManager_ReturnValue) == 0x000038, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjectiveHandle::CallFunc_GetQuestManager_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjectiveHandle, CallFunc_GetQuestWithDefinition_ReturnValue) == 0x000040, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjectiveHandle::CallFunc_GetQuestWithDefinition_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjectiveHandle, CallFunc_IsValid_ReturnValue2) == 0x000048, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjectiveHandle::CallFunc_IsValid_ReturnValue2' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjectiveHandle, CallFunc_HasCompletedObjective_ReturnValue) == 0x000049, "Member 'MissionBlueprintFunctionLibrary_C_HasPlayerCompletedQuestObjectiveHandle::CallFunc_HasCompletedObjective_ReturnValue' has a wrong offset!");
|
|
|
|
// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.HaveAllPlayersCompletedQuest
|
|
// 0x0068 (0x0068 - 0x0000)
|
|
struct MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest final
|
|
{
|
|
public:
|
|
class UFortQuestItemDefinition* QuestItem; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UObject* __WorldContext; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool AllPlayersCompletedQuest; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool NotCompleted; // 0x0011(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 Temp_int_Array_Index_Variable; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
TArray<class AFortPlayerController*> CallFunc_GetAllFortPlayerControllers_ReturnValue; // 0x0018(0x0010)(ZeroConstructor, ReferenceParm)
|
|
class AFortPlayerController* CallFunc_Array_Get_Item; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 CallFunc_Array_Length_ReturnValue; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UFortQuestManager* CallFunc_GetQuestManager_ReturnValue; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_IsValid_ReturnValue; // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UFortQuestItem* CallFunc_GetQuestWithDefinition_ReturnValue; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_HasCompletedQuest_ReturnValue; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool CallFunc_IsValid_ReturnValue1; // 0x0051(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_52[0x2]; // 0x0052(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 Temp_int_Loop_Counter_Variable; // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_Less_IntInt_ReturnValue; // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CallFunc_Add_IntInt_ReturnValue; // 0x005C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool Temp_bool_True_if_break_was_hit_Variable; // 0x0060(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool CallFunc_Not_PreBool_ReturnValue; // 0x0061(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool CallFunc_BooleanAND_ReturnValue; // 0x0062(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
};
|
|
static_assert(alignof(MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest");
|
|
static_assert(sizeof(MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest) == 0x000068, "Wrong size on MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest, QuestItem) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest::QuestItem' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest, __WorldContext) == 0x000008, "Member 'MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest::__WorldContext' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest, AllPlayersCompletedQuest) == 0x000010, "Member 'MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest::AllPlayersCompletedQuest' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest, NotCompleted) == 0x000011, "Member 'MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest::NotCompleted' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest, Temp_int_Array_Index_Variable) == 0x000014, "Member 'MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest::Temp_int_Array_Index_Variable' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest, CallFunc_GetAllFortPlayerControllers_ReturnValue) == 0x000018, "Member 'MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest::CallFunc_GetAllFortPlayerControllers_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest, CallFunc_Array_Get_Item) == 0x000028, "Member 'MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest::CallFunc_Array_Get_Item' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest, CallFunc_Array_Length_ReturnValue) == 0x000030, "Member 'MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest::CallFunc_Array_Length_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest, CallFunc_GetQuestManager_ReturnValue) == 0x000038, "Member 'MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest::CallFunc_GetQuestManager_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest, CallFunc_IsValid_ReturnValue) == 0x000040, "Member 'MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest::CallFunc_IsValid_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest, CallFunc_GetQuestWithDefinition_ReturnValue) == 0x000048, "Member 'MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest::CallFunc_GetQuestWithDefinition_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest, CallFunc_HasCompletedQuest_ReturnValue) == 0x000050, "Member 'MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest::CallFunc_HasCompletedQuest_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest, CallFunc_IsValid_ReturnValue1) == 0x000051, "Member 'MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest::CallFunc_IsValid_ReturnValue1' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest, Temp_int_Loop_Counter_Variable) == 0x000054, "Member 'MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest::Temp_int_Loop_Counter_Variable' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest, CallFunc_Less_IntInt_ReturnValue) == 0x000058, "Member 'MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest::CallFunc_Less_IntInt_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest, CallFunc_Add_IntInt_ReturnValue) == 0x00005C, "Member 'MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest::CallFunc_Add_IntInt_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest, Temp_bool_True_if_break_was_hit_Variable) == 0x000060, "Member 'MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest::Temp_bool_True_if_break_was_hit_Variable' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest, CallFunc_Not_PreBool_ReturnValue) == 0x000061, "Member 'MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest::CallFunc_Not_PreBool_ReturnValue' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest, CallFunc_BooleanAND_ReturnValue) == 0x000062, "Member 'MissionBlueprintFunctionLibrary_C_HaveAllPlayersCompletedQuest::CallFunc_BooleanAND_ReturnValue' has a wrong offset!");
|
|
|
|
// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.GetControllersNearActorThatRequireQuestObjective
|
|
// 0x00F8 (0x00F8 - 0x0000)
|
|
struct MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective final
|
|
{
|
|
public:
|
|
float Distance; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AActor* Actor; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UFortQuestItemDefinition* Quest_Item; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class FName Quest_Item_Backend_Objective_Name; // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UObject* __WorldContext; // 0x0020(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
