Files
UnrealEvent/Aeon-740/SDK/LobbyPlayerAddPlayer_classes.hpp
2024-10-18 01:01:36 +01:00

50 lines
2.8 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: LobbyPlayerAddPlayer
#include "Basic.hpp"
#include "FortniteUI_classes.hpp"
namespace SDK
{
// WidgetBlueprintGeneratedClass LobbyPlayerAddPlayer.LobbyPlayerAddPlayer_C
// 0x0028 (0x02A0 - 0x0278)
class ULobbyPlayerAddPlayer_C final : public UFortLobbyAddPlayer
{
public:
class UWidgetAnimation* OnHovered; // 0x0278(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash)
class UCommonTextBlock* CommonTextBlock_76; // 0x0280(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UOverlay* OverlayInputAction; // 0x0288(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UVerticalBox* VB_ControlLegend; // 0x0290(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
int32 PlayerID; // 0x0298(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"LobbyPlayerAddPlayer_C">();
}
static class ULobbyPlayerAddPlayer_C* GetDefaultObj()
{
return GetDefaultObjImpl<ULobbyPlayerAddPlayer_C>();
}
};
static_assert(alignof(ULobbyPlayerAddPlayer_C) == 0x000008, "Wrong alignment on ULobbyPlayerAddPlayer_C");
static_assert(sizeof(ULobbyPlayerAddPlayer_C) == 0x0002A0, "Wrong size on ULobbyPlayerAddPlayer_C");
static_assert(offsetof(ULobbyPlayerAddPlayer_C, OnHovered) == 0x000278, "Member 'ULobbyPlayerAddPlayer_C::OnHovered' has a wrong offset!");
static_assert(offsetof(ULobbyPlayerAddPlayer_C, CommonTextBlock_76) == 0x000280, "Member 'ULobbyPlayerAddPlayer_C::CommonTextBlock_76' has a wrong offset!");
static_assert(offsetof(ULobbyPlayerAddPlayer_C, OverlayInputAction) == 0x000288, "Member 'ULobbyPlayerAddPlayer_C::OverlayInputAction' has a wrong offset!");
static_assert(offsetof(ULobbyPlayerAddPlayer_C, VB_ControlLegend) == 0x000290, "Member 'ULobbyPlayerAddPlayer_C::VB_ControlLegend' has a wrong offset!");
static_assert(offsetof(ULobbyPlayerAddPlayer_C, PlayerID) == 0x000298, "Member 'ULobbyPlayerAddPlayer_C::PlayerID' has a wrong offset!");
}