Files
UnrealEvent/Aeon-740/SDK/ItemWindow_functions.cpp
2024-10-18 01:01:36 +01:00

241 lines
8.2 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: ItemWindow
#include "Basic.hpp"
#include "ItemWindow_classes.hpp"
#include "ItemWindow_parameters.hpp"
namespace SDK
{
// Function ItemWindow.ItemWindow_C.ExecuteUbergraph_ItemWindow
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UItemWindow_C::ExecuteUbergraph_ItemWindow(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemWindow_C", "ExecuteUbergraph_ItemWindow");
Params::ItemWindow_C_ExecuteUbergraph_ItemWindow Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function ItemWindow.ItemWindow_C.Destruct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UItemWindow_C::Destruct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemWindow_C", "Destruct");
UObject::ProcessEvent(Func, nullptr);
}
// Function ItemWindow.ItemWindow_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UItemWindow_C::Construct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemWindow_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function ItemWindow.ItemWindow_C.BndEvt__IconTextButton_K2Node_ComponentBoundEvent_37_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UItemWindow_C::BndEvt__IconTextButton_K2Node_ComponentBoundEvent_37_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemWindow_C", "BndEvt__IconTextButton_K2Node_ComponentBoundEvent_37_CommonButtonClicked__DelegateSignature");
Params::ItemWindow_C_BndEvt__IconTextButton_K2Node_ComponentBoundEvent_37_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function ItemWindow.ItemWindow_C.SetTitleAndItems
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// TArray<class UFortItemDefinition*> Info_Items (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm)
// class FText Param_Title (BlueprintVisible, BlueprintReadOnly, Parm)
void UItemWindow_C::SetTitleAndItems(TArray<class UFortItemDefinition*>& Info_Items, const class FText& Param_Title)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemWindow_C", "SetTitleAndItems");
Params::ItemWindow_C_SetTitleAndItems Parms{};
Parms.Info_Items = std::move(Info_Items);
Parms.Param_Title = std::move(Param_Title);
UObject::ProcessEvent(Func, &Parms);
Info_Items = std::move(Parms.Info_Items);
}
// Function ItemWindow.ItemWindow_C.Initialize
// (Public, BlueprintCallable, BlueprintEvent)
void UItemWindow_C::Initialize()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemWindow_C", "Initialize");
UObject::ProcessEvent(Func, nullptr);
}
// Function ItemWindow.ItemWindow_C.HandleButton
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UWidget* Content (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 Param_Index (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UItemWindow_C::HandleButton(class UWidget* Content, int32 Param_Index)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemWindow_C", "HandleButton");
Params::ItemWindow_C_HandleButton Parms{};
Parms.Content = Content;
Parms.Param_Index = Param_Index;
UObject::ProcessEvent(Func, &Parms);
}
// Function ItemWindow.ItemWindow_C.InternalToExternalRarity
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// EFortRarity InRarity (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FText ExternalRarity (Parm, OutParm)
void UItemWindow_C::InternalToExternalRarity(EFortRarity InRarity, class FText* ExternalRarity)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemWindow_C", "InternalToExternalRarity");
Params::ItemWindow_C_InternalToExternalRarity Parms{};
Parms.InRarity = InRarity;
UObject::ProcessEvent(Func, &Parms);
if (ExternalRarity != nullptr)
*ExternalRarity = std::move(Parms.ExternalRarity);
}
// Function ItemWindow.ItemWindow_C.Set Description Text
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UFortItemDefinition* Item_Definition (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UCommonTextBlock* Text_Box_to_Set (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UItemWindow_C::Set_Description_Text(class UFortItemDefinition* Item_Definition, class UCommonTextBlock* Text_Box_to_Set)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemWindow_C", "Set Description Text");
Params::ItemWindow_C_Set_Description_Text Parms{};
Parms.Item_Definition = Item_Definition;
Parms.Text_Box_to_Set = Text_Box_to_Set;
UObject::ProcessEvent(Func, &Parms);
}
// Function ItemWindow.ItemWindow_C.HandleSelectedButtonChanged
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UCommonButton* SelectedButton (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32 SelectedButtonIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UItemWindow_C::HandleSelectedButtonChanged(class UCommonButton* SelectedButton, int32 SelectedButtonIndex)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemWindow_C", "HandleSelectedButtonChanged");
Params::ItemWindow_C_HandleSelectedButtonChanged Parms{};
Parms.SelectedButton = SelectedButton;
Parms.SelectedButtonIndex = SelectedButtonIndex;
UObject::ProcessEvent(Func, &Parms);
}
// Function ItemWindow.ItemWindow_C.GetPeopleName
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// class UFortItem* InfoItemInstance (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FText Result (Parm, OutParm)
void UItemWindow_C::GetPeopleName(class UFortItem* InfoItemInstance, class FText* Result)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemWindow_C", "GetPeopleName");
Params::ItemWindow_C_GetPeopleName Parms{};
Parms.InfoItemInstance = InfoItemInstance;
UObject::ProcessEvent(Func, &Parms);
if (Result != nullptr)
*Result = std::move(Parms.Result);
}
}