mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
55 lines
1.4 KiB
C++
55 lines
1.4 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: ItemInspectRefundDetailsPanel
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#include "Basic.hpp"
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#include "ItemInspectRefundDetailsPanel_classes.hpp"
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#include "ItemInspectRefundDetailsPanel_parameters.hpp"
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namespace SDK
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{
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// Function ItemInspectRefundDetailsPanel.ItemInspectRefundDetailsPanel_C.SetItemToRefund
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class UFortAccountItem* ItemToRefund (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UItemInspectRefundDetailsPanel_C::SetItemToRefund(class UFortAccountItem* ItemToRefund)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ItemInspectRefundDetailsPanel_C", "SetItemToRefund");
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Params::ItemInspectRefundDetailsPanel_C_SetItemToRefund Parms{};
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Parms.ItemToRefund = ItemToRefund;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function ItemInspectRefundDetailsPanel.ItemInspectRefundDetailsPanel_C.SetScrollWidget
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// (Public, BlueprintCallable, BlueprintEvent)
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void UItemInspectRefundDetailsPanel_C::SetScrollWidget()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ItemInspectRefundDetailsPanel_C", "SetScrollWidget");
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UObject::ProcessEvent(Func, nullptr);
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}
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}
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