TArray<class AFortPlayerController*> PlayerControllersNearbyThatRequireQuest; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor)
|
|
bool SuccessfullyFoundPlayer; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName LocalBackendName; // 0x003C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UFortQuestItemDefinition* LocalQuestItem; // 0x0048(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
TArray<class AFortPlayerController*> ControllersWhoRequireQuestObjective; // 0x0050(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate)
|
|
TArray<class AFortPlayerController*> ControllersNearbyArray; // 0x0060(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate)
|
|
bool FoundPlayer; // 0x0070(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool CallFunc_AnyPlayerNearActor_IsPlayerNearActor; // 0x0071(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_72[0x6]; // 0x0072(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class AFortPlayerPawn*> CallFunc_AnyPlayerNearActor_PlayersNearActor; // 0x0078(0x0010)(ZeroConstructor, ReferenceParm)
|
|
int32 CallFunc_Array_Length_ReturnValue; // 0x0088(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_IsValid_ReturnValue; // 0x008C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool CallFunc_IsValid_ReturnValue1; // 0x008D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_8E[0x2]; // 0x008E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 Temp_int_Array_Index_Variable; // 0x0090(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_94[0x4]; // 0x0094(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AFortPlayerPawn* CallFunc_Array_Get_Item; // 0x0098(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class AController* CallFunc_GetController_ReturnValue; // 0x00A0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 Temp_int_Loop_Counter_Variable; // 0x00A8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_AC[0x4]; // 0x00AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AFortPlayerController* K2Node_DynamicCast_AsFort_Player_Controller; // 0x00B0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool K2Node_DynamicCast_bSuccess; // 0x00B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool CallFunc_Less_IntInt_ReturnValue; // 0x00B9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_BA[0x2]; // 0x00BA(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CallFunc_Add_IntInt_ReturnValue; // 0x00BC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 Temp_int_Array_Index_Variable1; // 0x00C0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_C4[0x4]; // 0x00C4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AFortPlayerController* CallFunc_Array_Get_Item1; // 0x00C8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 CallFunc_Array_Length_ReturnValue1; // 0x00D0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_DoesPlayerHaveQuest_QuestValid; // 0x00D4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_D5[0x3]; // 0x00D5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AFortPlayerController* CallFunc_DoesPlayerHaveQuest_PlayerControllerRef; // 0x00D8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 Temp_int_Loop_Counter_Variable1; // 0x00E0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 CallFunc_Array_AddUnique_ReturnValue; // 0x00E4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_Less_IntInt_ReturnValue1; // 0x00E8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_E9[0x3]; // 0x00E9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CallFunc_Add_IntInt_ReturnValue1; // 0x00EC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 CallFunc_Array_AddUnique_ReturnValue1; // 0x00F0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
};
|
|
static_assert(alignof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective");
|
|
static_assert(sizeof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective) == 0x0000F8, "Wrong size on MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective, Distance) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective::Distance' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective, Actor) == 0x000008, "Member 'MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective::Actor' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective, Quest_Item) == 0x000010, "Member 'MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective::Quest_Item' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective, Quest_Item_Backend_Objective_Name) == 0x000018, "Member 'MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective::Quest_Item_Backend_Objective_Name' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective, __WorldContext) == 0x000020, "Member 'MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective::__WorldContext' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective, PlayerControllersNearbyThatRequireQuest) == 0x000028, "Member 'MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective::PlayerControllersNearbyThatRequireQuest' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective, SuccessfullyFoundPlayer) == 0x000038, "Member 'MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective::SuccessfullyFoundPlayer' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective, LocalBackendName) == 0x00003C, "Member 'MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective::LocalBackendName' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective, LocalQuestItem) == 0x000048, "Member 'MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective::LocalQuestItem' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective, ControllersWhoRequireQuestObjective) == 0x000050, "Member 'MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective::ControllersWhoRequireQuestObjective' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective, ControllersNearbyArray) == 0x000060, "Member 'MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective::ControllersNearbyArray' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective, FoundPlayer) == 0x000070, "Member 'MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective::FoundPlayer' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective, CallFunc_AnyPlayerNearActor_IsPlayerNearActor) == 0x000071, "Member 'MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective::CallFunc_AnyPlayerNearActor_IsPlayerNearActor' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective, CallFunc_AnyPlayerNearActor_PlayersNearActor) == 0x000078, "Member 'MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective::CallFunc_AnyPlayerNearActor_PlayersNearActor' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective, CallFunc_Array_Length_ReturnValue) == 0x000088, "Member 'MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective::CallFunc_Array_Length_ReturnValue' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective, CallFunc_IsValid_ReturnValue) == 0x00008C, "Member 'MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective::CallFunc_IsValid_ReturnValue' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective, CallFunc_IsValid_ReturnValue1) == 0x00008D, "Member 'MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective::CallFunc_IsValid_ReturnValue1' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective, Temp_int_Array_Index_Variable) == 0x000090, "Member 'MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective::Temp_int_Array_Index_Variable' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective, CallFunc_Array_Get_Item) == 