mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
583 lines
22 KiB
C++
583 lines
22 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: MissionActivationWidget
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#include "Basic.hpp"
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#include "MissionActivationWidget_classes.hpp"
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#include "MissionActivationWidget_parameters.hpp"
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namespace SDK
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{
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// Function MissionActivationWidget.MissionActivationWidget_C.ExecuteUbergraph_MissionActivationWidget
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// (Final, UbergraphFunction, HasDefaults)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UMissionActivationWidget_C::ExecuteUbergraph_MissionActivationWidget(int32 EntryPoint)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("MissionActivationWidget_C", "ExecuteUbergraph_MissionActivationWidget");
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Params::MissionActivationWidget_C_ExecuteUbergraph_MissionActivationWidget Parms{};
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Parms.EntryPoint = EntryPoint;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function MissionActivationWidget.MissionActivationWidget_C.InitFromObject
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// (Event, Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class UObject* InitObject (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UMissionActivationWidget_C::InitFromObject(class UObject* InitObject)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("MissionActivationWidget_C", "InitFromObject");
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Params::MissionActivationWidget_C_InitFromObject Parms{};
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Parms.InitObject = InitObject;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function MissionActivationWidget.MissionActivationWidget_C.HandleMissionActivatedNoVote
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// (BlueprintCallable, BlueprintEvent)
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void UMissionActivationWidget_C::HandleMissionActivatedNoVote()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("MissionActivationWidget_C", "HandleMissionActivatedNoVote");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function MissionActivationWidget.MissionActivationWidget_C.HandleSomeoneStartedOtherVote
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// (BlueprintCallable, BlueprintEvent)
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void UMissionActivationWidget_C::HandleSomeoneStartedOtherVote()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("MissionActivationWidget_C", "HandleSomeoneStartedOtherVote");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function MissionActivationWidget.MissionActivationWidget_C.OnActiveVoteChangedBP
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// (Event, Protected, BlueprintEvent)
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// Parameters:
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// EFortVoteType VoteType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// bool bIsVoteActive (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// int32 VoteResult (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UMissionActivationWidget_C::OnActiveVoteChangedBP(EFortVoteType VoteType, bool bIsVoteActive, int32 VoteResult)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("MissionActivationWidget_C", "OnActiveVoteChangedBP");
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Params::MissionActivationWidget_C_OnActiveVoteChangedBP Parms{};
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Parms.VoteType = VoteType;
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Parms.bIsVoteActive = bIsVoteActive;
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Parms.VoteResult = VoteResult;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function MissionActivationWidget.MissionActivationWidget_C.OnBeginOutro
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// (Event, Public, BlueprintEvent)
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void UMissionActivationWidget_C::OnBeginOutro()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("MissionActivationWidget_C", "OnBeginOutro");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function MissionActivationWidget.MissionActivationWidget_C.OnBeginIntro
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// (Event, Public, BlueprintEvent)
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void UMissionActivationWidget_C::OnBeginIntro()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("MissionActivationWidget_C", "OnBeginIntro");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function MissionActivationWidget.MissionActivationWidget_C.HandleVoteResultFinished
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// (BlueprintCallable, BlueprintEvent)
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// Parameters:
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// EFortVoteType VoteType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// bool Success (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UMissionActivationWidget_C::HandleVoteResultFinished(EFortVoteType VoteType, bool Success)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("MissionActivationWidget_C", "HandleVoteResultFinished");
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Params::MissionActivationWidget_C_HandleVoteResultFinished Parms{};
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Parms.VoteType = VoteType;
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Parms.Success = Success;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function MissionActivationWidget.MissionActivationWidget_C.HandleOnRecepientVoted
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// (BlueprintCallable, BlueprintEvent)
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void UMissionActivationWidget_C::HandleOnRecepientVoted()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("MissionActivationWidget_C", "HandleOnRecepientVoted");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function MissionActivationWidget.MissionActivationWidget_C.PreConstruct
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// (BlueprintCosmetic, Event, Public, BlueprintEvent)
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// Parameters:
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// bool IsDesignTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UMissionActivationWidget_C::PreConstruct(bool IsDesignTime)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("MissionActivationWidget_C", "PreConstruct");
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Params::MissionActivationWidget_C_PreConstruct Parms{};
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Parms.IsDesignTime = IsDesignTime;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function MissionActivationWidget.MissionActivationWidget_C.BndEvt__IncreaseDifficultyButton_K2Node_ComponentBoundEvent_59_CommonButtonClicked__DelegateSignature
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// (BlueprintEvent)
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// Parameters:
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// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UMissionActivationWidget_C::BndEvt__IncreaseDifficultyButton_K2Node_ComponentBoundEvent_59_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("MissionActivationWidget_C", "BndEvt__IncreaseDifficultyButton_K2Node_ComponentBoundEvent_59_CommonButtonClicked__DelegateSignature");
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Params::MissionActivationWidget_C_BndEvt__IncreaseDifficultyButton_K2Node_ComponentBoundEvent_59_CommonButtonClicked__DelegateSignature Parms{};
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Parms.Button = Button;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function MissionActivationWidget.MissionActivationWidget_C.BndEvt__StartObjectiveButton_K2Node_ComponentBoundEvent_52_CommonButtonClicked__DelegateSignature
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// (BlueprintEvent)
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// Parameters:
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// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UMissionActivationWidget_C::BndEvt__StartObjectiveButton_K2Node_ComponentBoundEvent_52_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("MissionActivationWidget_C", "BndEvt__StartObjectiveButton_K2Node_ComponentBoundEvent_52_CommonButtonClicked__DelegateSignature");
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Params::MissionActivationWidget_C_BndEvt__StartObjectiveButton_K2Node_ComponentBoundEvent_52_CommonButtonClicked__DelegateSignature Parms{};
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Parms.Button = Button;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function MissionActivationWidget.MissionActivationWidget_C.OnActivated
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// (Event, Protected, BlueprintEvent)
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void UMissionActivationWidget_C::OnActivated()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("MissionActivationWidget_C", "OnActivated");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function MissionActivationWidget.MissionActivationWidget_C.Destruct
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// (BlueprintCosmetic, Event, Public, BlueprintEvent)
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void UMissionActivationWidget_C::Destruct()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("MissionActivationWidget_C", "Destruct");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function MissionActivationWidget.MissionActivationWidget_C.BndEvt__IncreaseDifficultyButton_K2Node_ComponentBoundEvent_246_CommonButtonClicked__DelegateSignature
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// (BlueprintEvent)
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// Parameters:
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// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UMissionActivationWidget_C::BndEvt__IncreaseDifficultyButton_K2Node_ComponentBoundEvent_246_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("MissionActivationWidget_C", "BndEvt__IncreaseDifficultyButton_K2Node_ComponentBoundEvent_246_CommonButtonClicked__DelegateSignature");
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Params::MissionActivationWidget_C_BndEvt__IncreaseDifficultyButton_K2Node_ComponentBoundEvent_246_CommonButtonClicked__DelegateSignature Parms{};
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Parms.Button = Button;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function MissionActivationWidget.MissionActivationWidget_C.BndEvt__StartObjectiveButton_K2Node_ComponentBoundEvent_233_CommonButtonClicked__DelegateSignature
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// (BlueprintEvent)
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// Parameters:
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// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UMissionActivationWidget_C::BndEvt__StartObjectiveButton_K2Node_ComponentBoundEvent_233_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("MissionActivationWidget_C", "BndEvt__StartObjectiveButton_K2Node_ComponentBoundEvent_233_CommonButtonClicked__DelegateSignature");
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Params::MissionActivationWidget_C_BndEvt__StartObjectiveButton_K2Node_ComponentBoundEvent_233_CommonButtonClicked__DelegateSignature Parms{};
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Parms.Button = Button;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function MissionActivationWidget.MissionActivationWidget_C.BndEvt__IncreaseDifficultyButton_K2Node_ComponentBoundEvent_94_CommonButtonClicked__DelegateSignature
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// (BlueprintEvent)
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// Parameters:
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// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UMissionActivationWidget_C::BndEvt__IncreaseDifficultyButton_K2Node_ComponentBoundEvent_94_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("MissionActivationWidget_C", "BndEvt__IncreaseDifficultyButton_K2Node_ComponentBoundEvent_94_CommonButtonClicked__DelegateSignature");
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Params::MissionActivationWidget_C_BndEvt__IncreaseDifficultyButton_K2Node_ComponentBoundEvent_94_CommonButtonClicked__DelegateSignature Parms{};
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Parms.Button = Button;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function MissionActivationWidget.MissionActivationWidget_C.BndEvt__StartObjectiveButton_K2Node_ComponentBoundEvent_72_CommonButtonClicked__DelegateSignature
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// (BlueprintEvent)
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// Parameters:
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// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UMissionActivationWidget_C::BndEvt__StartObjectiveButton_K2Node_ComponentBoundEvent_72_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("MissionActivationWidget_C", "BndEvt__StartObjectiveButton_K2Node_ComponentBoundEvent_72_CommonButtonClicked__DelegateSignature");
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Params::MissionActivationWidget_C_BndEvt__StartObjectiveButton_K2Node_ComponentBoundEvent_72_CommonButtonClicked__DelegateSignature Parms{};
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Parms.Button = Button;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function MissionActivationWidget.MissionActivationWidget_C.BndEvt__DeclineButton_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature
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// (BlueprintEvent)
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// Parameters:
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// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UMissionActivationWidget_C::BndEvt__DeclineButton_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("MissionActivationWidget_C", "BndEvt__DeclineButton_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature");
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Params::MissionActivationWidget_C_BndEvt__DeclineButton_K2Node_ComponentBoundEvent_1_CommonButtonClicked__DelegateSignature Parms{};
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Parms.Button = Button;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function MissionActivationWidget.MissionActivationWidget_C.Construct
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// (BlueprintCosmetic, Event, Public, BlueprintEvent)
