mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
135 lines
4.0 KiB
C++
135 lines
4.0 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: MissionAlertIndicator
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#include "Basic.hpp"
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#include "MissionAlertIndicator_classes.hpp"
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#include "MissionAlertIndicator_parameters.hpp"
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namespace SDK
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{
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// Function MissionAlertIndicator.MissionAlertIndicator_C.ExecuteUbergraph_MissionAlertIndicator
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// (Final, UbergraphFunction)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UMissionAlertIndicator_C::ExecuteUbergraph_MissionAlertIndicator(int32 EntryPoint)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("MissionAlertIndicator_C", "ExecuteUbergraph_MissionAlertIndicator");
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Params::MissionAlertIndicator_C_ExecuteUbergraph_MissionAlertIndicator Parms{};
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Parms.EntryPoint = EntryPoint;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function MissionAlertIndicator.MissionAlertIndicator_C.Destruct
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// (BlueprintCosmetic, Event, Public, BlueprintEvent)
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void UMissionAlertIndicator_C::Destruct()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("MissionAlertIndicator_C", "Destruct");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function MissionAlertIndicator.MissionAlertIndicator_C.ToggleTimer
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// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// bool IsEnabled (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UMissionAlertIndicator_C::ToggleTimer(bool IsEnabled)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("MissionAlertIndicator_C", "ToggleTimer");
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Params::MissionAlertIndicator_C_ToggleTimer Parms{};
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Parms.IsEnabled = IsEnabled;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function MissionAlertIndicator.MissionAlertIndicator_C.Update
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// (Public, BlueprintCallable, BlueprintEvent)
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void UMissionAlertIndicator_C::Update()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("MissionAlertIndicator_C", "Update");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function MissionAlertIndicator.MissionAlertIndicator_C.Config
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// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// struct FGameplayTagContainer AlertVisualTags (BlueprintVisible, BlueprintReadOnly, Parm)
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void UMissionAlertIndicator_C::Config(const struct FGameplayTagContainer& AlertVisualTags)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("MissionAlertIndicator_C", "Config");
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Params::MissionAlertIndicator_C_Config Parms{};
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Parms.AlertVisualTags = std::move(AlertVisualTags);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function MissionAlertIndicator.MissionAlertIndicator_C.Get Mission Alert Visual Icon
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// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure)
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// Parameters:
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// struct FGameplayTagContainer TagContainer (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
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// struct FSlateBrush OutBrush (Parm, OutParm)
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void UMissionAlertIndicator_C::Get_Mission_Alert_Visual_Icon(struct FGameplayTagContainer& TagContainer, struct FSlateBrush* OutBrush)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("MissionAlertIndicator_C", "Get Mission Alert Visual Icon");
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Params::MissionAlertIndicator_C_Get_Mission_Alert_Visual_Icon Parms{};
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Parms.TagContainer = std::move(TagContainer);
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UObject::ProcessEvent(Func, &Parms);
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TagContainer = std::move(Parms.TagContainer);
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if (OutBrush != nullptr)
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*OutBrush = std::move(Parms.OutBrush);
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}
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}
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