0x000098, "Member 'MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective::CallFunc_Array_Get_Item' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective, CallFunc_GetController_ReturnValue) == 0x0000A0, "Member 'MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective::CallFunc_GetController_ReturnValue' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective, Temp_int_Loop_Counter_Variable) == 0x0000A8, "Member 'MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective::Temp_int_Loop_Counter_Variable' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective, K2Node_DynamicCast_AsFort_Player_Controller) == 0x0000B0, "Member 'MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective::K2Node_DynamicCast_AsFort_Player_Controller' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective, K2Node_DynamicCast_bSuccess) == 0x0000B8, "Member 'MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective::K2Node_DynamicCast_bSuccess' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective, CallFunc_Less_IntInt_ReturnValue) == 0x0000B9, "Member 'MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective::CallFunc_Less_IntInt_ReturnValue' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective, CallFunc_Add_IntInt_ReturnValue) == 0x0000BC, "Member 'MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective::CallFunc_Add_IntInt_ReturnValue' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective, Temp_int_Array_Index_Variable1) == 0x0000C0, "Member 'MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective::Temp_int_Array_Index_Variable1' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective, CallFunc_Array_Get_Item1) == 0x0000C8, "Member 'MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective::CallFunc_Array_Get_Item1' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective, CallFunc_Array_Length_ReturnValue1) == 0x0000D0, "Member 'MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective::CallFunc_Array_Length_ReturnValue1' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective, CallFunc_DoesPlayerHaveQuest_QuestValid) == 0x0000D4, "Member 'MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective::CallFunc_DoesPlayerHaveQuest_QuestValid' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective, CallFunc_DoesPlayerHaveQuest_PlayerControllerRef) == 0x0000D8, "Member 'MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective::CallFunc_DoesPlayerHaveQuest_PlayerControllerRef' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective, Temp_int_Loop_Counter_Variable1) == 0x0000E0, "Member 'MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective::Temp_int_Loop_Counter_Variable1' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective, CallFunc_Array_AddUnique_ReturnValue) == 0x0000E4, "Member 'MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective::CallFunc_Array_AddUnique_ReturnValue' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective, CallFunc_Less_IntInt_ReturnValue1) == 0x0000E8, "Member 'MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective::CallFunc_Less_IntInt_ReturnValue1' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective, CallFunc_Add_IntInt_ReturnValue1) == 0x0000EC, "Member 'MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective::CallFunc_Add_IntInt_ReturnValue1' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective, CallFunc_Array_AddUnique_ReturnValue1) == 0x0000F0, "Member 'MissionBlueprintFunctionLibrary_C_GetControllersNearActorThatRequireQuestObjective::CallFunc_Array_AddUnique_ReturnValue1' has a wrong offset!");
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// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.NPC_LockThenRotateInPlace
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// 0x01B8 (0x01B8 - 0x0000)
|
|
struct MissionBlueprintFunctionLibrary_C_NPC_LockThenRotateInPlace final
|
|
{
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|
public:
|
|
bool LockedInPlace; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AFortPlayerPawn* PlayerPawn; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class AFortAIPawn* SurvivorPawn; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UObject* __WorldContext; // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FStruct_SurvivorScriptedAbilities Survivor_Abilities; // 0x0020(0x0044)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGameplayEventData K2Node_MakeStruct_GameplayEventData; // 0x0068(0x00A8)()
|
|
struct FGameplayEventData K2Node_MakeStruct_GameplayEventData1; // 0x0110(0x00A8)()
|
|
};
|
|
static_assert(alignof(MissionBlueprintFunctionLibrary_C_NPC_LockThenRotateInPlace) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_NPC_LockThenRotateInPlace");
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|
static_assert(sizeof(MissionBlueprintFunctionLibrary_C_NPC_LockThenRotateInPlace) == 0x0001B8, "Wrong size on MissionBlueprintFunctionLibrary_C_NPC_LockThenRotateInPlace");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_NPC_LockThenRotateInPlace, LockedInPlace) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_NPC_LockThenRotateInPlace::LockedInPlace' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_NPC_LockThenRotateInPlace, PlayerPawn) == 0x000008, "Member 'MissionBlueprintFunctionLibrary_C_NPC_LockThenRotateInPlace::PlayerPawn' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_NPC_LockThenRotateInPlace, SurvivorPawn) == 0x000010, "Member 'MissionBlueprintFunctionLibrary_C_NPC_LockThenRotateInPlace::SurvivorPawn' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_NPC_LockThenRotateInPlace, __WorldContext) == 0x000018, "Member 'MissionBlueprintFunctionLibrary_C_NPC_LockThenRotateInPlace::__WorldContext' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_NPC_LockThenRotateInPlace, Survivor_Abilities) == 0x000020, "Member 'MissionBlueprintFunctionLibrary_C_NPC_LockThenRotateInPlace::Survivor_Abilities' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_NPC_LockThenRotateInPlace, K2Node_MakeStruct_GameplayEventData) == 0x000068, "Member 'MissionBlueprintFunctionLibrary_C_NPC_LockThenRotateInPlace::K2Node_MakeStruct_GameplayEventData' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_NPC_LockThenRotateInPlace, K2Node_MakeStruct_GameplayEventData1) == 0x000110, "Member 'MissionBlueprintFunctionLibrary_C_NPC_LockThenRotateInPlace::K2Node_MakeStruct_GameplayEventData1' has a wrong offset!");
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// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.CheckBasicActorLineOfSight
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|
// 0x0270 (0x0270 - 0x0000)
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struct MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight final
|
|
{
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|
public:
|
|
class AActor* Actor_A; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector ActorA_Location_Offset; // 0x0008(0x000C)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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|
class AActor* Actor_B; // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector Actor_B_Location_Offset; // 0x0020(0x000C)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool UseActorHalfHeightForSight; // 0x002C(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
ETraceTypeQuery TraceChannel; // 0x002D(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