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void UMissionActivationWidget_C::Construct()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("MissionActivationWidget_C", "Construct");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function MissionActivationWidget.MissionActivationWidget_C.OnVoteLockoutChangedBP
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// (Event, Protected, BlueprintEvent)
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// Parameters:
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// EFortVoteType VoteType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// bool bIsLocked (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UMissionActivationWidget_C::OnVoteLockoutChangedBP(EFortVoteType VoteType, bool bIsLocked)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("MissionActivationWidget_C", "OnVoteLockoutChangedBP");
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Params::MissionActivationWidget_C_OnVoteLockoutChangedBP Parms{};
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Parms.VoteType = VoteType;
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Parms.bIsLocked = bIsLocked;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function MissionActivationWidget.MissionActivationWidget_C.OnStateUpdated
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// (Event, Protected, BlueprintEvent)
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// Parameters:
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// EFortMissionActivationWidgetState ActiveState (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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// EFortMissionActivationWidgetState Param_PreviousState (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UMissionActivationWidget_C::OnStateUpdated(EFortMissionActivationWidgetState ActiveState, EFortMissionActivationWidgetState Param_PreviousState)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("MissionActivationWidget_C", "OnStateUpdated");
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Params::MissionActivationWidget_C_OnStateUpdated Parms{};
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Parms.ActiveState = ActiveState;
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Parms.Param_PreviousState = Param_PreviousState;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function MissionActivationWidget.MissionActivationWidget_C.UpdatePanelButtonInteractability
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// bool ButtonsEnabled (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// bool UpdateLockoutDisplay (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// bool ForceUpdateFocus (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// bool TryFocusIncreaseDifficulty (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UMissionActivationWidget_C::UpdatePanelButtonInteractability(bool ButtonsEnabled, bool UpdateLockoutDisplay, bool ForceUpdateFocus, bool TryFocusIncreaseDifficulty)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("MissionActivationWidget_C", "UpdatePanelButtonInteractability");
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Params::MissionActivationWidget_C_UpdatePanelButtonInteractability Parms{};
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Parms.ButtonsEnabled = ButtonsEnabled;
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Parms.UpdateLockoutDisplay = UpdateLockoutDisplay;
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Parms.ForceUpdateFocus = ForceUpdateFocus;
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Parms.TryFocusIncreaseDifficulty = TryFocusIncreaseDifficulty;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function MissionActivationWidget.MissionActivationWidget_C.SetBluGloRequirementHint
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// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// int32 Param_BlugloRequirement (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UMissionActivationWidget_C::SetBluGloRequirementHint(int32 Param_BlugloRequirement)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("MissionActivationWidget_C", "SetBluGloRequirementHint");
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Params::MissionActivationWidget_C_SetBluGloRequirementHint Parms{};
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Parms.Param_BlugloRequirement = Param_BlugloRequirement;
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UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function MissionActivationWidget.MissionActivationWidget_C.UpdateObjectiveReadyTime
|
|
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
|
|
|
|
void UMissionActivationWidget_C::UpdateObjectiveReadyTime()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("MissionActivationWidget_C", "UpdateObjectiveReadyTime");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function MissionActivationWidget.MissionActivationWidget_C.BindEvents
|
|
// (Public, BlueprintCallable, BlueprintEvent)
|
|
|
|
void UMissionActivationWidget_C::BindEvents()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("MissionActivationWidget_C", "BindEvents");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function MissionActivationWidget.MissionActivationWidget_C.UnbindEvents
|
|
// (Public, BlueprintCallable, BlueprintEvent)
|
|
|
|
void UMissionActivationWidget_C::UnbindEvents()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("MissionActivationWidget_C", "UnbindEvents");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function MissionActivationWidget.MissionActivationWidget_C.StartNextState
|
|
// (Public, BlueprintCallable, BlueprintEvent)
|
|
|
|
void UMissionActivationWidget_C::StartNextState()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("MissionActivationWidget_C", "StartNextState");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function MissionActivationWidget.MissionActivationWidget_C.UpdateButton
|
|
// (Public, BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// bool bEnabled (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
// bool bLockedOut (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
|
|
void UMissionActivationWidget_C::UpdateButton(class UCommonButton* Button, bool bEnabled, bool bLockedOut)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("MissionActivationWidget_C", "UpdateButton");
|
|
|
|
Params::MissionActivationWidget_C_UpdateButton Parms{};
|
|
|
|
Parms.Button = Button;
|
|
Parms.bEnabled = bEnabled;
|
|
Parms.bLockedOut = bLockedOut;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function MissionActivationWidget.MissionActivationWidget_C.GetMissionObjectiveRemainingTime
|
|
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
|
|
// Parameters:
|
|
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
float UMissionActivationWidget_C::GetMissionObjectiveRemainingTime()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("MissionActivationWidget_C", "GetMissionObjectiveRemainingTime");
|
|
|
|
Params::MissionActivationWidget_C_GetMissionObjectiveRemainingTime Parms{};
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function MissionActivationWidget.MissionActivationWidget_C.HandleCloseDetailsPanelAnimFinished
|
|
// (Public, BlueprintCallable, BlueprintEvent)
|
|
|
|
void UMissionActivationWidget_C::HandleCloseDetailsPanelAnimFinished()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("MissionActivationWidget_C", "HandleCloseDetailsPanelAnimFinished");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
}
|
|
|