mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
50 lines
2.8 KiB
C++
50 lines
2.8 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: LobbyPlayerAddPlayer
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#include "Basic.hpp"
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#include "FortniteUI_classes.hpp"
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namespace SDK
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{
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// WidgetBlueprintGeneratedClass LobbyPlayerAddPlayer.LobbyPlayerAddPlayer_C
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// 0x0028 (0x02A0 - 0x0278)
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class ULobbyPlayerAddPlayer_C final : public UFortLobbyAddPlayer
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{
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public:
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class UWidgetAnimation* OnHovered; // 0x0278(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash)
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class UCommonTextBlock* CommonTextBlock_76; // 0x0280(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UOverlay* OverlayInputAction; // 0x0288(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UVerticalBox* VB_ControlLegend; // 0x0290(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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int32 PlayerID; // 0x0298(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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public:
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static class UClass* StaticClass()
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{
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return StaticBPGeneratedClassImpl<"LobbyPlayerAddPlayer_C">();
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}
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static class ULobbyPlayerAddPlayer_C* GetDefaultObj()
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{
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return GetDefaultObjImpl<ULobbyPlayerAddPlayer_C>();
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}
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};
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static_assert(alignof(ULobbyPlayerAddPlayer_C) == 0x000008, "Wrong alignment on ULobbyPlayerAddPlayer_C");
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static_assert(sizeof(ULobbyPlayerAddPlayer_C) == 0x0002A0, "Wrong size on ULobbyPlayerAddPlayer_C");
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static_assert(offsetof(ULobbyPlayerAddPlayer_C, OnHovered) == 0x000278, "Member 'ULobbyPlayerAddPlayer_C::OnHovered' has a wrong offset!");
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static_assert(offsetof(ULobbyPlayerAddPlayer_C, CommonTextBlock_76) == 0x000280, "Member 'ULobbyPlayerAddPlayer_C::CommonTextBlock_76' has a wrong offset!");
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static_assert(offsetof(ULobbyPlayerAddPlayer_C, OverlayInputAction) == 0x000288, "Member 'ULobbyPlayerAddPlayer_C::OverlayInputAction' has a wrong offset!");
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static_assert(offsetof(ULobbyPlayerAddPlayer_C, VB_ControlLegend) == 0x000290, "Member 'ULobbyPlayerAddPlayer_C::VB_ControlLegend' has a wrong offset!");
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static_assert(offsetof(ULobbyPlayerAddPlayer_C, PlayerID) == 0x000298, "Member 'ULobbyPlayerAddPlayer_C::PlayerID' has a wrong offset!");
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}
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