EDrawDebugTrace DrawDebugType; // 0x002E(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_2F[0x1]; // 0x002F(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float DrawTime; // 0x0030(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool bTraceComplex; // 0x0034(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UObject* __WorldContext; // 0x0038(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool In_Line_Of_Sight; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Distance; // 0x0044(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector ActorB_Offset; // 0x0048(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector ActorA_Offset; // 0x0054(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector Actor_B_Start_Vector; // 0x0060(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector ActorA_StartVector; // 0x006C(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool Result; // 0x0078(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool CallFunc_IsValid_ReturnValue; // 0x0079(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_7A[0x2]; // 0x007A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x007C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector CallFunc_GetActorBounds_Origin; // 0x0088(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector CallFunc_GetActorBounds_BoxExtent; // 0x0094(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector CallFunc_K2_GetActorLocation_ReturnValue1; // 0x00A0(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_BreakVector_X; // 0x00AC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_BreakVector_Y; // 0x00B0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_BreakVector_Z; // 0x00B4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_FClamp_ReturnValue; // 0x00B8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_IsValid_ReturnValue1; // 0x00BC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_BD[0x3]; // 0x00BD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CallFunc_Divide_FloatFloat_ReturnValue; // 0x00C0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector CallFunc_MakeVector_ReturnValue; // 0x00C4(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector CallFunc_K2_GetActorLocation_ReturnValue2; // 0x00D0(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector CallFunc_Add_VectorVector_ReturnValue; // 0x00DC(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector CallFunc_GetActorBounds_Origin1; // 0x00E8(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector CallFunc_GetActorBounds_BoxExtent1; // 0x00F4(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
TArray<class AActor*> K2Node_MakeArray_Array; // 0x0100(0x0010)(ConstParm, ZeroConstructor, ReferenceParm)
|
|
float CallFunc_BreakVector_X1; // 0x0110(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_BreakVector_Y1; // 0x0114(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_BreakVector_Z1; // 0x0118(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector CallFunc_K2_GetActorLocation_ReturnValue3; // 0x011C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_FClamp_ReturnValue1; // 0x0128(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_Divide_FloatFloat_ReturnValue1; // 0x012C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector CallFunc_Add_VectorVector_ReturnValue1; // 0x0130(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector CallFunc_MakeVector_ReturnValue1; // 0x013C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector CallFunc_Add_VectorVector_ReturnValue2; // 0x0148(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector CallFunc_Add_VectorVector_ReturnValue3; // 0x0154(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FHitResult CallFunc_LineTraceSingle_OutHit; // 0x0160(0x0088)(IsPlainOldData, NoDestructor, ContainsInstancedReference)
|
|
bool CallFunc_LineTraceSingle_ReturnValue; // 0x01E8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool CallFunc_BreakHitResult_bBlockingHit; // 0x01E9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
bool CallFunc_BreakHitResult_bInitialOverlap; // 0x01EA(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
uint8 Pad_1EB[0x1]; // 0x01EB(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CallFunc_BreakHitResult_Time; // 0x01EC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
float CallFunc_BreakHitResult_Distance; // 0x01F0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector CallFunc_BreakHitResult_Location; // 0x01F4(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector CallFunc_BreakHitResult_ImpactPoint; // 0x0200(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector CallFunc_BreakHitResult_Normal; // 0x020C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector CallFunc_BreakHitResult_ImpactNormal; // 0x0218(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
uint8 Pad_224[0x4]; // 0x0224(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat; // 0x0228(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class AActor* CallFunc_BreakHitResult_HitActor; // 0x0230(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent; // 0x0238(0x0008)(ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
class FName CallFunc_BreakHitResult_HitBoneName; // 0x0240(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 CallFunc_BreakHitResult_HitItem; // 0x0248(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
int32 CallFunc_BreakHitResult_FaceIndex; // 0x024C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector CallFunc_BreakHitResult_TraceStart; // 0x0250(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
struct FVector CallFunc_BreakHitResult_TraceEnd; // 0x025C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
bool CallFunc_EqualEqual_ObjectObject_ReturnValue; // 0x0268(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
};
|
|
static_assert(alignof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight");
|
|
static_assert(sizeof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight) == 0x000270, "Wrong size on MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, Actor_A) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::Actor_A' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, ActorA_Location_Offset) == 0x000008, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::ActorA_Location_Offset' has a wrong offset!");
|
|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, Actor_B) == 0x000018, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::Actor_B' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, Actor_B_Location_Offset) == 0x000020, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::Actor_B_Location_Offset' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, UseActorHalfHeightForSight) == 0x00002C, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::UseActorHalfHeightForSight' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, TraceChannel) == 0x00002D, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::TraceChannel' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, DrawDebugType) == 0x00002E, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::DrawDebugType' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, DrawTime) == 0x000030, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::DrawTime' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, bTraceComplex) == 0x000034, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::bTraceComplex' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, __WorldContext) == 