mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
191 lines
23 KiB
C++
191 lines
23 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: JackalVehicle_Athena
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#include "Basic.hpp"
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#include "Engine_structs.hpp"
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#include "CoreUObject_structs.hpp"
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#include "CommonInput_structs.hpp"
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#include "FortniteGame_classes.hpp"
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namespace SDK
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{
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// BlueprintGeneratedClass JackalVehicle_Athena.JackalVehicle_Athena_C
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// 0x0150 (0x0EA0 - 0x0D50)
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class AJackalVehicle_Athena_C final : public AFortAthenaJackalVehicle
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{
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public:
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struct FPointerToUberGraphFrame UberGraphFrame; // 0x0D50(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
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class UFortVehicleAudioVoice* AudioWind; // 0x0D58(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
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class UAudioComponent* AudioLand; // 0x0D60(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
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class UFortVehicleAudioVoice* AudioBoost; // 0x0D68(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
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class UFortVehicleAudioVoice* AudioMovement; // 0x0D70(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
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class UAudioComponent* AudioJump; // 0x0D78(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
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class UStaticMeshComponent* SM_Hoverboard_Lightbeams; // 0x0D80(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
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class UParticleSystemComponent* LoopingFX; // 0x0D88(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
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class UParticleSystemComponent* BoostFX; // 0x0D90(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
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class USpotLightComponent* BackLight; // 0x0D98(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
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class USpotLightComponent* FrontLight; // 0x0DA0(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
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class UFortCollisionAudioComponent* FortCollisionAudioImpacts; // 0x0DA8(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
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class UBoxComponent* OverlapVolume; // 0x0DB0(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
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class AFortPlayerPawn* DriverPawn; // 0x0DB8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class APlayerController* DrivingPlayerController; // 0x0DC0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class AFortPlayerPawn* LocalPlayerPawn; // 0x0DC8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash)
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float Delta; // 0x0DD0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool bJumpCharging; // 0x0DD4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
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uint8 Pad_DD5[0x3]; // 0x0DD5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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class USoundBase* MountSound; // 0x0DD8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UParticleSystemComponent* InWaterFX; // 0x0DE0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UAudioComponent* InWaterLoop; // 0x0DE8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FTimerHandle CheckWaterTimer; // 0x0DF0(0x0008)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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float RumbleIntensity; // 0x0DF8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool Debug_NoCameraShake; // 0x0DFC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
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uint8 Pad_DFD[0x3]; // 0x0DFD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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class UCameraShake* DriverCameraShake; // 0x0E00(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float EngineSoundMaxDistance; // 0x0E08(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool Jumped; // 0x0E0C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
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uint8 Pad_E0D[0x3]; // 0x0E0D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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class UMaterialInstanceDynamic* BoostMeterMID; // 0x0E10(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float BoostTImelineAlpha; // 0x0E18(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector FXBoostEnd_0; // 0x0E1C(0x000C)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class USoundBase* DismountSound; // 0x0E28(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector FXFrontSpringOffset; // 0x0E30(0x000C)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FVector FXRearSpringOffset; // 0x0E3C(0x000C)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 FXSurfaceType; // 0x0E48(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float SavedDamageValueForMID; // 0x0E4C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float MaxSpeedToDestroy; // 0x0E50(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float MaxHealthToDestroy; // 0x0E54(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float SavedHeadlightValueForMID; // 0x0E58(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float BoostTimeValueForMID; // 0x0E5C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class AActor* VehicleHitActor; // 0x0E60(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float DestructionAngle; // 0x0E68(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float LandingFXImpactThreshold; // 0x0E6C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UParticleSystem* LandingFX; // 0x0E70(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class USoundBase* OnDeathSound; // 0x0E78(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float BumpForceAngle; // 0x0E80(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_E84[0x4]; // 0x0E84(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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class UClass* JumpCameraShake; // 0x0E88(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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float MovementVisualUpdate; // 0x0E90(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_E94[0x4]; // 0x0E94(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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struct FTimerHandle MovementVisualTimer; // 0x0E98(0x0008)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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public:
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void ExecuteUbergraph_JackalVehicle_Athena(int32 EntryPoint);
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void ReceiveEndPlay(EEndPlayReason EndPlayReason);
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void HideQuickBarForSecondaryAbility(bool Hide);
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void VisualIndicator();
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void OnHoldExitStopped(class AFortPawn* ExitingPawn);
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void OnHoldExitStarted(class AFortPawn* ExitingPawn, const float ExitDuration);
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void OnDeathPlayEffects(float Damage, const struct FGameplayTagContainer& DamageTags, const struct FVector& Momentum, const struct FHitResult& HitInfo, class AFortPawn* InstigatedBy, class AActor* DamageCauser, const struct FGameplayEffectContextHandle& EffectContext);
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void BndEvt__SkeletalMesh_K2Node_ComponentBoundEvent_0_ComponentHitSignature__DelegateSignature(class UPrimitiveComponent* HitComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, const struct FVector& NormalImpulse, const struct FHitResult& Hit);
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void OnStopTick();
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void ChangeOutMaterials();
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void K2_ApplyCosmeticWrap(const class UAthenaItemWrapDefinition* LoadedWrap);
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void OnIsSprintingChanged();
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void StartDriverCameraShake();
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void StopDriverCameraShake();
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void CheckWaterEvent();
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void OnExitedWaterVolume(const struct FVector& WaterSurfacePoint);
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void OnEnteredWaterVolume(const struct FVector& WaterSurfacePoint);
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void OnCollisionHitEffects(const struct FVector& HitLocation, const struct FVector& HitNormalImpulse, const struct FVector& HitFrictionImpulse, const struct FVector& HitNormal, class AActor* HitActor, EPhysicalSurface HitSurfaceType);
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void OnJumped(float Charge);
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void OnJumpChargeEnd(float Charge);
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void OnJumpChargeBegin();
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void OnBoostEnd();
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void OnBoostBegin();
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void ReceiveBeginPlay();
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void SetupCosmetics();
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void OnPawnExitVehicle(class AFortPlayerPawn* PlayerPawn, class FName ExitSocketName);
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void OnPawnEnterVehicle(class AFortPlayerPawn* PlayerPawn, int32 SeatIdx);
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void UserConstructionScript();
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TArray<class FName> GetVehicleSeatActionNames(class AFortPlayerPawn* PlayerPawn, const ECommonInputType OverrideInputType);
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TArray<class FText> GetVehicleSeatLabels(class AFortPlayerPawn* PlayerPawn, const ECommonInputType OverrideInputType);
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TArray<class FText> GetVehicleSeatActionLabels(class AFortPlayerPawn* PlayerPawn, const ECommonInputType OverrideInputType);
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void DeactivateComponents();
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void CurrentBoostCharge(float* Charge_Value);
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void IsBoostCharging(bool* Is_Charging);
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void HapticsOnHit(float HitMagnitude);
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void SendDamageValueToMaterials(float ParameterValue);
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void SendHeadlightValueToMaterials(float ParameterValue);
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void SendBoostTimeToMaterials(float ParameterValue);
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void UpdateSurfaceType(EPhysicalSurface Surface, int32* Output);
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void DestroyBuildingPiece(class ABuildingActor* BuildingActor, float DestroyThreshold);
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bool ShouldDestroyProp_(const struct FVector& HitNormal);
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void ShouldBump(const struct FVector& Hit_Normal, bool* Bump);
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void GetMaxAudibleDistance(float* Max_Distance);
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void GetIconPlacement(class AActor* SelfActor, struct FVector* OutLocation, struct FVector* OutExtents) const;
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public:
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static class UClass* StaticClass()
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{
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return StaticBPGeneratedClassImpl<"JackalVehicle_Athena_C">();
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}
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static class AJackalVehicle_Athena_C* GetDefaultObj()
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{
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return GetDefaultObjImpl<AJackalVehicle_Athena_C>();
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}
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};
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static_assert(alignof(AJackalVehicle_Athena_C) == 0x000008, "Wrong alignment on AJackalVehicle_Athena_C");
