mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
68 lines
3.1 KiB
C++
68 lines
3.1 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: Minigame_PlayerCreated
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#include "Basic.hpp"
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#include "Engine_structs.hpp"
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#include "FortniteGame_structs.hpp"
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#include "FortniteGame_classes.hpp"
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namespace SDK
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{
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// BlueprintGeneratedClass Minigame_PlayerCreated.Minigame_PlayerCreated_C
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// 0x0018 (0x06F0 - 0x06D8)
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class AMinigame_PlayerCreated_C final : public AFortMinigame
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{
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public:
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struct FPointerToUberGraphFrame UberGraphFrame; // 0x06D8(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
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int32 MaxTeams; // 0x06E0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_6E4[0x4]; // 0x06E4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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class UCommonActivatablePanel* ScoreboardPanel; // 0x06E8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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public:
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void ExecuteUbergraph_Minigame_PlayerCreated(int32 EntryPoint);
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void ReceiveEndPlay(EEndPlayReason EndPlayReason);
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void OnClientExitVolume(class APlayerState* PlayerState, class AFortVolume* Param_Volume);
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void OnClientEnterVolume(class APlayerState* PlayerState, class AFortVolume* Param_Volume);
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void ReceiveBeginPlay();
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void HandleStateChanged(EFortMinigameState MinigameState);
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void HideScoreboardPanel();
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void ShowScoreboardPanel();
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void HandleMinigameWarmup();
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void OnComplete_D9496DB6400ADA561B9C749CD6D8B5BC(class UUserWidget* UserWidget);
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void UserConstructionScript();
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void AssignTeams();
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void ShouldShowScoreboard(class APlayerController* PlayerController, bool* bResult);
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void BindVolumeDelegates();
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void UnbindVolumeDelegates();
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void IsVolumeEventRelevant(class APlayerState* PlayerState, class AFortVolume* EventVolume, bool* bResult);
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void GetRandomlyOrderedParticipatingPlayers(TArray<class AFortPlayerState*>* RandomizedPlayers);
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public:
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static class UClass* StaticClass()
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{
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return StaticBPGeneratedClassImpl<"Minigame_PlayerCreated_C">();
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}
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static class AMinigame_PlayerCreated_C* GetDefaultObj()
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{
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return GetDefaultObjImpl<AMinigame_PlayerCreated_C>();
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}
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};
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static_assert(alignof(AMinigame_PlayerCreated_C) == 0x000008, "Wrong alignment on AMinigame_PlayerCreated_C");
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static_assert(sizeof(AMinigame_PlayerCreated_C) == 0x0006F0, "Wrong size on AMinigame_PlayerCreated_C");
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static_assert(offsetof(AMinigame_PlayerCreated_C, UberGraphFrame) == 0x0006D8, "Member 'AMinigame_PlayerCreated_C::UberGraphFrame' has a wrong offset!");
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static_assert(offsetof(AMinigame_PlayerCreated_C, MaxTeams) == 0x0006E0, "Member 'AMinigame_PlayerCreated_C::MaxTeams' has a wrong offset!");
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static_assert(offsetof(AMinigame_PlayerCreated_C, ScoreboardPanel) == 0x0006E8, "Member 'AMinigame_PlayerCreated_C::ScoreboardPanel' has a wrong offset!");
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}
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