0x000038, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::__WorldContext' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, In_Line_Of_Sight) == 0x000040, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::In_Line_Of_Sight' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, Distance) == 0x000044, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::Distance' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, ActorB_Offset) == 0x000048, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::ActorB_Offset' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, ActorA_Offset) == 0x000054, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::ActorA_Offset' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, Actor_B_Start_Vector) == 0x000060, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::Actor_B_Start_Vector' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, ActorA_StartVector) == 0x00006C, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::ActorA_StartVector' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, Result) == 0x000078, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::Result' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_IsValid_ReturnValue) == 0x000079, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_IsValid_ReturnValue' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_K2_GetActorLocation_ReturnValue) == 0x00007C, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_K2_GetActorLocation_ReturnValue' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_GetActorBounds_Origin) == 0x000088, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_GetActorBounds_Origin' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_GetActorBounds_BoxExtent) == 0x000094, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_GetActorBounds_BoxExtent' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_K2_GetActorLocation_ReturnValue1) == 0x0000A0, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_K2_GetActorLocation_ReturnValue1' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_BreakVector_X) == 0x0000AC, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_BreakVector_X' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_BreakVector_Y) == 0x0000B0, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_BreakVector_Y' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_BreakVector_Z) == 0x0000B4, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_BreakVector_Z' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_FClamp_ReturnValue) == 0x0000B8, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_FClamp_ReturnValue' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_IsValid_ReturnValue1) == 0x0000BC, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_IsValid_ReturnValue1' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_Divide_FloatFloat_ReturnValue) == 0x0000C0, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_Divide_FloatFloat_ReturnValue' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_MakeVector_ReturnValue) == 0x0000C4, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_MakeVector_ReturnValue' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_K2_GetActorLocation_ReturnValue2) == 0x0000D0, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_K2_GetActorLocation_ReturnValue2' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_Add_VectorVector_ReturnValue) == 0x0000DC, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_Add_VectorVector_ReturnValue' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_GetActorBounds_Origin1) == 0x0000E8, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_GetActorBounds_Origin1' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_GetActorBounds_BoxExtent1) == 0x0000F4, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_GetActorBounds_BoxExtent1' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, K2Node_MakeArray_Array) == 0x000100, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::K2Node_MakeArray_Array' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_BreakVector_X1) == 0x000110, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_BreakVector_X1' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_BreakVector_Y1) == 0x000114, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_BreakVector_Y1' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_BreakVector_Z1) == 0x000118, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_BreakVector_Z1' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_K2_GetActorLocation_ReturnValue3) == 0x00011C, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_K2_GetActorLocation_ReturnValue3' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_FClamp_ReturnValue1) == 0x000128, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_FClamp_ReturnValue1' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_Divide_FloatFloat_ReturnValue1) == 0x00012C, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_Divide_FloatFloat_ReturnValue1' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_Add_VectorVector_ReturnValue1) == 0x000130, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_Add_VectorVector_ReturnValue1' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_MakeVector_ReturnValue1) == 0x00013C, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_MakeVector_ReturnValue1' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_Add_VectorVector_ReturnValue2) == 0x000148, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_Add_VectorVector_ReturnValue2' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_Add_VectorVector_ReturnValue3) == 0x000154, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_Add_VectorVector_ReturnValue3' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_LineTraceSingle_OutHit) == 0x000160, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_LineTraceSingle_OutHit' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_LineTraceSingle_ReturnValue) == 0x0001E8, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_LineTraceSingle_ReturnValue' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_BreakHitResult_bBlockingHit) == 0x0001E9, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_BreakHitResult_bBlockingHit' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_BreakHitResult_bInitialOverlap) == 0x0001EA, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_BreakHitResult_bInitialOverlap' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_BreakHitResult_Time) == 0x0001EC, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_BreakHitResult_Time' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_BreakHitResult_Distance) == 0x0001F0, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_BreakHitResult_Distance' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_BreakHitResult_Location) == 0x0001F4, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_BreakHitResult_Location' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_BreakHitResult_ImpactPoint) == 0x000200, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_BreakHitResult_ImpactPoint' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_BreakHitResult_Normal) == 0x00020C, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_BreakHitResult_Normal' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_BreakHitResult_ImpactNormal) == 0x000218, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_BreakHitResult_ImpactNormal' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_BreakHitResult_PhysMat) == 0x000228, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_BreakHitResult_PhysMat' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_BreakHitResult_HitActor) == 