Files
UnrealEvent/Aeon-740/SDK/MinigameStat_PlayerKills_classes.hpp
2024-10-18 01:01:36 +01:00

38 lines
861 B
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: MinigameStat_PlayerKills
#include "Basic.hpp"
#include "FortniteGame_classes.hpp"
namespace SDK
{
// BlueprintGeneratedClass MinigameStat_PlayerKills.MinigameStat_PlayerKills_C
// 0x0000 (0x0188 - 0x0188)
class UMinigameStat_PlayerKills_C final : public UFortMinigameStatFilter
{
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"MinigameStat_PlayerKills_C">();
}
static class UMinigameStat_PlayerKills_C* GetDefaultObj()
{
return GetDefaultObjImpl<UMinigameStat_PlayerKills_C>();
}
};
static_assert(alignof(UMinigameStat_PlayerKills_C) == 0x000008, "Wrong alignment on UMinigameStat_PlayerKills_C");
static_assert(sizeof(UMinigameStat_PlayerKills_C) == 0x000188, "Wrong size on UMinigameStat_PlayerKills_C");
}