Files
UnrealEvent/Aeon-740/SDK/MissionAlertIndicator_functions.cpp
2024-10-18 01:01:36 +01:00

135 lines
4.0 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: MissionAlertIndicator
#include "Basic.hpp"
#include "MissionAlertIndicator_classes.hpp"
#include "MissionAlertIndicator_parameters.hpp"
namespace SDK
{
// Function MissionAlertIndicator.MissionAlertIndicator_C.ExecuteUbergraph_MissionAlertIndicator
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UMissionAlertIndicator_C::ExecuteUbergraph_MissionAlertIndicator(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionAlertIndicator_C", "ExecuteUbergraph_MissionAlertIndicator");
Params::MissionAlertIndicator_C_ExecuteUbergraph_MissionAlertIndicator Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function MissionAlertIndicator.MissionAlertIndicator_C.Destruct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UMissionAlertIndicator_C::Destruct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionAlertIndicator_C", "Destruct");
UObject::ProcessEvent(Func, nullptr);
}
// Function MissionAlertIndicator.MissionAlertIndicator_C.ToggleTimer
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool IsEnabled (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UMissionAlertIndicator_C::ToggleTimer(bool IsEnabled)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionAlertIndicator_C", "ToggleTimer");
Params::MissionAlertIndicator_C_ToggleTimer Parms{};
Parms.IsEnabled = IsEnabled;
UObject::ProcessEvent(Func, &Parms);
}
// Function MissionAlertIndicator.MissionAlertIndicator_C.Update
// (Public, BlueprintCallable, BlueprintEvent)
void UMissionAlertIndicator_C::Update()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionAlertIndicator_C", "Update");
UObject::ProcessEvent(Func, nullptr);
}
// Function MissionAlertIndicator.MissionAlertIndicator_C.Config
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FGameplayTagContainer AlertVisualTags (BlueprintVisible, BlueprintReadOnly, Parm)
void UMissionAlertIndicator_C::Config(const struct FGameplayTagContainer& AlertVisualTags)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionAlertIndicator_C", "Config");
Params::MissionAlertIndicator_C_Config Parms{};
Parms.AlertVisualTags = std::move(AlertVisualTags);
UObject::ProcessEvent(Func, &Parms);
}
// Function MissionAlertIndicator.MissionAlertIndicator_C.Get Mission Alert Visual Icon
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// struct FGameplayTagContainer TagContainer (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
// struct FSlateBrush OutBrush (Parm, OutParm)
void UMissionAlertIndicator_C::Get_Mission_Alert_Visual_Icon(struct FGameplayTagContainer& TagContainer, struct FSlateBrush* OutBrush)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MissionAlertIndicator_C", "Get Mission Alert Visual Icon");
Params::MissionAlertIndicator_C_Get_Mission_Alert_Visual_Icon Parms{};
Parms.TagContainer = std::move(TagContainer);
UObject::ProcessEvent(Func, &Parms);
TagContainer = std::move(Parms.TagContainer);
if (OutBrush != nullptr)
*OutBrush = std::move(Parms.OutBrush);
}
}