0x000230, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_BreakHitResult_HitActor' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_BreakHitResult_HitComponent) == 0x000238, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_BreakHitResult_HitComponent' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_BreakHitResult_HitBoneName) == 0x000240, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_BreakHitResult_HitBoneName' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_BreakHitResult_HitItem) == 0x000248, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_BreakHitResult_HitItem' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_BreakHitResult_FaceIndex) == 0x00024C, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_BreakHitResult_FaceIndex' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_BreakHitResult_TraceStart) == 0x000250, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_BreakHitResult_TraceStart' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_BreakHitResult_TraceEnd) == 0x00025C, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_BreakHitResult_TraceEnd' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight, CallFunc_EqualEqual_ObjectObject_ReturnValue) == 0x000268, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicActorLineOfSight::CallFunc_EqualEqual_ObjectObject_ReturnValue' has a wrong offset!");
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// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.CheckBasicVectorToActorLineOfSight
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// 0x0180 (0x0180 - 0x0000)
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struct MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight final
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{
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public:
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struct FVector Vector_A; // 0x0000(0x000C)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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class AActor* Actor_B; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector Actor_B_Location_Offset; // 0x0018(0x000C)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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ETraceTypeQuery TraceChannel; // 0x0024(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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EDrawDebugTrace DrawDebugType; // 0x0025(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_26[0x2]; // 0x0026(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
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float DrawTime; // 0x0028(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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TArray<class AActor*> ActorsToIgnore; // 0x0030(0x0010)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm)
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bool bTraceComplex; // 0x0040(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
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class UObject* __WorldContext; // 0x0048(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool In_Line_Of_Sight; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
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uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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float Distance; // 0x0054(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool Result; // 0x0058(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor)
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bool CallFunc_IsValid_ReturnValue; // 0x0059(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
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uint8 Pad_5A[0x2]; // 0x005A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
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struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x005C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_Add_VectorVector_ReturnValue; // 0x0068(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FHitResult CallFunc_LineTraceSingle_OutHit; // 0x0074(0x0088)(IsPlainOldData, NoDestructor, ContainsInstancedReference)
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bool CallFunc_LineTraceSingle_ReturnValue; // 0x00FC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
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bool CallFunc_BreakHitResult_bBlockingHit; // 0x00FD(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
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bool CallFunc_BreakHitResult_bInitialOverlap; // 0x00FE(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
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uint8 Pad_FF[0x1]; // 0x00FF(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
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float CallFunc_BreakHitResult_Time; // 0x0100(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float CallFunc_BreakHitResult_Distance; // 0x0104(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_BreakHitResult_Location; // 0x0108(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_BreakHitResult_ImpactPoint; // 0x0114(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_BreakHitResult_Normal; // 0x0120(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_BreakHitResult_ImpactNormal; // 0x012C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat; // 0x0138(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class AActor* CallFunc_BreakHitResult_HitActor; // 0x0140(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent; // 0x0148(0x0008)(ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class FName CallFunc_BreakHitResult_HitBoneName; // 0x0150(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_BreakHitResult_HitItem; // 0x0158(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CallFunc_BreakHitResult_FaceIndex; // 0x015C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_BreakHitResult_TraceStart; // 0x0160(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector CallFunc_BreakHitResult_TraceEnd; // 0x016C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_EqualEqual_ObjectObject_ReturnValue; // 0x0178(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
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};
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static_assert(alignof(MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight");
