Files
UnrealEvent/Aeon-740/SDK/JackalVehicle_Athena_classes.hpp
2024-10-18 01:01:36 +01:00

191 lines
23 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: JackalVehicle_Athena
#include "Basic.hpp"
#include "Engine_structs.hpp"
#include "CoreUObject_structs.hpp"
#include "CommonInput_structs.hpp"
#include "FortniteGame_classes.hpp"
namespace SDK
{
// BlueprintGeneratedClass JackalVehicle_Athena.JackalVehicle_Athena_C
// 0x0150 (0x0EA0 - 0x0D50)
class AJackalVehicle_Athena_C final : public AFortAthenaJackalVehicle
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x0D50(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
class UFortVehicleAudioVoice* AudioWind; // 0x0D58(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UAudioComponent* AudioLand; // 0x0D60(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UFortVehicleAudioVoice* AudioBoost; // 0x0D68(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UFortVehicleAudioVoice* AudioMovement; // 0x0D70(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UAudioComponent* AudioJump; // 0x0D78(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UStaticMeshComponent* SM_Hoverboard_Lightbeams; // 0x0D80(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UParticleSystemComponent* LoopingFX; // 0x0D88(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UParticleSystemComponent* BoostFX; // 0x0D90(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class USpotLightComponent* BackLight; // 0x0D98(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class USpotLightComponent* FrontLight; // 0x0DA0(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UFortCollisionAudioComponent* FortCollisionAudioImpacts; // 0x0DA8(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UBoxComponent* OverlapVolume; // 0x0DB0(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
class AFortPlayerPawn* DriverPawn; // 0x0DB8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class APlayerController* DrivingPlayerController; // 0x0DC0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AFortPlayerPawn* LocalPlayerPawn; // 0x0DC8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash)
float Delta; // 0x0DD0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool bJumpCharging; // 0x0DD4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
uint8 Pad_DD5[0x3]; // 0x0DD5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class USoundBase* MountSound; // 0x0DD8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UParticleSystemComponent* InWaterFX; // 0x0DE0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UAudioComponent* InWaterLoop; // 0x0DE8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FTimerHandle CheckWaterTimer; // 0x0DF0(0x0008)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
float RumbleIntensity; // 0x0DF8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Debug_NoCameraShake; // 0x0DFC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
uint8 Pad_DFD[0x3]; // 0x0DFD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class UCameraShake* DriverCameraShake; // 0x0E00(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float EngineSoundMaxDistance; // 0x0E08(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Jumped; // 0x0E0C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
uint8 Pad_E0D[0x3]; // 0x0E0D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class UMaterialInstanceDynamic* BoostMeterMID; // 0x0E10(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float BoostTImelineAlpha; // 0x0E18(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector FXBoostEnd_0; // 0x0E1C(0x000C)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class USoundBase* DismountSound; // 0x0E28(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector FXFrontSpringOffset; // 0x0E30(0x000C)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector FXRearSpringOffset; // 0x0E3C(0x000C)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 FXSurfaceType; // 0x0E48(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float SavedDamageValueForMID; // 0x0E4C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float MaxSpeedToDestroy; // 0x0E50(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float MaxHealthToDestroy; // 0x0E54(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float SavedHeadlightValueForMID; // 0x0E58(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float BoostTimeValueForMID; // 0x0E5C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AActor* VehicleHitActor; // 0x0E60(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float DestructionAngle; // 0x0E68(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float LandingFXImpactThreshold; // 0x0E6C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UParticleSystem* LandingFX; // 0x0E70(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class USoundBase* OnDeathSound; // 0x0E78(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float BumpForceAngle; // 0x0E80(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_E84[0x4]; // 0x0E84(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UClass* JumpCameraShake; // 0x0E88(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float MovementVisualUpdate; // 0x0E90(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_E94[0x4]; // 0x0E94(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FTimerHandle MovementVisualTimer; // 0x0E98(0x0008)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
