Files
UnrealEvent/Aeon-740/SDK/ItemInspectUpgradeCallout_functions.cpp
2024-10-18 01:01:36 +01:00

289 lines
9.1 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: ItemInspectUpgradeCallout
#include "Basic.hpp"
#include "ItemInspectUpgradeCallout_classes.hpp"
#include "ItemInspectUpgradeCallout_parameters.hpp"
namespace SDK
{
// Function ItemInspectUpgradeCallout.ItemInspectUpgradeCallout_C.OnRequestUpgrade__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
void UItemInspectUpgradeCallout_C::OnRequestUpgrade__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemInspectUpgradeCallout_C", "OnRequestUpgrade__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function ItemInspectUpgradeCallout.ItemInspectUpgradeCallout_C.ExecuteUbergraph_ItemInspectUpgradeCallout
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UItemInspectUpgradeCallout_C::ExecuteUbergraph_ItemInspectUpgradeCallout(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemInspectUpgradeCallout_C", "ExecuteUbergraph_ItemInspectUpgradeCallout");
Params::ItemInspectUpgradeCallout_C_ExecuteUbergraph_ItemInspectUpgradeCallout Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function ItemInspectUpgradeCallout.ItemInspectUpgradeCallout_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UItemInspectUpgradeCallout_C::Construct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemInspectUpgradeCallout_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function ItemInspectUpgradeCallout.ItemInspectUpgradeCallout_C.BndEvt__EvolveButton_K2Node_ComponentBoundEvent_51_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UItemInspectUpgradeCallout_C::BndEvt__EvolveButton_K2Node_ComponentBoundEvent_51_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemInspectUpgradeCallout_C", "BndEvt__EvolveButton_K2Node_ComponentBoundEvent_51_CommonButtonClicked__DelegateSignature");
Params::ItemInspectUpgradeCallout_C_BndEvt__EvolveButton_K2Node_ComponentBoundEvent_51_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function ItemInspectUpgradeCallout.ItemInspectUpgradeCallout_C.BndEvt__IconTextButton_K2Node_ComponentBoundEvent_257_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UItemInspectUpgradeCallout_C::BndEvt__IconTextButton_K2Node_ComponentBoundEvent_257_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemInspectUpgradeCallout_C", "BndEvt__IconTextButton_K2Node_ComponentBoundEvent_257_CommonButtonClicked__DelegateSignature");
Params::ItemInspectUpgradeCallout_C_BndEvt__IconTextButton_K2Node_ComponentBoundEvent_257_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function ItemInspectUpgradeCallout.ItemInspectUpgradeCallout_C.Refresh
// (Public, BlueprintCallable, BlueprintEvent)
void UItemInspectUpgradeCallout_C::Refresh()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemInspectUpgradeCallout_C", "Refresh");
UObject::ProcessEvent(Func, nullptr);
}
// Function ItemInspectUpgradeCallout.ItemInspectUpgradeCallout_C.SetItemToRepresent
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UFortItem* Param_Item (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UItemInspectUpgradeCallout_C::SetItemToRepresent(class UFortItem* Param_Item)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemInspectUpgradeCallout_C", "SetItemToRepresent");
Params::ItemInspectUpgradeCallout_C_SetItemToRepresent Parms{};
Parms.Param_Item = Param_Item;
UObject::ProcessEvent(Func, &Parms);
}
// Function ItemInspectUpgradeCallout.ItemInspectUpgradeCallout_C.OnShow
// (Public, BlueprintCallable, BlueprintEvent)
void UItemInspectUpgradeCallout_C::OnShow()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemInspectUpgradeCallout_C", "OnShow");
UObject::ProcessEvent(Func, nullptr);
}
// Function ItemInspectUpgradeCallout.ItemInspectUpgradeCallout_C.DisableUpgrade
// (Public, BlueprintCallable, BlueprintEvent)
void UItemInspectUpgradeCallout_C::DisableUpgrade()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemInspectUpgradeCallout_C", "DisableUpgrade");
UObject::ProcessEvent(Func, nullptr);
}
// Function ItemInspectUpgradeCallout.ItemInspectUpgradeCallout_C.EnableUpgrade
// (Public, BlueprintCallable, BlueprintEvent)
void UItemInspectUpgradeCallout_C::EnableUpgrade()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemInspectUpgradeCallout_C", "EnableUpgrade");
UObject::ProcessEvent(Func, nullptr);
}
// Function ItemInspectUpgradeCallout.ItemInspectUpgradeCallout_C.RefreshOnUpgrade
// (Public, BlueprintCallable, BlueprintEvent)
void UItemInspectUpgradeCallout_C::RefreshOnUpgrade()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemInspectUpgradeCallout_C", "RefreshOnUpgrade");
UObject::ProcessEvent(Func, nullptr);
}
// Function ItemInspectUpgradeCallout.ItemInspectUpgradeCallout_C.IsUpgradeReady
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// bool UpgradeReady (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UItemInspectUpgradeCallout_C::IsUpgradeReady(bool* UpgradeReady)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemInspectUpgradeCallout_C", "IsUpgradeReady");
Params::ItemInspectUpgradeCallout_C_IsUpgradeReady Parms{};
UObject::ProcessEvent(Func, &Parms);
if (UpgradeReady != nullptr)
*UpgradeReady = Parms.UpgradeReady;
}
// Function ItemInspectUpgradeCallout.ItemInspectUpgradeCallout_C.ShowUpgradeInfo
// (Public, BlueprintCallable, BlueprintEvent)
void UItemInspectUpgradeCallout_C::ShowUpgradeInfo()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemInspectUpgradeCallout_C", "ShowUpgradeInfo");
UObject::ProcessEvent(Func, nullptr);
}
// Function ItemInspectUpgradeCallout.ItemInspectUpgradeCallout_C.ShowEvolutionInfo
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void UItemInspectUpgradeCallout_C::ShowEvolutionInfo()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemInspectUpgradeCallout_C", "ShowEvolutionInfo");
UObject::ProcessEvent(Func, nullptr);
}
// Function ItemInspectUpgradeCallout.ItemInspectUpgradeCallout_C.IsEvolutionReady
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// bool EvolutionReady (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UItemInspectUpgradeCallout_C::IsEvolutionReady(bool* EvolutionReady)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemInspectUpgradeCallout_C", "IsEvolutionReady");
Params::ItemInspectUpgradeCallout_C_IsEvolutionReady Parms{};
UObject::ProcessEvent(Func, &Parms);
if (EvolutionReady != nullptr)
*EvolutionReady = Parms.EvolutionReady;
}
// Function ItemInspectUpgradeCallout.ItemInspectUpgradeCallout_C.SetButtonsEnabled
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool Param_bIsEnabled (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UItemInspectUpgradeCallout_C::SetButtonsEnabled(bool Param_bIsEnabled)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemInspectUpgradeCallout_C", "SetButtonsEnabled");
Params::ItemInspectUpgradeCallout_C_SetButtonsEnabled Parms{};
Parms.Param_bIsEnabled = Param_bIsEnabled;
UObject::ProcessEvent(Func, &Parms);
}
}