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static_assert(sizeof(MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight) == 0x000180, "Wrong size on MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight, Vector_A) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight::Vector_A' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight, Actor_B) == 0x000010, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight::Actor_B' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight, Actor_B_Location_Offset) == 0x000018, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight::Actor_B_Location_Offset' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight, TraceChannel) == 0x000024, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight::TraceChannel' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight, DrawDebugType) == 0x000025, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight::DrawDebugType' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight, DrawTime) == 0x000028, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight::DrawTime' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight, ActorsToIgnore) == 0x000030, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight::ActorsToIgnore' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight, bTraceComplex) == 0x000040, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight::bTraceComplex' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight, __WorldContext) == 0x000048, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight::__WorldContext' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight, In_Line_Of_Sight) == 0x000050, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight::In_Line_Of_Sight' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight, Distance) == 0x000054, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight::Distance' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight, Result) == 0x000058, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight::Result' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight, CallFunc_IsValid_ReturnValue) == 0x000059, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight::CallFunc_IsValid_ReturnValue' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight, CallFunc_K2_GetActorLocation_ReturnValue) == 0x00005C, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight::CallFunc_K2_GetActorLocation_ReturnValue' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight, CallFunc_Add_VectorVector_ReturnValue) == 0x000068, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight::CallFunc_Add_VectorVector_ReturnValue' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight, CallFunc_LineTraceSingle_OutHit) == 0x000074, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight::CallFunc_LineTraceSingle_OutHit' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight, CallFunc_LineTraceSingle_ReturnValue) == 0x0000FC, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight::CallFunc_LineTraceSingle_ReturnValue' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight, CallFunc_BreakHitResult_bBlockingHit) == 0x0000FD, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight::CallFunc_BreakHitResult_bBlockingHit' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight, CallFunc_BreakHitResult_bInitialOverlap) == 0x0000FE, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight::CallFunc_BreakHitResult_bInitialOverlap' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight, CallFunc_BreakHitResult_Time) == 0x000100, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight::CallFunc_BreakHitResult_Time' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight, CallFunc_BreakHitResult_Distance) == 0x000104, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight::CallFunc_BreakHitResult_Distance' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight, CallFunc_BreakHitResult_Location) == 0x000108, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight::CallFunc_BreakHitResult_Location' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight, CallFunc_BreakHitResult_ImpactPoint) == 0x000114, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight::CallFunc_BreakHitResult_ImpactPoint' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight, CallFunc_BreakHitResult_Normal) == 0x000120, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight::CallFunc_BreakHitResult_Normal' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight, CallFunc_BreakHitResult_ImpactNormal) == 0x00012C, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight::CallFunc_BreakHitResult_ImpactNormal' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight, CallFunc_BreakHitResult_PhysMat) == 0x000138, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight::CallFunc_BreakHitResult_PhysMat' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight, CallFunc_BreakHitResult_HitActor) == 0x000140, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight::CallFunc_BreakHitResult_HitActor' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight, CallFunc_BreakHitResult_HitComponent) == 0x000148, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight::CallFunc_BreakHitResult_HitComponent' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight, CallFunc_BreakHitResult_HitBoneName) == 0x000150, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight::CallFunc_BreakHitResult_HitBoneName' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight, CallFunc_BreakHitResult_HitItem) == 0x000158, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight::CallFunc_BreakHitResult_HitItem' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight, CallFunc_BreakHitResult_FaceIndex) == 0x00015C, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight::CallFunc_BreakHitResult_FaceIndex' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight, CallFunc_BreakHitResult_TraceStart) == 0x000160, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight::CallFunc_BreakHitResult_TraceStart' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight, CallFunc_BreakHitResult_TraceEnd) == 0x00016C, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight::CallFunc_BreakHitResult_TraceEnd' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight, CallFunc_EqualEqual_ObjectObject_ReturnValue) == 0x000178, "Member 'MissionBlueprintFunctionLibrary_C_CheckBasicVectorToActorLineOfSight::CallFunc_EqualEqual_ObjectObject_ReturnValue' has a wrong offset!");
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// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.NPC_ConvertTagToNameText
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// 0x0030 (0x0030 - 0x0000)
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struct MissionBlueprintFunctionLibrary_C_NPC_ConvertTagToNameText final
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{
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public:
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struct FGameplayTag PawnTag; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
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class UObject* __WorldContext; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class FText Param_Name; // 0x0010(0x0018)(Parm, OutParm)
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bool GameplayTagsK2Node_SwitchGameplayTag_CmpSuccess; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
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};
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static_assert(alignof(MissionBlueprintFunctionLibrary_C_NPC_ConvertTagToNameText) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_NPC_ConvertTagToNameText");
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static_assert(sizeof(MissionBlueprintFunctionLibrary_C_NPC_ConvertTagToNameText) == 0x000030, "Wrong size on MissionBlueprintFunctionLibrary_C_NPC_ConvertTagToNameText");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_NPC_ConvertTagToNameText, PawnTag) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_NPC_ConvertTagToNameText::PawnTag' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_NPC_ConvertTagToNameText, __WorldContext) == 0x000008, "Member 'MissionBlueprintFunctionLibrary_C_NPC_ConvertTagToNameText::__WorldContext' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_NPC_ConvertTagToNameText, Param_Name) == 0x000010, "Member 'MissionBlueprintFunctionLibrary_C_NPC_ConvertTagToNameText::Param_Name' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_NPC_ConvertTagToNameText, GameplayTagsK2Node_SwitchGameplayTag_CmpSuccess) == 0x000028, "Member 'MissionBlueprintFunctionLibrary_C_NPC_ConvertTagToNameText::GameplayTagsK2Node_SwitchGameplayTag_CmpSuccess' has a wrong offset!");