public:
void ExecuteUbergraph_JackalVehicle_Athena(int32 EntryPoint);
void ReceiveEndPlay(EEndPlayReason EndPlayReason);
void HideQuickBarForSecondaryAbility(bool Hide);
void VisualIndicator();
void OnHoldExitStopped(class AFortPawn* ExitingPawn);
void OnHoldExitStarted(class AFortPawn* ExitingPawn, const float ExitDuration);
void OnDeathPlayEffects(float Damage, const struct FGameplayTagContainer& DamageTags, const struct FVector& Momentum, const struct FHitResult& HitInfo, class AFortPawn* InstigatedBy, class AActor* DamageCauser, const struct FGameplayEffectContextHandle& EffectContext);
void BndEvt__SkeletalMesh_K2Node_ComponentBoundEvent_0_ComponentHitSignature__DelegateSignature(class UPrimitiveComponent* HitComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, const struct FVector& NormalImpulse, const struct FHitResult& Hit);
void OnStopTick();
void ChangeOutMaterials();
void K2_ApplyCosmeticWrap(const class UAthenaItemWrapDefinition* LoadedWrap);
void OnIsSprintingChanged();
void StartDriverCameraShake();
void StopDriverCameraShake();
void CheckWaterEvent();
void OnExitedWaterVolume(const struct FVector& WaterSurfacePoint);
void OnEnteredWaterVolume(const struct FVector& WaterSurfacePoint);
void OnCollisionHitEffects(const struct FVector& HitLocation, const struct FVector& HitNormalImpulse, const struct FVector& HitFrictionImpulse, const struct FVector& HitNormal, class AActor* HitActor, EPhysicalSurface HitSurfaceType);
void OnJumped(float Charge);
void OnJumpChargeEnd(float Charge);
void OnJumpChargeBegin();
void OnBoostEnd();
void OnBoostBegin();
void ReceiveBeginPlay();
void SetupCosmetics();
void OnPawnExitVehicle(class AFortPlayerPawn* PlayerPawn, class FName ExitSocketName);
void OnPawnEnterVehicle(class AFortPlayerPawn* PlayerPawn, int32 SeatIdx);
void UserConstructionScript();
TArray<class FName> GetVehicleSeatActionNames(class AFortPlayerPawn* PlayerPawn, const ECommonInputType OverrideInputType);
TArray<class FText> GetVehicleSeatLabels(class AFortPlayerPawn* PlayerPawn, const ECommonInputType OverrideInputType);
TArray<class FText> GetVehicleSeatActionLabels(class AFortPlayerPawn* PlayerPawn, const ECommonInputType OverrideInputType);
void DeactivateComponents();
void CurrentBoostCharge(float* Charge_Value);
void IsBoostCharging(bool* Is_Charging);
void HapticsOnHit(float HitMagnitude);
void SendDamageValueToMaterials(float ParameterValue);
void SendHeadlightValueToMaterials(float ParameterValue);
void SendBoostTimeToMaterials(float ParameterValue);
void UpdateSurfaceType(EPhysicalSurface Surface, int32* Output);
void DestroyBuildingPiece(class ABuildingActor* BuildingActor, float DestroyThreshold);
bool ShouldDestroyProp_(const struct FVector& HitNormal);
void ShouldBump(const struct FVector& Hit_Normal, bool* Bump);
void GetMaxAudibleDistance(float* Max_Distance);
void GetIconPlacement(class AActor* SelfActor, struct FVector* OutLocation, struct FVector* OutExtents) const;
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"JackalVehicle_Athena_C">();
}
static class AJackalVehicle_Athena_C* GetDefaultObj()
{
return GetDefaultObjImpl<AJackalVehicle_Athena_C>();
}
};
static_assert(alignof(AJackalVehicle_Athena_C) == 0x000008, "Wrong alignment on AJackalVehicle_Athena_C");
static_assert(sizeof(AJackalVehicle_Athena_C) == 0x000EA0, "Wrong size on AJackalVehicle_Athena_C");
static_assert(offsetof(AJackalVehicle_Athena_C, UberGraphFrame) == 0x000D50, "Member 'AJackalVehicle_Athena_C::UberGraphFrame' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, AudioWind) == 0x000D58, "Member 'AJackalVehicle_Athena_C::AudioWind' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, AudioLand) == 0x000D60, "Member 'AJackalVehicle_Athena_C::AudioLand' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, AudioBoost) == 0x000D68, "Member 'AJackalVehicle_Athena_C::AudioBoost' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, AudioMovement) == 0x000D70, "Member 'AJackalVehicle_Athena_C::AudioMovement' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, AudioJump) == 0x000D78, "Member 'AJackalVehicle_Athena_C::AudioJump' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, SM_Hoverboard_Lightbeams) == 0x000D80, "Member 'AJackalVehicle_Athena_C::SM_Hoverboard_Lightbeams' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, LoopingFX) == 0x000D88, "Member 'AJackalVehicle_Athena_C::LoopingFX' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, BoostFX) == 0x000D90, "Member 'AJackalVehicle_Athena_C::BoostFX' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, BackLight) == 0x000D98, "Member 'AJackalVehicle_Athena_C::BackLight' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, FrontLight) == 0x000DA0, "Member 