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static_assert(sizeof(AJackalVehicle_Athena_C) == 0x000EA0, "Wrong size on AJackalVehicle_Athena_C");
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static_assert(offsetof(AJackalVehicle_Athena_C, UberGraphFrame) == 0x000D50, "Member 'AJackalVehicle_Athena_C::UberGraphFrame' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, AudioWind) == 0x000D58, "Member 'AJackalVehicle_Athena_C::AudioWind' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, AudioLand) == 0x000D60, "Member 'AJackalVehicle_Athena_C::AudioLand' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, AudioBoost) == 0x000D68, "Member 'AJackalVehicle_Athena_C::AudioBoost' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, AudioMovement) == 0x000D70, "Member 'AJackalVehicle_Athena_C::AudioMovement' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, AudioJump) == 0x000D78, "Member 'AJackalVehicle_Athena_C::AudioJump' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, SM_Hoverboard_Lightbeams) == 0x000D80, "Member 'AJackalVehicle_Athena_C::SM_Hoverboard_Lightbeams' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, LoopingFX) == 0x000D88, "Member 'AJackalVehicle_Athena_C::LoopingFX' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, BoostFX) == 0x000D90, "Member 'AJackalVehicle_Athena_C::BoostFX' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, BackLight) == 0x000D98, "Member 'AJackalVehicle_Athena_C::BackLight' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, FrontLight) == 0x000DA0, "Member 'AJackalVehicle_Athena_C::FrontLight' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, FortCollisionAudioImpacts) == 0x000DA8, "Member 'AJackalVehicle_Athena_C::FortCollisionAudioImpacts' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, OverlapVolume) == 0x000DB0, "Member 'AJackalVehicle_Athena_C::OverlapVolume' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, DriverPawn) == 0x000DB8, "Member 'AJackalVehicle_Athena_C::DriverPawn' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, DrivingPlayerController) == 0x000DC0, "Member 'AJackalVehicle_Athena_C::DrivingPlayerController' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, LocalPlayerPawn) == 0x000DC8, "Member 'AJackalVehicle_Athena_C::LocalPlayerPawn' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, Delta) == 0x000DD0, "Member 'AJackalVehicle_Athena_C::Delta' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, bJumpCharging) == 0x000DD4, "Member 'AJackalVehicle_Athena_C::bJumpCharging' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, MountSound) == 0x000DD8, "Member 'AJackalVehicle_Athena_C::MountSound' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, InWaterFX) == 0x000DE0, "Member 'AJackalVehicle_Athena_C::InWaterFX' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, InWaterLoop) == 0x000DE8, "Member 'AJackalVehicle_Athena_C::InWaterLoop' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, CheckWaterTimer) == 0x000DF0, "Member 'AJackalVehicle_Athena_C::CheckWaterTimer' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, RumbleIntensity) == 0x000DF8, "Member 'AJackalVehicle_Athena_C::RumbleIntensity' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, Debug_NoCameraShake) == 0x000DFC, "Member 'AJackalVehicle_Athena_C::Debug_NoCameraShake' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, DriverCameraShake) == 0x000E00, "Member 'AJackalVehicle_Athena_C::DriverCameraShake' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, EngineSoundMaxDistance) == 0x000E08, "Member 'AJackalVehicle_Athena_C::EngineSoundMaxDistance' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, Jumped) == 0x000E0C, "Member 'AJackalVehicle_Athena_C::Jumped' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, BoostMeterMID) == 0x000E10, "Member 'AJackalVehicle_Athena_C::BoostMeterMID' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, BoostTImelineAlpha) == 0x000E18, "Member 'AJackalVehicle_Athena_C::BoostTImelineAlpha' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, FXBoostEnd_0) == 0x000E1C, "Member 'AJackalVehicle_Athena_C::FXBoostEnd_0' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, DismountSound) == 0x000E28, "Member 'AJackalVehicle_Athena_C::DismountSound' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, FXFrontSpringOffset) == 0x000E30, "Member 'AJackalVehicle_Athena_C::FXFrontSpringOffset' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, FXRearSpringOffset) == 0x000E3C, "Member 'AJackalVehicle_Athena_C::FXRearSpringOffset' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, FXSurfaceType) == 0x000E48, "Member 'AJackalVehicle_Athena_C::FXSurfaceType' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, SavedDamageValueForMID) == 0x000E4C, "Member 'AJackalVehicle_Athena_C::SavedDamageValueForMID' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, MaxSpeedToDestroy) == 0x000E50, "Member 'AJackalVehicle_Athena_C::MaxSpeedToDestroy' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, MaxHealthToDestroy) == 0x000E54, "Member 'AJackalVehicle_Athena_C::MaxHealthToDestroy' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, SavedHeadlightValueForMID) == 0x000E58, "Member 'AJackalVehicle_Athena_C::SavedHeadlightValueForMID' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, BoostTimeValueForMID) == 0x000E5C, "Member 'AJackalVehicle_Athena_C::BoostTimeValueForMID' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, VehicleHitActor) == 0x000E60, "Member 'AJackalVehicle_Athena_C::VehicleHitActor' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, DestructionAngle) == 0x000E68, "Member 'AJackalVehicle_Athena_C::DestructionAngle' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, LandingFXImpactThreshold) == 0x000E6C, "Member 'AJackalVehicle_Athena_C::LandingFXImpactThreshold' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, LandingFX) == 0x000E70, "Member 'AJackalVehicle_Athena_C::LandingFX' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, OnDeathSound) == 0x000E78, "Member 'AJackalVehicle_Athena_C::OnDeathSound' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, BumpForceAngle) == 0x000E80, "Member 'AJackalVehicle_Athena_C::BumpForceAngle' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, JumpCameraShake) == 0x000E88, "Member 'AJackalVehicle_Athena_C::JumpCameraShake' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, MovementVisualUpdate) == 0x000E90, "Member 'AJackalVehicle_Athena_C::MovementVisualUpdate' has a wrong offset!");
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static_assert(offsetof(AJackalVehicle_Athena_C, MovementVisualTimer) == 0x000E98, "Member 'AJackalVehicle_Athena_C::MovementVisualTimer' has a wrong offset!");
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}
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