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// Function MissionBlueprintFunctionLibrary.MissionBlueprintFunctionLibrary_C.LaunchHoverboard
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// 0x0090 (0x0090 - 0x0000)
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struct MissionBlueprintFunctionLibrary_C_LaunchHoverboard final
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{
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public:
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class AActor* HoverboardActor; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector LaunchVelocity; // 0x0008(0x000C)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class FName ForceFeedbackTag; // 0x0014(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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class UObject* __WorldContext; // 0x0020(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool Success; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
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uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
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class AFortAthenaJackalVehicle* Hoverboard; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class AFortAthenaJackalVehicle* K2Node_DynamicCast_AsFort_Athena_Jackal_Vehicle; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess; // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
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uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
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TScriptInterface<class IGameplayTagAssetInterface> CallFunc_HasMatchingGameplayTag_self_CastInput; // 0x0048(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor)
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bool CallFunc_HasMatchingGameplayTag_ReturnValue; // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
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uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
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class AFortPlayerPawn* CallFunc_GetDriver_ReturnValue; // 0x0060(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class AController* CallFunc_GetController_ReturnValue; // 0x0068(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CallFunc_IsValid_ReturnValue; // 0x0070(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
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|
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
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|
class AFortPlayerController* K2Node_DynamicCast_AsFort_Player_Controller; // 0x0078(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool K2Node_DynamicCast_bSuccess1; // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
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|
uint8 Pad_81[0x3]; // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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|
struct FActiveGameplayEffectHandle CallFunc_ApplyGlobalEnvironmentGameplayEffectToActor_ReturnValue; // 0x0084(0x0008)(NoDestructor, HasGetValueTypeHash)
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|
};
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|
static_assert(alignof(MissionBlueprintFunctionLibrary_C_LaunchHoverboard) == 0x000008, "Wrong alignment on MissionBlueprintFunctionLibrary_C_LaunchHoverboard");
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static_assert(sizeof(MissionBlueprintFunctionLibrary_C_LaunchHoverboard) == 0x000090, "Wrong size on MissionBlueprintFunctionLibrary_C_LaunchHoverboard");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_LaunchHoverboard, HoverboardActor) == 0x000000, "Member 'MissionBlueprintFunctionLibrary_C_LaunchHoverboard::HoverboardActor' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_LaunchHoverboard, LaunchVelocity) == 0x000008, "Member 'MissionBlueprintFunctionLibrary_C_LaunchHoverboard::LaunchVelocity' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_LaunchHoverboard, ForceFeedbackTag) == 0x000014, "Member 'MissionBlueprintFunctionLibrary_C_LaunchHoverboard::ForceFeedbackTag' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_LaunchHoverboard, __WorldContext) == 0x000020, "Member 'MissionBlueprintFunctionLibrary_C_LaunchHoverboard::__WorldContext' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_LaunchHoverboard, Success) == 0x000028, "Member 'MissionBlueprintFunctionLibrary_C_LaunchHoverboard::Success' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_LaunchHoverboard, Hoverboard) == 0x000030, "Member 'MissionBlueprintFunctionLibrary_C_LaunchHoverboard::Hoverboard' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_LaunchHoverboard, K2Node_DynamicCast_AsFort_Athena_Jackal_Vehicle) == 0x000038, "Member 'MissionBlueprintFunctionLibrary_C_LaunchHoverboard::K2Node_DynamicCast_AsFort_Athena_Jackal_Vehicle' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_LaunchHoverboard, K2Node_DynamicCast_bSuccess) == 0x000040, "Member 'MissionBlueprintFunctionLibrary_C_LaunchHoverboard::K2Node_DynamicCast_bSuccess' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_LaunchHoverboard, CallFunc_HasMatchingGameplayTag_self_CastInput) == 0x000048, "Member 'MissionBlueprintFunctionLibrary_C_LaunchHoverboard::CallFunc_HasMatchingGameplayTag_self_CastInput' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_LaunchHoverboard, CallFunc_HasMatchingGameplayTag_ReturnValue) == 0x000058, "Member 'MissionBlueprintFunctionLibrary_C_LaunchHoverboard::CallFunc_HasMatchingGameplayTag_ReturnValue' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_LaunchHoverboard, CallFunc_GetDriver_ReturnValue) == 0x000060, "Member 'MissionBlueprintFunctionLibrary_C_LaunchHoverboard::CallFunc_GetDriver_ReturnValue' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_LaunchHoverboard, CallFunc_GetController_ReturnValue) == 0x000068, "Member 'MissionBlueprintFunctionLibrary_C_LaunchHoverboard::CallFunc_GetController_ReturnValue' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_LaunchHoverboard, CallFunc_IsValid_ReturnValue) == 0x000070, "Member 'MissionBlueprintFunctionLibrary_C_LaunchHoverboard::CallFunc_IsValid_ReturnValue' has a wrong offset!");
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|
static_assert(offsetof(MissionBlueprintFunctionLibrary_C_LaunchHoverboard, K2Node_DynamicCast_AsFort_Player_Controller) == 0x000078, "Member 'MissionBlueprintFunctionLibrary_C_LaunchHoverboard::K2Node_DynamicCast_AsFort_Player_Controller' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_LaunchHoverboard, K2Node_DynamicCast_bSuccess1) == 0x000080, "Member 'MissionBlueprintFunctionLibrary_C_LaunchHoverboard::K2Node_DynamicCast_bSuccess1' has a wrong offset!");
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static_assert(offsetof(MissionBlueprintFunctionLibrary_C_LaunchHoverboard, CallFunc_ApplyGlobalEnvironmentGameplayEffectToActor_ReturnValue) == 0x000084, "Member 'MissionBlueprintFunctionLibrary_C_LaunchHoverboard::CallFunc_ApplyGlobalEnvironmentGameplayEffectToActor_ReturnValue' has a wrong offset!");
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|
|
|
}
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