'AJackalVehicle_Athena_C::FrontLight' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, FortCollisionAudioImpacts) == 0x000DA8, "Member 'AJackalVehicle_Athena_C::FortCollisionAudioImpacts' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, OverlapVolume) == 0x000DB0, "Member 'AJackalVehicle_Athena_C::OverlapVolume' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, DriverPawn) == 0x000DB8, "Member 'AJackalVehicle_Athena_C::DriverPawn' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, DrivingPlayerController) == 0x000DC0, "Member 'AJackalVehicle_Athena_C::DrivingPlayerController' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, LocalPlayerPawn) == 0x000DC8, "Member 'AJackalVehicle_Athena_C::LocalPlayerPawn' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, Delta) == 0x000DD0, "Member 'AJackalVehicle_Athena_C::Delta' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, bJumpCharging) == 0x000DD4, "Member 'AJackalVehicle_Athena_C::bJumpCharging' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, MountSound) == 0x000DD8, "Member 'AJackalVehicle_Athena_C::MountSound' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, InWaterFX) == 0x000DE0, "Member 'AJackalVehicle_Athena_C::InWaterFX' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, InWaterLoop) == 0x000DE8, "Member 'AJackalVehicle_Athena_C::InWaterLoop' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, CheckWaterTimer) == 0x000DF0, "Member 'AJackalVehicle_Athena_C::CheckWaterTimer' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, RumbleIntensity) == 0x000DF8, "Member 'AJackalVehicle_Athena_C::RumbleIntensity' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, Debug_NoCameraShake) == 0x000DFC, "Member 'AJackalVehicle_Athena_C::Debug_NoCameraShake' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, DriverCameraShake) == 0x000E00, "Member 'AJackalVehicle_Athena_C::DriverCameraShake' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, EngineSoundMaxDistance) == 0x000E08, "Member 'AJackalVehicle_Athena_C::EngineSoundMaxDistance' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, Jumped) == 0x000E0C, "Member 'AJackalVehicle_Athena_C::Jumped' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, BoostMeterMID) == 0x000E10, "Member 'AJackalVehicle_Athena_C::BoostMeterMID' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, BoostTImelineAlpha) == 0x000E18, "Member 'AJackalVehicle_Athena_C::BoostTImelineAlpha' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, FXBoostEnd_0) == 0x000E1C, "Member 'AJackalVehicle_Athena_C::FXBoostEnd_0' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, DismountSound) == 0x000E28, "Member 'AJackalVehicle_Athena_C::DismountSound' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, FXFrontSpringOffset) == 0x000E30, "Member 'AJackalVehicle_Athena_C::FXFrontSpringOffset' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, FXRearSpringOffset) == 0x000E3C, "Member 'AJackalVehicle_Athena_C::FXRearSpringOffset' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, FXSurfaceType) == 0x000E48, "Member 'AJackalVehicle_Athena_C::FXSurfaceType' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, SavedDamageValueForMID) == 0x000E4C, "Member 'AJackalVehicle_Athena_C::SavedDamageValueForMID' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, MaxSpeedToDestroy) == 0x000E50, "Member 'AJackalVehicle_Athena_C::MaxSpeedToDestroy' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, MaxHealthToDestroy) == 0x000E54, "Member 'AJackalVehicle_Athena_C::MaxHealthToDestroy' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, SavedHeadlightValueForMID) == 0x000E58, "Member 'AJackalVehicle_Athena_C::SavedHeadlightValueForMID' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, BoostTimeValueForMID) == 0x000E5C, "Member 'AJackalVehicle_Athena_C::BoostTimeValueForMID' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, VehicleHitActor) == 0x000E60, "Member 'AJackalVehicle_Athena_C::VehicleHitActor' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, DestructionAngle) == 0x000E68, "Member 'AJackalVehicle_Athena_C::DestructionAngle' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, LandingFXImpactThreshold) == 0x000E6C, "Member 'AJackalVehicle_Athena_C::LandingFXImpactThreshold' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, LandingFX) == 0x000E70, "Member 'AJackalVehicle_Athena_C::LandingFX' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, OnDeathSound) == 0x000E78, "Member 'AJackalVehicle_Athena_C::OnDeathSound' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, BumpForceAngle) == 0x000E80, "Member 'AJackalVehicle_Athena_C::BumpForceAngle' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, JumpCameraShake) == 0x000E88, "Member 'AJackalVehicle_Athena_C::JumpCameraShake' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, MovementVisualUpdate) == 0x000E90, "Member 'AJackalVehicle_Athena_C::MovementVisualUpdate' has a wrong offset!");
static_assert(offsetof(AJackalVehicle_Athena_C, MovementVisualTimer) == 0x000E98, "Member 'AJackalVehicle_Athena_C::MovementVisualTimer' has a wrong offset!");
}