Files
UnrealEvent/Aeon-740/SDK/ItemInspectRefundRayImage_classes.hpp
2024-10-18 01:01:36 +01:00

42 lines
1.3 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: ItemInspectRefundRayImage
#include "Basic.hpp"
#include "UMG_classes.hpp"
namespace SDK
{
// WidgetBlueprintGeneratedClass ItemInspectRefundRayImage.ItemInspectRefundRayImage_C
// 0x0008 (0x0238 - 0x0230)
class UItemInspectRefundRayImage_C final : public UUserWidget
{
public:
class UCommonLazyImage* CommonLazyImage_0; // 0x0230(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"ItemInspectRefundRayImage_C">();
}
static class UItemInspectRefundRayImage_C* GetDefaultObj()
{
return GetDefaultObjImpl<UItemInspectRefundRayImage_C>();
}
};
static_assert(alignof(UItemInspectRefundRayImage_C) == 0x000008, "Wrong alignment on UItemInspectRefundRayImage_C");
static_assert(sizeof(UItemInspectRefundRayImage_C) == 0x000238, "Wrong size on UItemInspectRefundRayImage_C");
static_assert(offsetof(UItemInspectRefundRayImage_C, CommonLazyImage_0) == 0x000230, "Member 'UItemInspectRefundRayImage_C::CommonLazyImage_0' has a wrong offset!");
}